Bartłomiej Dach
b690df05de
Hide multiselection checkbox if everything is filtered
2022-02-27 22:51:29 +01:00
Bartłomiej Dach
a83f96b026
Add filtering support to mod column
2022-02-27 22:51:29 +01:00
Bartłomiej Dach
fe4e4bf9c5
Add test coverage of multiselection behaviour
2022-02-27 22:51:28 +01:00
Bartłomiej Dach
a80b4334ff
Tweak layout of column display for better spacing
2022-02-27 22:51:28 +01:00
Bartłomiej Dach
53e8072632
Port multiselection from previous design
2022-02-27 22:51:28 +01:00
Bartłomiej Dach
f40bd39487
Add toggle all checkbox to column display
2022-02-27 22:51:28 +01:00
Bartłomiej Dach
2e04a83554
Implement column display for new mod design
2022-02-27 22:51:27 +01:00
Dean Herbert
6eb79c37d8
Merge pull request #16986 from MiraiSubject/current-tournament-explorer
...
Add button to open currently selected tournament in file explorer
2022-02-26 02:04:50 +09:00
Dean Herbert
391d6594b8
Merge pull request #16987 from MiraiSubject/vscode-net6
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Update build configurations for Rider and VSCode for net6.0
2022-02-25 23:50:51 +09:00
Shivam
4c56458173
Change button location to the right side of dropdown
2022-02-25 15:15:40 +01:00
Dan Balasescu
f81158073a
Merge branch 'master' into vscode-net6
2022-02-25 22:57:35 +09:00
Dan Balasescu
6ce6eaf03d
Merge pull request #16975 from peppy/spectator-reliability
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Improve resilience of spectator frame communication to ensure replays are sent in full
2022-02-25 22:57:19 +09:00
Shivam
333c0cd4f9
Add open folder button to open currently selected tournament
2022-02-25 14:31:46 +01:00
Shivam
c7f2759eb9
Update build configurations for Rider to net6.0 paths
2022-02-25 14:28:54 +01:00
Shivam
1a7a160f0a
Update vscode launch.json files for all other projects
2022-02-25 14:28:54 +01:00
Shivam
926108af7d
Change launch args from dotnet 5 to dotnet 6
2022-02-25 14:28:54 +01:00
Dean Herbert
67082b8c5d
Remove verbose logging from SpectatorClient
for now
2022-02-25 22:25:36 +09:00
Dan Balasescu
e947c97e10
Merge branch 'master' into spectator-reliability
2022-02-25 20:20:30 +09:00
Dean Herbert
926abf7a0c
Merge pull request #16985 from smoogipoo/multi-spectator-chat
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Add chat display to multiplayer spectator
2022-02-25 20:19:07 +09:00
Dan Balasescu
8eef1774d5
Use Logger.Log instead of console
2022-02-25 20:18:22 +09:00
Dan Balasescu
a86bc344da
Merge pull request #16977 from peppy/pause-at-results
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Allow pausing audio via hotkey at multiplayer lobby and results screen
2022-02-25 19:13:06 +09:00
Dan Balasescu
3a03833912
Merge pull request #16890 from peppy/beatmap-decoder-ruleset-store
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Fix `LegacyBeatmapDecoder` not populating correct rulesets
2022-02-25 19:03:43 +09:00
Dan Balasescu
387ae59bc4
Fix nullref in tests
2022-02-25 16:12:25 +09:00
Dan Balasescu
48ed9c6144
Enable high chat polling rate
2022-02-25 16:03:56 +09:00
Dan Balasescu
f9d9ad388b
Add chat display to multiplayer spectator screen
2022-02-25 16:03:28 +09:00
Dean Herbert
a9e7e8fb18
Merge pull request #16924 from Susko3/android-allow-exiting
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Allow exiting/minimizing the game on Android when on the initial screen
2022-02-25 11:01:35 +09:00
Dean Herbert
083d008de2
Merge pull request #16974 from bdach/mod-overlay/panel
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Implement mod panel for new mod select design
2022-02-25 11:00:08 +09:00
Susko3
33a87976a8
Rewrite to read better
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Co-authored-by: Dean Herbert <pe@ppy.sh>
2022-02-24 21:11:49 +01:00
Bartłomiej Dach
769dc9b00b
Merge branch 'master' into mod-overlay/panel
2022-02-24 21:02:28 +01:00
Bartłomiej Dach
c189cc5d00
Remove unused using directive
2022-02-24 21:01:37 +01:00
Dan Balasescu
80fc13fc1f
Merge pull request #16976 from peppy/dont-expose-mark-as-read-errors-to-user
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Don't expose "mark as read" errors to the user via notifications
2022-02-24 23:20:34 +09:00
Dan Balasescu
16a3bbbcb4
Merge pull request #16944 from peppy/rooms-request-faster
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Update playlists/multiplayer to use new compact response
2022-02-24 23:20:07 +09:00
Dean Herbert
2fb16eef56
Merge pull request #16981 from smoogipoo/remove-netanalyzers
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Remove Microsoft.CodeAnalysis.NetAnalyzers package
2022-02-24 22:33:23 +09:00
Dean Herbert
35302aa297
Merge pull request #16980 from smoogipoo/fix-union-workaround-resolver
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Fix SignalR union workaround resolver failing on multiple union'd types
2022-02-24 22:24:48 +09:00
Dan Balasescu
cd8190b2e7
Remove Microsoft.CodeAnalysis.NetAnalyzers package
2022-02-24 20:45:15 +09:00
Dan Balasescu
c5b1e5cbf8
Fix union resolver failing on multiple derived types
2022-02-24 20:27:22 +09:00
Dean Herbert
d69446ff6e
Merge pull request #16979 from smoogipoo/fix-playlists-partial-mod
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Fix playlists not allowing entry with partial mods
2022-02-24 19:37:10 +09:00
Susko3
6f29cbccd1
Remove unused using
2022-02-24 10:36:10 +01:00
Susko3
255b3b067b
Remove track fade
2022-02-24 10:13:27 +01:00
Dan Balasescu
7193bc8554
Fix playlists comparing mod equality via APIMod
2022-02-24 17:04:16 +09:00
Dan Balasescu
2acaffd5e7
Fix APIMod storing bindables instead of value
2022-02-24 17:01:12 +09:00
Dan Balasescu
328166f0d5
Add failing test
2022-02-24 17:01:04 +09:00
Dean Herbert
bb1aa032bd
Combine SelectedItem
and CurrentPlaylistItem
into same storage
2022-02-24 16:21:20 +09:00
Dean Herbert
c6d78b9325
Fix several oversights in data linking causing drawable rooms not updating as expected
2022-02-24 16:12:15 +09:00
Dean Herbert
b4a54b38e7
Remove redundant parameter specification
2022-02-24 16:02:16 +09:00
Dean Herbert
401cf2a955
Allow pausing game-wide audio via hotkey as long as LocalUserPlaying
is not set
...
`Player` seems to handle this correctly locally already, which is to say
if the user attempts to toggle the pause state incorrectly, it will
still recover.
The logic stoppic this operation was only in the key binding handler,
which meant it was already possible from the now playing overlay this
whole time, so I *think* this should be quite safe.
2022-02-24 16:00:14 +09:00
Dean Herbert
3f6bdc5585
Don't expose "mark as read" errors to the user via notifications
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This can happen if the user leaves the channel before the request is
fired. You can't mark a channel as read when you're not in the channel.
Addresses https://github.com/ppy/osu/discussions/16973 .
2022-02-24 15:40:07 +09:00
Dean Herbert
435bdd0b4a
Combine and simplify state management logic
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This makes a few changes to bring things into a better shape during
mouse interactions with the mod panels:
- Dragging away from the panel now works in line with other buttons (ie.
`OsuButton`)
- Hovering now uses a lightened version of the current state, rather
than always using the active colour. I think this feels better.
- Mouse down now uses a transform point of 0.5. This is to give the
button a feeling of one of those latching light switches which resists
until reaching a point of overcoming the spring and switching state. I
think 0.4 (non-active) and 0.6 (from active) may work better, but left
at 0.5 for simplicity of implementation and I think it's good enough?
- Border always uses the gradiented version. I did this for simplicity
of implementation, but also think it looks better.
- Adjusted transform durations to feel better to me.
2022-02-24 15:25:30 +09:00
Dean Herbert
6e8daa06fa
Merge branch 'master' into mod-overlay/panel
2022-02-24 14:34:59 +09:00
Dean Herbert
7302e66c5f
Merge pull request #16860 from sh0ckR6/issues/16839-spun-out-rate
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Give "Spun Out" dynamic spin rate
2022-02-24 13:25:53 +09:00