Update framework
Update multiple tests to use new assert output for easier to understand failures
Fix host room status showing ended after playing
Fix multi-spectator potentially getting stuck for passed players (hotfix)
Display connecting / failing states on toolbar user display
Fix incorrect FPS damping implementation
Fix gameplay tests crashing when run multiple times
LocalUser
ToolbarUserButton
LoadingLayer
Adjust visuals of osu!mania barlines to be less present
Fix spurious sample playbacks from already-removed mod preset panels
Fix collection import not showing progress notification
ModColumn
?? false
== true
Roughly matches the new design. Metrics adjusted to fit with the existing design. Closes #19611 maybe?
BarLine
ModPresetColumn
Fix FPS counter disappearing when hovered over
I'm not sure what I was thinking with the weighting stuff. It wasn't correct. Can most easily be noticed if suspending the app on iOS for a considerable period, or pausing debugger.
Apply `IRenderer` changes