smoogipooo
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b46a51fd8b
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Make the speed adjustment containers ordered decreasingly by their control point start time.
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2017-08-22 18:36:32 +09:00 |
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smoogipooo
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0189f01402
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Explicitly store defaultSpeedAdjustment, and make it un-removable
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2017-08-22 16:15:50 +09:00 |
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smoogipooo
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5a3c0de7ad
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Fix further incorrect comparison.
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2017-08-22 16:10:58 +09:00 |
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smoogipooo
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d20ea97e7f
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Add NUnit test for ScrollingHitObjectContainer
Tests ordering of SpeedAdjustmentContainers and DrawableHitObjects added to the ScrollingHitObjectContainer.
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2017-08-22 16:06:19 +09:00 |
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smoogipooo
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c3cfad4eb5
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Add RemoveSpeedAdjustment
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2017-08-22 16:06:14 +09:00 |
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smoogipooo
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4fc77be624
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Fix incorrect sorting of hit objects into SpeedAdjustmentContainers
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2017-08-22 16:06:09 +09:00 |
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smoogipooo
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6f662d721c
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Fix possible CollectionModifiedException while adding new SpeedAdjustmentContainers
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2017-08-22 16:06:04 +09:00 |
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smoogipooo
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5fcd94880d
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Fix incorrect inequality with multiple speed adjustments at the same start time.
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2017-08-22 16:05:53 +09:00 |
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smoogipooo
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6e0d2182cb
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CI.
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2017-08-21 16:24:16 +09:00 |
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smoogipooo
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5d13efa76d
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Remove the concept of "queued hit objects", add a default speed adjustment.
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2017-08-21 16:17:00 +09:00 |
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smoogipooo
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d83c218e08
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Remove various scrolling container optimisations (removing when not alive).
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2017-08-09 16:19:09 +09:00 |
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smoogipooo
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a20753abc6
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Applied suggested changes.
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2017-08-09 14:24:47 +09:00 |
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smoogipooo
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431a9649a4
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Remove unused using.
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2017-08-09 13:38:12 +09:00 |
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smoogipooo
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1c5584f068
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Make ScrollingPlayfield store a list of SpeedAdjustments instead of a Container.
Because they're removed from the container when they're not alive, and any further adding methods fail.
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2017-08-09 12:45:50 +09:00 |
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smoogipooo
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cae21869d0
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Use CompositeDrawable for HitObjectContainer. Removes a looooooot of generics 👍.
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2017-08-08 17:37:11 +09:00 |
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smoogipooo
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e54abe8d0a
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Fix not removing queued hit objects.
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2017-08-08 13:23:46 +09:00 |
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Dean Herbert
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a95aa90adc
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Allow DrawableHitObjects to be removed from a Playfield
(cherry picked from commit 3926238be9 )
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2017-08-08 13:02:51 +09:00 |
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smoogipooo
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c5ce86b9f3
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Add reversing capability to ScrollingPlayfield.
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2017-08-08 12:59:50 +09:00 |
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smoogipooo
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bd2ef4dc6b
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Line endings + license headers.
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2017-08-07 18:03:44 +09:00 |
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smoogipooo
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f3c05fe232
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CI fixes.
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2017-08-07 17:34:57 +09:00 |
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smoogipooo
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9c0a0b1e2c
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Rewrite/add comments.
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2017-08-07 17:27:50 +09:00 |
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smoogipooo
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fc252f8888
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Remove exception (this is set in SpeedAdjustmentContainer).
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2017-08-07 16:24:51 +09:00 |
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smoogipooo
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a3efca9c35
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Reduce implementation overhead in actually positioning hitobjects and making them scroll.
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2017-08-07 16:02:38 +09:00 |
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smoogipooo
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c6447e40f9
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Reduce implementation overhead for nested playfields (e.g. playfield + columns).
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2017-08-07 14:56:26 +09:00 |
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smoogipooo
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376f99c1e3
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Make VisibleTimeRange transform work again.
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2017-08-07 14:32:55 +09:00 |
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smoogipooo
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b1d25ed388
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Implement ScrollingPlayfield, now containing ScrollingHitObjectContainer (prev. SpeedAdjustmentCollection).
Also removing a lot of mania code relating to gravity mod for now.
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2017-08-04 23:07:08 +09:00 |
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