Dean Herbert
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4052a665bf
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Remove all non-load Game access.
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2016-10-12 15:47:08 +09:00 |
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Thomas Müller
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0c793dfe69
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Use own Scheduler instead of Game.Scheduler.
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2016-10-08 11:33:24 +02:00 |
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Dean Herbert
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c5228b63cb
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Unify and smiplify exit logic. Now only OsuGame calls the final Exit.
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2016-10-08 15:54:05 +09:00 |
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Dean Herbert
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c5ac851ba9
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Add the ability to exit the game using escape.
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2016-10-08 15:54:05 +09:00 |
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Dean Herbert
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d1dfa120d1
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Move BackgroundModes to their own files.
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2016-10-08 15:53:57 +09:00 |
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Dean Herbert
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d6042bd689
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Add intro and begin to create central logic nest.
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2016-10-08 15:53:56 +09:00 |
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Dean Herbert
|
75c97a62e3
|
Add main menu music back.
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2016-10-08 15:53:53 +09:00 |
|
Dean Herbert
|
c0f25a2683
|
Improve white-boxed game modes.
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2016-10-05 20:08:58 +09:00 |
|
Dean Herbert
|
03aea04a00
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Add BackgroundMode stack.
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2016-10-05 20:06:55 +09:00 |
|
Dean Herbert
|
11403a922a
|
Make Home, Settings and PlayMode buttons work.
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2016-10-04 17:15:03 +09:00 |
|
Dean Herbert
|
af91341704
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Remove unused variable.
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2016-10-01 17:03:47 +09:00 |
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Dean Herbert
|
5afb038025
|
Use explicit cast to OsuGame rather than in-between derived classes.
# Conflicts:
# osu.Game/GameModes/Menu/MainMenu.cs
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2016-10-01 17:02:57 +09:00 |
|
Dean Herbert
|
40e5a449bf
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Add parallax to ButtonSystem.
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2016-10-01 17:02:20 +09:00 |
|
Dean Herbert
|
4ad618abc9
|
Adjust scale and outwards transition of ButtonSystem.
|
2016-10-01 17:02:01 +09:00 |
|
Dean Herbert
|
463f606004
|
Add delay for exit process.
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2016-09-30 13:31:05 +09:00 |
|
Dean Herbert
|
357c94ed8a
|
Add OsuGameMode. Standardise naming of classes.
|
2016-09-30 13:30:55 +09:00 |
|
Dean Herbert
|
154226b9a3
|
Basic white-boxing of all game modes.
|
2016-09-29 23:51:17 +09:00 |
|
Dean Herbert
|
a69c5b4fc0
|
Fix a few warnings.
|
2016-09-29 23:46:27 +09:00 |
|
Dean Herbert
|
7bdb2fcfc7
|
Add basic implementation of VisualTest framework for osu! project.
Comes with one complimentary test.
|
2016-09-24 15:47:17 +09:00 |
|
Dean Herbert
|
c64dfca82e
|
Remove silly textboxes.
|
2016-09-24 00:09:59 +09:00 |
|
Remie Richards
|
314b0dfc04
|
Replaced all Add() calls in Load()s with direct Children = new Drawable[] {} settings, for consistency
|
2016-09-18 20:41:53 +01:00 |
|
Remie Richards
|
4754c0e2d1
|
Clears out old tests (use the framework tests!), Replaces osu.Game.Graphics.UserInterface references with osu.Framework.Graphics.UserInterface
|
2016-09-17 21:54:52 +01:00 |
|
Remie Richards
|
1a5c2b5221
|
Updates to latest osu-framework, Updates existing Load() methods to use Children = new Drawable[]{} syntax
|
2016-09-17 21:33:46 +01:00 |
|
Dean Herbert
|
23111821f5
|
Update naming conventions.
|
2016-09-04 18:31:58 +09:00 |
|
Dean Herbert
|
586aaad2b0
|
Add sample TextBox and SpriteText to MainMenu for comparison.
|
2016-09-01 22:51:03 +09:00 |
|
Dean Herbert
|
6e836708bd
|
Remove unnecessary file extension.
# Conflicts:
# osu.Game/GameModes/Menu/MainMenu.cs
|
2016-09-01 22:47:48 +09:00 |
|
Dean Herbert
|
af3e024c7b
|
Update SampleManager Get method call.
|
2016-09-01 22:47:48 +09:00 |
|
Dean Herbert
|
81f9ce657f
|
License -> Licence.
|
2016-08-26 17:27:49 +09:00 |
|
Dean Herbert
|
6cbbeaaac0
|
Initial commit.
|
2016-08-26 14:41:47 +09:00 |
|