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Commit Graph

29 Commits

Author SHA1 Message Date
Dean Herbert
4052a665bf Remove all non-load Game access. 2016-10-12 15:47:08 +09:00
Thomas Müller
0c793dfe69 Use own Scheduler instead of Game.Scheduler. 2016-10-08 11:33:24 +02:00
Dean Herbert
c5228b63cb Unify and smiplify exit logic. Now only OsuGame calls the final Exit. 2016-10-08 15:54:05 +09:00
Dean Herbert
c5ac851ba9 Add the ability to exit the game using escape. 2016-10-08 15:54:05 +09:00
Dean Herbert
d1dfa120d1 Move BackgroundModes to their own files. 2016-10-08 15:53:57 +09:00
Dean Herbert
d6042bd689 Add intro and begin to create central logic nest. 2016-10-08 15:53:56 +09:00
Dean Herbert
75c97a62e3 Add main menu music back. 2016-10-08 15:53:53 +09:00
Dean Herbert
c0f25a2683 Improve white-boxed game modes. 2016-10-05 20:08:58 +09:00
Dean Herbert
03aea04a00 Add BackgroundMode stack. 2016-10-05 20:06:55 +09:00
Dean Herbert
11403a922a Make Home, Settings and PlayMode buttons work. 2016-10-04 17:15:03 +09:00
Dean Herbert
af91341704 Remove unused variable. 2016-10-01 17:03:47 +09:00
Dean Herbert
5afb038025 Use explicit cast to OsuGame rather than in-between derived classes.
# Conflicts:
#	osu.Game/GameModes/Menu/MainMenu.cs
2016-10-01 17:02:57 +09:00
Dean Herbert
40e5a449bf Add parallax to ButtonSystem. 2016-10-01 17:02:20 +09:00
Dean Herbert
4ad618abc9 Adjust scale and outwards transition of ButtonSystem. 2016-10-01 17:02:01 +09:00
Dean Herbert
463f606004 Add delay for exit process. 2016-09-30 13:31:05 +09:00
Dean Herbert
357c94ed8a Add OsuGameMode. Standardise naming of classes. 2016-09-30 13:30:55 +09:00
Dean Herbert
154226b9a3 Basic white-boxing of all game modes. 2016-09-29 23:51:17 +09:00
Dean Herbert
a69c5b4fc0 Fix a few warnings. 2016-09-29 23:46:27 +09:00
Dean Herbert
7bdb2fcfc7 Add basic implementation of VisualTest framework for osu! project.
Comes with one complimentary test.
2016-09-24 15:47:17 +09:00
Dean Herbert
c64dfca82e Remove silly textboxes. 2016-09-24 00:09:59 +09:00
Remie Richards
314b0dfc04 Replaced all Add() calls in Load()s with direct Children = new Drawable[] {} settings, for consistency 2016-09-18 20:41:53 +01:00
Remie Richards
4754c0e2d1 Clears out old tests (use the framework tests!), Replaces osu.Game.Graphics.UserInterface references with osu.Framework.Graphics.UserInterface 2016-09-17 21:54:52 +01:00
Remie Richards
1a5c2b5221 Updates to latest osu-framework, Updates existing Load() methods to use Children = new Drawable[]{} syntax 2016-09-17 21:33:46 +01:00
Dean Herbert
23111821f5 Update naming conventions. 2016-09-04 18:31:58 +09:00
Dean Herbert
586aaad2b0 Add sample TextBox and SpriteText to MainMenu for comparison. 2016-09-01 22:51:03 +09:00
Dean Herbert
6e836708bd Remove unnecessary file extension.
# Conflicts:
#	osu.Game/GameModes/Menu/MainMenu.cs
2016-09-01 22:47:48 +09:00
Dean Herbert
af3e024c7b Update SampleManager Get method call. 2016-09-01 22:47:48 +09:00
Dean Herbert
81f9ce657f License -> Licence. 2016-08-26 17:27:49 +09:00
Dean Herbert
6cbbeaaac0 Initial commit. 2016-08-26 14:41:47 +09:00