Dean Herbert
b2fc50247c
Hide metadata by default to avoid initial jump when no data present
2017-11-29 20:13:00 +09:00
Dean Herbert
2b7bf285e4
Improve code quality
2017-11-29 20:07:00 +09:00
Dean Herbert
d4c1359a49
Merge branch 'master' into update-statistics-async
2017-11-29 19:27:22 +09:00
Dean Herbert
96d42b3e5b
Fix redundant string interpolation
2017-11-27 18:20:13 +09:00
Dean Herbert
7877f42763
Merge remote-tracking branch 'upstream/master' into new-sounds-and-more
2017-11-27 17:59:24 +09:00
FreezyLemon
82a9b57277
Removed unnecessary "using" statement
2017-11-27 08:58:09 +01:00
FreezyLemon
b4513497d6
Added a textContainer reference to MetadataSection so casting is no longer required for setting new text
2017-11-27 08:52:26 +01:00
FreezyLemon
507da0dfb7
Renamed addTextAsync to setTextAsync
2017-11-27 08:48:47 +01:00
FreezyLemon
ac0942df86
Removed unnecessary private method to update the metadata
2017-11-27 08:48:12 +01:00
FreezyLemon
d49ee295d9
Removed unnecessary schedule and null checks
2017-11-27 08:47:36 +01:00
FreezyLemon
b34e724b8d
Changed MetadataSection so that the Text setter loads the new text in async before displaying it.
2017-11-27 08:18:09 +01:00
Dan Balasescu
a574b092f6
Merge branch 'master' into change-transition-blur-rate
2017-11-27 10:42:32 +09:00
Dan Balasescu
77bfc6037d
Merge branch 'master' into fix-stuck-in-play
2017-11-27 10:06:34 +09:00
Dan Balasescu
55741f3898
Merge branch 'master' into show-converts-toggle
2017-11-27 09:41:30 +09:00
Dean Herbert
5aa6615107
Add confirm-selection sound in song select
2017-11-26 17:21:22 +09:00
Dean Herbert
af499df6dd
Make a base OsuButton class to handle default samples
2017-11-26 17:17:48 +09:00
Dean Herbert
ae48b85827
Don't play logo select sample when actions are playing their own
2017-11-26 17:17:47 +09:00
Dean Herbert
07d6a70028
New sound effects with better names
2017-11-26 17:17:46 +09:00
Dean Herbert
69e388dd52
Adjust background blur rate
2017-11-26 17:08:14 +09:00
Unknown
7be55df790
fix being stuck in gameplay if exit is pressed too fast
...
The reliance on `pauseOverlay.Alpha == 1` created a race condition that, when you pressed Exit while the pauseoverlay is still fading in, could get you stuck in gameplay.
The game wants to show the pause overlay but also thinks it's already paused and returns early.
2017-11-25 19:09:05 +01:00
Huo Yaoyuan
d955229ee5
Handle user rating metrics when no maps by using more linq.
2017-11-25 21:29:23 +08:00
Dean Herbert
09facdc838
Add a setting to toggle showing converted beatmaps
2017-11-24 18:34:20 +09:00
smoogipoo
3d8432aecf
Merge branch 'master' into fix-player-testcases
2017-11-24 13:23:42 +09:00
Dean Herbert
c7a5a7cd93
Merge remote-tracking branch 'upstream/master' into fix-player-testcases
2017-11-23 23:42:19 +09:00
Dean Herbert
6ddefa5f8c
Merge branch 'master' into improve-user-ratings-calculations
2017-11-23 23:33:05 +09:00
Dean Herbert
dbb03bcff2
Handle the case where a map hasn't been rated yet
2017-11-23 23:30:57 +09:00
Dan Balasescu
dd78479a1a
Merge branch 'master' into fix-ef-issues
2017-11-23 21:18:20 +09:00
Dean Herbert
2f3e4a27c6
Merge branch 'master' into improve-user-ratings-calculations
2017-11-23 20:55:55 +09:00
Dean Herbert
9565a9c352
Fix TestCasePlayer not working as expected
2017-11-23 20:42:07 +09:00
FreezyLemon
00830c190c
Merge branch 'master' of https://github.com/ppy/osu
2017-11-23 12:39:36 +01:00
FreezyLemon
a60e53c382
Changed the text updates into a scheduled (async) operation, and implemented this in the updateStatistics and clearStats methods
2017-11-23 12:31:18 +01:00
Dean Herbert
9db6ef6657
Fix unfixed regressions
2017-11-23 20:23:47 +09:00
Dean Herbert
4986ad73f7
Merge remote-tracking branch 'upstream/master' into load-optimization
2017-11-23 18:44:17 +09:00
Dean Herbert
d93911ae97
Improve user ratings calculations to make more sense
...
Closes #1552 .
2017-11-23 18:10:08 +09:00
FreezyLemon
2cc2323791
Style changes (removing newline from before second constructor parameter)
2017-11-23 09:12:23 +01:00
Dean Herbert
1824540325
Schedule calls to correct thread
...
These could be fired from an async worker thread (for instance, maintenance operations).
2017-11-23 17:02:54 +09:00
FreezyLemon
18b0b77f0a
Added requested changes. Mainly changing lambdas to direct function references.
2017-11-22 21:41:50 +01:00
FreezyLemon
7d428875b8
Changed LoadWrapper back to DelayedLoadWrapper and fixed the implementation (dependent on framework change, delay now in ctor)
2017-11-22 15:46:04 +01:00
Dean Herbert
517a9ec40f
Merge branch 'master' into async-beatmap-panels
2017-11-22 19:05:42 +09:00
Dean Herbert
36d45f633d
Reorder methods
2017-11-22 11:57:09 +09:00
Dean Herbert
e3c5a599b6
Tidy some regressions
2017-11-22 11:36:29 +09:00
Dean Herbert
27fb598352
Update colours to match design
2017-11-22 11:34:54 +09:00
Dean Herbert
0f8499c580
Rename to PlaybackControl and add a TestCase
2017-11-22 11:22:46 +09:00
Dean Herbert
ff5404e57f
Remove need for AlwaysPresent
...
Also self-contains the tab options inside the tab control.
2017-11-22 11:21:48 +09:00
Dean Herbert
855acc9401
Fix leading space before percent sign
2017-11-22 11:17:10 +09:00
Dean Herbert
c06d6d0bbb
Rename weird method
2017-11-22 10:59:31 +09:00
Dean Herbert
461c8e8be0
Clean up state change logic
2017-11-22 10:55:06 +09:00
Dean Herbert
63d366ea4b
Bindables should be readonly
2017-11-22 10:54:33 +09:00
FreezyLemon
1d41e7cc8a
Removed newline at end
2017-11-21 20:15:42 +01:00
FreezyLemon
2203a84300
Small fixes and style corrections
2017-11-21 19:16:44 +01:00