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mirror of https://github.com/ppy/osu.git synced 2024-11-12 01:47:24 +08:00
Commit Graph

5659 Commits

Author SHA1 Message Date
naoey
b6de1ce5b6 Handle query params better. 2017-11-23 14:36:12 +05:30
Unknown
096e98b5d3 Add game mode query to request.
- Also update scores when game mode is changed
2017-11-23 14:36:12 +05:30
naoey
487483eadd Move loader hiding to a better place. 2017-11-23 14:36:12 +05:30
naoey
a58bd72c6e Add placeholder when there are no scores. 2017-11-23 14:36:12 +05:30
naoey
fe559f4b62 Add respective query params to GetScoreRequest based on selected tab. 2017-11-23 14:36:12 +05:30
Dean Herbert
6e51664544
Merge branch 'master' into beatmap-overlay-download 2017-11-23 17:11:28 +09:00
Aergwyn
e5dfe4ff2e Make error more verbose when beatmap import fails (#1537)
Add name of beatmap set to error message if import fails
2017-11-22 19:35:25 +09:00
Dean Herbert
517a9ec40f
Merge branch 'master' into async-beatmap-panels 2017-11-22 19:05:42 +09:00
Dean Herbert
95275cd2ef
Merge branch 'master' into fix-playback-control 2017-11-22 18:49:25 +09:00
Dan Balasescu
c7a6c90249
Merge branch 'master' into working-beatmap-async-2 2017-11-22 18:32:47 +09:00
Dan Balasescu
4cbdd97ed3
Merge branch 'master' into fix-playback-control 2017-11-22 18:21:35 +09:00
Brayzure
782a739370 Fix Results Screen After Failing Last Note
Fixes a bug where if you failed on the last hitobject, the AllJudged event will have already been invoked.
2017-11-21 23:00:00 -05:00
Dean Herbert
36d45f633d Reorder methods 2017-11-22 11:57:09 +09:00
Dean Herbert
e3c5a599b6 Tidy some regressions 2017-11-22 11:36:29 +09:00
Dean Herbert
27fb598352 Update colours to match design 2017-11-22 11:34:54 +09:00
Dean Herbert
0f8499c580 Rename to PlaybackControl and add a TestCase 2017-11-22 11:22:46 +09:00
Dean Herbert
ff5404e57f Remove need for AlwaysPresent
Also self-contains the tab options inside the tab control.
2017-11-22 11:21:48 +09:00
Dean Herbert
855acc9401 Fix leading space before percent sign 2017-11-22 11:17:10 +09:00
Dean Herbert
c06d6d0bbb Rename weird method 2017-11-22 10:59:31 +09:00
Dean Herbert
461c8e8be0 Clean up state change logic 2017-11-22 10:55:06 +09:00
Dean Herbert
63d366ea4b Bindables should be readonly 2017-11-22 10:54:33 +09:00
Dean Herbert
33936b0939
Merge branch 'master' into async-beatmap-panels 2017-11-21 23:33:15 +09:00
Miterosan
b3b1f2018e Fix osu crashing if a invalid gamerule is given in the game.ini 2017-11-21 15:13:00 +01:00
Dean Herbert
5e70b7a9f7 Add async load methods for WorkingBeatmap properties 2017-11-21 22:34:53 +09:00
Dean Herbert
2603219350 Load beatmap carousel panels asynchronously 2017-11-21 22:30:09 +09:00
Dean Herbert
aff217cd03 Fix early access to beatmap in LogoVisualisation
Missed this one..
2017-11-21 19:47:12 +09:00
Dean Herbert
7b916806f9
Merge branch 'master' into fix-info-wedge 2017-11-21 19:12:19 +09:00
Dean Herbert
c2fcb2f9c7 Fix info wedge not displaying 2017-11-21 18:45:12 +09:00
EVAST9919
10f730a004 Merge remote-tracking branch 'refs/remotes/ppy/master' into editor-playback-speed 2017-11-21 12:39:14 +03:00
EVAST9919
41498ffad3 Apply suggestions 2017-11-21 12:22:19 +03:00
smoogipoo
217554f587 Remove redundant interface 2017-11-21 18:06:24 +09:00
smoogipoo
0d1b5ae44f Adjust bottom bar sizing as suggested 2017-11-21 17:51:07 +09:00
smoogipoo
238756ec5d Merge remote-tracking branch 'origin/master' into editor-playback-speed 2017-11-21 17:41:16 +09:00
Dan Balasescu
c39e76fdea
Merge branch 'master' into sudden-death 2017-11-21 17:37:40 +09:00
Dan Balasescu
142b74cc47
Merge branch 'master' into sudden-death 2017-11-21 17:32:31 +09:00
smoogipoo
c30d31e037 Remove extra alternateFailConditions function in Player 2017-11-21 17:30:19 +09:00
smoogipoo
fea56322f0 Fix SD not failing for the first note 2017-11-21 17:28:51 +09:00
Dean Herbert
10e835aea6
Merge branch 'master' into async-beatmap-properties 2017-11-21 17:18:19 +09:00
smoogipoo
18b9828c49 Merge UpdateFailed and CheckAlternateFailConditions 2017-11-21 17:11:07 +09:00
smoogipoo
1b27ce6198 Cleanup + renaming 2017-11-21 17:09:22 +09:00
Dean Herbert
8452446803
Merge branch 'master' into user-panels 2017-11-21 16:41:48 +09:00
Dean Herbert
553a7947d7 Remove AsyncLoadWrapper dependence in MusicController 2017-11-21 12:42:28 +09:00
Dean Herbert
66f72baa39 Avoid LogoVisualisation accessing the track before it's loaded 2017-11-21 12:42:28 +09:00
Dean Herbert
bd616c1307 Simplify some property access 2017-11-21 12:42:28 +09:00
Dean Herbert
be9c99ade3 Remove AsyncLoadWrapper dependence 2017-11-21 12:42:28 +09:00
Dean Herbert
e7654254d2 Remove unused code 2017-11-21 12:42:28 +09:00
Dean Herbert
5db2d383ed Remove temporary variable in beatmap background update 2017-11-21 12:42:28 +09:00
Dean Herbert
2610cadd3c CI fixes 2017-11-21 12:11:29 +09:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
Brayzure
2b0295ed86 Proper Public Method Case
- onFailCheck to OnFailCheck
2017-11-20 20:49:31 -05:00