smoogipoo
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bddaead72e
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Make hitobject pieces able to update dynamically
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2019-09-27 18:45:22 +09:00 |
|
smoogipoo
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4fc37d1137
|
Remove SliderPiece + HitObjectPiece
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2019-09-27 18:01:55 +09:00 |
|
smoogipoo
|
f64fe22f36
|
Remove bindables from osu! selection blueprints
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2019-09-27 18:00:24 +09:00 |
|
Dean Herbert
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e50b70d615
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Centralise osu! circle radius specification
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2019-07-22 14:40:02 +09:00 |
|
Dean Herbert
|
c39c37a18d
|
Apply more missed cases
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2019-04-01 12:44:46 +09:00 |
|
Dean Herbert
|
612db31c38
|
Apply newline additions
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2019-04-01 12:16:32 +09:00 |
|
Dean Herbert
|
340997f505
|
Rename remaining usage of PathWidth naming convention
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2019-03-07 20:21:59 +09:00 |
|
David Zhao
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b3e046c4d1
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Rename PathWidth to PathRadius
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2019-03-07 17:39:19 +09:00 |
|
Dean Herbert
|
367bc53a06
|
Revert some more instances of 'e' variable names
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2019-02-22 20:15:25 +09:00 |
|
smoogipoo
|
d8c55bc729
|
Adjust namespaces
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2019-02-21 19:05:52 +09:00 |
|
smoogipoo
|
bca347427f
|
Update with framework bindable changes
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2019-02-21 18:56:34 +09:00 |
|
ProgrammaticNajel
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0797f5d644
|
Update SliderPlacementBlueprint.cs
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2019-01-26 22:56:31 +08:00 |
|
Dean Herbert
|
8617aaa2a7
|
Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
|
smoogipoo
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56032a4522
|
Merge branch 'mania-selection-movement' into inter-column-movements
# Conflicts:
# osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
# osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
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2018-11-26 11:45:48 +09:00 |
|
smoogipoo
|
f27bd3ef3e
|
OpenTK -> osuTK
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2018-11-20 17:14:59 +09:00 |
|
smoogipoo
|
4cbda97b1e
|
Move positional adjustment to SelectionBox
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2018-11-16 17:12:24 +09:00 |
|
smoogipoo
|
df7515b66f
|
Pass all selected hitobjects to the selection blueprints
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2018-11-15 21:01:09 +09:00 |
|
smoogipoo
|
050af88be9
|
Fix post-merge issues
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2018-11-14 14:29:22 +09:00 |
|
smoogipoo
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29422345f7
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Merge remote-tracking branch 'origin/master' into fix-mask-disposal
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs
# osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderCirclePiece.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTail.cs
# osu.Game.Rulesets.Osu/Objects/Slider.cs
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2018-11-14 14:03:25 +09:00 |
|
smoogipoo
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f3ba429701
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Make sure control points is internally initialised
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2018-11-12 17:14:06 +09:00 |
|
smoogipoo
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d594ce3530
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Revert "Make SliderPath.ControlPoints read-only"
This reverts commit 3b88d94793 .
# Conflicts:
# osu.Game/Rulesets/Objects/SliderPath.cs
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2018-11-12 16:20:38 +09:00 |
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smoogipoo
|
3b88d94793
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Make SliderPath.ControlPoints read-only
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2018-11-12 14:03:54 +09:00 |
|
smoogipoo
|
51e4feeda7
|
Adjust to new path structure
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2018-11-12 13:55:14 +09:00 |
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smoogipoo
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54ab256c8e
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Instantiate a new path rather than setting properties on it
# Conflicts:
# osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
# osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
# osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/SliderPath.cs
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2018-11-12 13:50:19 +09:00 |
|
smoogipoo
|
13279f707b
|
Cleanups
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2018-11-09 14:19:50 +09:00 |
|
smoogipoo
|
cc8531790a
|
Use bindables for hitobject events
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2018-11-09 13:58:46 +09:00 |
|
smoogipoo
|
5d51719572
|
Make selection blueprints handle position adjustments
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2018-11-07 16:21:32 +09:00 |
|
smoogipoo
|
2612fd3099
|
Adjust ruleset-specific namespaces
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2018-11-07 16:10:21 +09:00 |
|