smoogipoo
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827c5c4939
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Remove scroll direction from ScrolingPlayfield constructor
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2018-07-17 15:14:03 +09:00 |
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Roman Kapustin
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2a72062c33
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Perhaps the '??' operator works in a different way than it was expected. Its priority is lower than priority of other operators in its left part.
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2018-06-26 00:53:31 +03:00 |
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Dean Herbert
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22138d39ca
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Merge branch 'master' into more-diffcalc-attributes
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2018-06-25 19:53:22 +09:00 |
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Dean Herbert
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d4d9d20147
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Merge branch 'master' into fix-taiko-rewind
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2018-06-25 18:08:27 +09:00 |
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Dean Herbert
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5e6634cd00
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Merge branch 'master' into fix-taiko-rewind
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2018-06-25 17:10:53 +09:00 |
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Dean Herbert
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d7133f059d
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Fix incorrect implementation
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2018-06-25 16:53:12 +09:00 |
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Dean Herbert
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63448dc9dc
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Merge branch 'master' into master
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2018-06-25 16:33:08 +09:00 |
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smoogipoo
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185789bc7f
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Remove unused variable
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2018-06-25 16:13:15 +09:00 |
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Dan Balasescu
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26d9e3cc10
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Merge branch 'master' into fix-taiko-rewind
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2018-06-25 16:08:52 +09:00 |
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smoogipoo
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70e9f7cb8d
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Always proxy taiko hits when hit
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2018-06-25 15:55:09 +09:00 |
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nl-tatatat
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09b2025fad
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Update TaikoRulesetContainer.cs
Remove code that I am almost 100% sure that makes barlines every 1/1 instead of 4/1.
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2018-06-24 04:48:38 -05:00 |
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ekrctb
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d6084c0b30
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Adapt to new input handling changes
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2018-06-22 18:10:27 +09:00 |
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Dean Herbert
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566d125658
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Change order of default initialisation to look better in settings
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2018-06-21 14:28:40 +09:00 |
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smoogipoo
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48989df6eb
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Make sure that 0 SR is returned when there are no hitobjects
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2018-06-21 12:04:14 +09:00 |
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Dan Balasescu
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bf11a61d52
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Merge branch 'master' into more-diffcalc-attributes
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2018-06-21 09:26:50 +09:00 |
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Tom Arrow
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d753df65a5
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Remove default bindings for right actions
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2018-06-19 18:04:53 +02:00 |
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Dean Herbert
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5b344525e1
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Move proxy state check to base class
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2018-06-18 00:27:18 +09:00 |
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smoogipoo
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4575319102
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Privatise the proxied content
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2018-06-17 17:56:46 +09:00 |
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smoogipoo
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99ef44eca2
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Merge remote-tracking branch 'origin/master' into fix-taiko-proxies
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2018-06-17 17:54:50 +09:00 |
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Dean Herbert
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f9a7e761e4
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Merge branch 'master' into more-diffcalc-attributes
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2018-06-15 18:29:20 +09:00 |
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Dean Herbert
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a6437c005c
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Merge branch 'master' into diffcalc-rework
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2018-06-15 18:02:18 +09:00 |
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Dean Herbert
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30f7837b03
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Merge branch 'master' into fix-taiko-hitexplosions
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2018-06-15 17:52:53 +09:00 |
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smoogipoo
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01dd2d7919
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Move taiko difficulty attributes to TaikoDifficultyCalculator
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2018-06-14 16:26:51 +09:00 |
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smoogipoo
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8f7334874c
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Fix up performance calculators
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2018-06-14 16:04:48 +09:00 |
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smoogipoo
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33c7ce1bec
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Adjust TaikoDifficultyCalculator in-line with changes
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2018-06-14 15:47:42 +09:00 |
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Joehu
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b182635aae
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Fix taiko nightcore regression
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2018-06-12 20:21:37 -07:00 |
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smoogipoo
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0f9c05d1e6
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Fix taiko swells not properly rewinding
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2018-06-11 22:32:08 +09:00 |
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Dan Balasescu
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1b12820de9
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Restore a removed comment
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2018-06-11 21:54:11 +09:00 |
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smoogipoo
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22dfe46572
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Make taiko hitobject properly unproxy when rewound
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2018-06-11 21:46:45 +09:00 |
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smoogipoo
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b6fb01440b
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Fix taiko hit states not being reverted on rewind
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2018-06-11 20:44:26 +09:00 |
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smoogipoo
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8f3215f5a0
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Make sure taiko hitexplosions expire and get removed
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2018-06-11 20:42:04 +09:00 |
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smoogipoo
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83ff47ec80
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Rewrite difficulty mod combinations
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2018-06-06 16:20:17 +09:00 |
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smoogipoo
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8274623ad6
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Cleanup multi mod constructions
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2018-06-06 14:07:50 +09:00 |
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smoogipoo
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2ccffb9ac4
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Add difficulty calculation mod types
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2018-06-03 10:59:56 +09:00 |
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smoogipoo
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215cc9fba7
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Change all performance calculators to use int hitwindows
Has a pretty large (>6) effect on pp for some maps.
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2018-05-25 20:07:14 +09:00 |
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smoogipoo
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765a50d007
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Remove 0.5 offsets
Checked up against DB values + server-side build versions, and these 0.5s don't seem to exist. Brings calculations more in-line with osu!stable.
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2018-05-25 20:05:53 +09:00 |
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Dean Herbert
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8e784d9104
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Merge branch 'master' into fix-conversion-hitwindows
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2018-05-18 11:59:16 +09:00 |
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Dean Herbert
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14d67e0b1e
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Merge branch 'master' into fix-taiko-slider-multiplier
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2018-05-18 11:39:24 +09:00 |
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smoogipoo
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3091d3a014
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Implement the taiko performance calculator
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2018-05-17 17:56:44 +09:00 |
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smoogipoo
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450d54eea9
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Fix taiko difficulty calculator never considering mods
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2018-05-17 17:56:37 +09:00 |
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smoogipoo
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b9ed976954
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Fix taiko slider multiplier being applied twice
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2018-05-17 14:44:30 +09:00 |
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smoogipoo
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f67d263596
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Move ruleset-specific hitwindows to post-converted hitobjects
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2018-05-17 13:35:15 +09:00 |
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smoogipoo
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397d93660a
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Don't deep-clone beatmapinfo/control points
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2018-05-17 13:17:33 +09:00 |
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Dean Herbert
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0e0cc8bb69
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Merge branch 'master' into namespace-cleanup
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2018-05-15 18:10:48 +09:00 |
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smoogipoo
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803200ff6a
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Apply similar changes to other rulesets
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2018-05-15 17:40:19 +09:00 |
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smoogipoo
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995fda9b6f
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Move base classes to osu.Game.Rulesets.Difficulty namespace
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2018-05-15 17:38:08 +09:00 |
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Dean Herbert
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e39af1c906
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Merge branch 'master' into convert-object-hitwindows
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2018-05-15 17:33:27 +09:00 |
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smoogipoo
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7d027098ec
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Fix drumroll completions always giving GREAT judgements
Due to requiredgoodhits/requiredgreathits being calculated prior to nested hitobjects.
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2018-05-14 14:13:07 +09:00 |
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smoogipoo
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6e1d651087
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Merge remote-tracking branch 'origin/master' into convert-object-hitwindows
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2018-05-14 11:17:39 +09:00 |
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smoogipoo
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faa82f17cc
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Pass original hitobject HitWindows during conversion
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2018-05-11 15:30:50 +09:00 |
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