Dean Herbert
|
ea450fecf5
|
Merge branch 'master' into action-key-counter
|
2017-08-21 16:25:44 +09:00 |
|
Dean Herbert
|
16e96888ab
|
Update KeyCounterCollection to support action-based buttons
|
2017-08-21 12:39:22 +09:00 |
|
smoogipooo
|
6a7b410bc3
|
Make DifficultyControlPoint.SpeedMultiplier actually increase with an increasing speed. Fixes #1147
|
2017-08-21 11:58:54 +09:00 |
|
Dean Herbert
|
09b5eef26e
|
Fix incorrect osu! defaults
|
2017-08-20 21:56:28 +09:00 |
|
Dean Herbert
|
aebda8b032
|
Merge branch 'master' into fix-slider-tracking-outside-follow-circle
|
2017-08-20 18:27:38 +09:00 |
|
Shane Woolcock
|
71ddbd22a1
|
Convert ReceiveMouseInputAt override to lambda syntax, and make Tracking property private set
|
2017-08-20 14:00:53 +09:30 |
|
Shane Woolcock
|
51af233d66
|
Fix sliders not checking the correct cursor position once it moves out of the follow circle
|
2017-08-19 12:19:37 +09:30 |
|
Dean Herbert
|
f829caf197
|
Fix custom logic still existing in OsuInputManager
|
2017-08-19 07:24:29 +09:00 |
|
Dean Herbert
|
a8996b8b5f
|
Merge branch 'master' into fix-sliders-ignoring-actions
|
2017-08-19 00:30:40 +09:00 |
|
Dean Herbert
|
d6249e7a63
|
Add support for binding mouse buttons to actions
|
2017-08-18 20:01:41 +09:00 |
|
Shane Woolcock
|
7e0fe6cbcb
|
Fix slider tracking to use pressed actions rather than directly querying the mouse buttons
|
2017-08-18 20:19:23 +09:30 |
|
Shane Woolcock
|
9558d2a161
|
Remove unnecessary using
|
2017-08-18 19:39:28 +09:30 |
|
Shane Woolcock
|
44feef78f1
|
Simplify OsuActionInputManager property
|
2017-08-18 19:32:08 +09:30 |
|
Shane Woolcock
|
529732ea47
|
More CI fixes
|
2017-08-18 16:58:01 +09:30 |
|
Shane Woolcock
|
90dacd9861
|
Trim whitespace
|
2017-08-18 16:49:10 +09:30 |
|
Shane Woolcock
|
9628c0b6d6
|
Change spinner to check currently pressed actions rather than implementing IKeyBindingHandler
|
2017-08-18 16:46:00 +09:30 |
|
Shane Woolcock
|
9c6ca2d159
|
Add lazy weak property to DrawableOsuHitObject to find and cache the containing OsuInputManager, if it exists
|
2017-08-18 16:34:01 +09:30 |
|
Shane Woolcock
|
f951120775
|
Merge branch 'master' into fix-spinner-ignoring-actions
|
2017-08-18 16:25:26 +09:30 |
|
Dean Herbert
|
a44ff5a2c2
|
Fix regression causing global hotkeys to no longer work
|
2017-08-17 17:47:44 +09:00 |
|
Dan Balasescu
|
f7ccc81875
|
Merge branch 'master' into fix-spinner-ignoring-actions
|
2017-08-17 12:33:18 +09:00 |
|
Shane Woolcock
|
b1abf83fee
|
Change spinner action checks to switches
|
2017-08-16 17:51:57 +09:30 |
|
Shane Woolcock
|
9448e2f192
|
Remove unnecessary OnMouseDown/Up from SpinnerDisc
|
2017-08-16 17:25:48 +09:30 |
|
Dean Herbert
|
89987229de
|
Merge remote-tracking branch 'origin/is-alive' into key-config-settings
|
2017-08-16 15:49:43 +09:00 |
|
Shane Woolcock
|
9e5deb63d1
|
Fix spinner not handling left/right action bindings
|
2017-08-15 16:42:26 +09:30 |
|
Dean Herbert
|
97ac8e1a64
|
Update usages of IsAlive/IsLoaded in line with framework changes
|
2017-08-15 13:57:48 +09:00 |
|
Dean Herbert
|
7c9d6c9c83
|
Initial refactoring of key binding logic
|
2017-08-14 20:19:25 +09:00 |
|
Dean Herbert
|
99458aab48
|
Propagate framework updates
|
2017-08-12 19:54:07 +09:00 |
|
Dean Herbert
|
48d4ed55e9
|
Move a lot of code to framework
|
2017-08-11 16:11:46 +09:00 |
|
Dean Herbert
|
798fff00b2
|
Remove shortcomings, remove InputState.Data usage, make everything amazing
No more casting!
|
2017-08-10 19:28:24 +09:00 |
|
Dean Herbert
|
1fe273cbc0
|
Move GameplayCursor to osu! ruleset and make work with OsuActions
|
2017-08-10 18:37:41 +09:00 |
|
Dean Herbert
|
e9a11ebc9f
|
Use new population methods and implement osu! ruleset actions
|
2017-08-10 18:31:12 +09:00 |
|
Dean Herbert
|
723e27353c
|
HitRenderer -> RulesetContainer
|
2017-08-09 13:28:29 +09:00 |
|
Dean Herbert
|
7c0e7ebcd0
|
Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
|
2017-08-09 13:05:52 +09:00 |
|
Dean Herbert
|
b88f37de45
|
Add custom actions for Catch
Reworks input management for rulesets
|
2017-08-09 11:50:34 +09:00 |
|
smoogipooo
|
cae21869d0
|
Use CompositeDrawable for HitObjectContainer. Removes a looooooot of generics 👍.
|
2017-08-08 17:37:11 +09:00 |
|
Huo Yaoyuan
|
62b3540fd6
|
Merge branch 'master' into fixes
|
2017-08-04 13:49:03 +08:00 |
|
Huo Yaoyuan
|
eb9972581e
|
Provide Autoplay mod in Ruleset.
|
2017-08-04 00:25:24 +08:00 |
|
Dean Herbert
|
0d9ea97828
|
Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
|
2017-08-03 14:36:21 +09:00 |
|
Dean Herbert
|
fce580d717
|
Reshuffle namespaces
|
2017-07-26 13:22:46 +09:00 |
|
Thomas Müller
|
e68675f970
|
Rename EasingTypes to Easing
|
2017-07-22 20:53:53 +02:00 |
|
Thomas Müller
|
598b3f051e
|
Address CI concerns and update framework
|
2017-07-22 11:15:45 +02:00 |
|
Thomas Müller
|
0f2bcb2904
|
Update framework
|
2017-07-21 18:23:01 +02:00 |
|
Thomas Müller
|
a7dc8a892b
|
Update framework
|
2017-07-21 17:24:09 +02:00 |
|
Thomas Müller
|
440878945e
|
Remove remaining usages of AddDelay
|
2017-07-17 18:16:15 +03:00 |
|
Thomas Müller
|
546efc0181
|
Get rid of AddDelay & ResetDelay in osu.Game.Rulesets.Osu
|
2017-07-17 17:05:24 +03:00 |
|
Thomas Müller
|
87bcd526f3
|
Get rid of raw AddDelay calls within osu.Game
|
2017-07-17 16:51:21 +03:00 |
|
Thomas Müller
|
19fb03e737
|
Try different formatting style
|
2017-07-16 18:28:20 +03:00 |
|
Thomas Müller
|
032e9df67b
|
ApplyDelay -> AddDelay
|
2017-07-16 17:47:29 +03:00 |
|
Thomas Müller
|
99221260c4
|
Replace several usages of BeginDelayedSequence with LINQ-style
|
2017-07-16 17:42:01 +03:00 |
|
Thomas Müller
|
71105bb9ee
|
Delay -> ApplyDelay; DelayReset -> ResetDelay
|
2017-07-16 14:06:46 +03:00 |
|