Bartłomiej Dach
b24fc1922e
Enable pooling for taiko DHOs
2020-12-20 18:44:47 +01:00
Bartłomiej Dach
5d575d2a9b
Accept proxied content via OnNewDrawableHitObject
...
In the non-pooled case, `OnNewDrawableHitObject()` will be called
automatically on each new DHO via `Playfield.Add(DrawableHitObject)`.
In the pooled case, it will be called via `Playfield`'s implementation
of `GetPooledDrawableRepresentation(HitObject, DrawableHitObject)`.
2020-12-20 18:26:45 +01:00
Bartłomiej Dach
62da4eff37
Route new result callback via playfield
...
Follows route taken by osu! and catch (and required for proper pooling
support).
2020-12-20 18:26:45 +01:00
Bartłomiej Dach
370f56eadb
Make strong hit DHOs public for pool registration
2020-12-20 18:02:34 +01:00
Bartłomiej Dach
0c5333bd58
Adjust top-level hitobjects to support nested pooling
2020-12-20 17:57:19 +01:00
Bartłomiej Dach
ae6dedacaf
Implement nested strong hit application
2020-12-20 16:26:39 +01:00
Bartłomiej Dach
d823c77a63
Implement swell tick application
2020-12-20 16:26:39 +01:00
Bartłomiej Dach
3bd4279589
Implement drum roll tick application
2020-12-20 16:26:39 +01:00
Bartłomiej Dach
e3b6eaa390
Implement swell application
...
Also removes a weird sizing application that seems to have no effect
(introduced in 27e63eb; compare removals for other taiko DHO types in
9d00e5b
and 58bf288
).
2020-12-20 16:26:39 +01:00
Bartłomiej Dach
8b6bc09b8f
Implement drum roll application
2020-12-20 16:26:16 +01:00
Bartłomiej Dach
e32b1c34ca
Implement hit application
2020-12-20 16:26:16 +01:00
Bartłomiej Dach
232c0205b4
Refactor hit object application scene to work reliably
2020-12-20 16:01:01 +01:00
Bartłomiej Dach
a31e8d137f
Add guard when clearing samples
2020-12-20 15:42:24 +01:00
Bartłomiej Dach
7b350fc8e5
Prepare strongable DHO for HO application
2020-12-20 15:42:24 +01:00
Bartłomiej Dach
a25cd910f8
Prepare base DHO for HO application
2020-12-20 15:42:24 +01:00
Bartłomiej Dach
cdde156d0f
Merge pull request #11204 from smoogipoo/abstract-room-manager
2020-12-20 15:39:14 +01:00
smoogipoo
c33e693b8e
Refactor InitialRoomsReceived to avoid extra bindables
2020-12-20 23:05:17 +09:00
smoogipoo
45107280a0
Make TimeBetweenPolls into a bindable
2020-12-20 18:34:54 +09:00
smoogipoo
d74485704a
Reset intial rooms received on filter change
2020-12-20 17:46:45 +09:00
smoogipoo
7c7f15089a
Make CreateRoomManager return the drawable version
2020-12-20 17:42:23 +09:00
smoogipoo
d20eb368f5
Make return into IEnumerable
2020-12-20 17:36:23 +09:00
smoogipoo
3a4878558f
Merge branch 'master' into abstract-room-manager
2020-12-20 17:35:01 +09:00
Dean Herbert
8ac76bd524
Merge pull request #11199 from smoogipoo/refactor-player-score-creation
...
Asyncify player score creation and submission
2020-12-20 17:30:11 +09:00
Dean Herbert
4bf54a3736
Merge pull request #11185 from peppy/spectator-driven-leaderboard
...
Implement a spectator data driven leaderboard
2020-12-20 12:02:09 +09:00
Bartłomiej Dach
4e5064c4f6
Start accuracy at 1
2020-12-19 21:31:17 +01:00
Bartłomiej Dach
f827b6c030
Use terser dictionary initialiser syntax
2020-12-19 21:26:40 +01:00
Bartłomiej Dach
631a0cea41
Fix intended random factor not being random in test
2020-12-19 21:25:04 +01:00
Bartłomiej Dach
ee33c0be93
Extract combo & accuracy ratio calculation helpers
2020-12-19 19:08:29 +01:00
Bartłomiej Dach
afa6a86954
Remove unnecessary lookup incrementing
2020-12-19 19:00:05 +01:00
Bartłomiej Dach
c738a57b39
Fix username overflow in new leaderboard design
2020-12-19 18:48:17 +01:00
Dean Herbert
b3bff281ce
Merge branch 'master' into spectator-driven-leaderboard
2020-12-20 01:13:59 +09:00
Dean Herbert
6169558dcd
Merge pull request #11191 from frenzibyte/gameplay-leaderboard-update
...
Update gameplay leaderboard scores in-line with the new design
2020-12-20 01:13:27 +09:00
Bartłomiej Dach
3de03d279e
Merge branch 'master' into gameplay-leaderboard-update
2020-12-19 15:20:04 +01:00
Bartłomiej Dach
06a17a9d8c
Rename other constant to be distinguishable
2020-12-19 15:18:05 +01:00
Bartłomiej Dach
315a957a0c
Extract constant for text transition duration
2020-12-19 15:17:31 +01:00
Bartłomiej Dach
e2cc401c12
Move BDL above LoadComplete()
2020-12-19 15:05:59 +01:00
Bartłomiej Dach
d392e0f27e
Extract shared rank-formatting helper
2020-12-19 15:04:22 +01:00
Bartłomiej Dach
22a2c3efdf
Add back xmldoc of AddPlayer
2020-12-19 15:04:18 +01:00
Bartłomiej Dach
28ca21b432
Seal banned method & throw better exception
2020-12-19 14:50:09 +01:00
Dean Herbert
28674cedd6
Merge pull request #11196 from Grrum/alignSelectionBoxCirclesToCenterOfBorder
...
Align selection box circles to center of border
2020-12-19 21:22:26 +09:00
Dean Herbert
beaced3211
Remove unnecessary async state machine
2020-12-19 13:58:56 +09:00
Bartłomiej Dach
f1878eff63
Use yet another solution leveraging padding
2020-12-18 23:45:42 +01:00
smoogipoo
772dd0287e
Split submission and import into two methods
2020-12-19 03:32:05 +09:00
smoogipoo
cc22efaa6b
Use tcs instead of delay-wait
2020-12-19 03:17:04 +09:00
smoogipoo
f4e9703deb
Fix incorrect comparison
2020-12-19 00:52:42 +09:00
smoogipoo
4494bb1eb5
Abstract RoomManager and Multiplayer
2020-12-19 00:52:27 +09:00
Graham Johnson
122250f454
replace drag cirle function with dictionary
2020-12-18 10:45:23 -05:00
Salman Ahmed
228acf25a7
Add test case creating leaderboard scores with existing users
2020-12-18 13:13:31 +03:00
Salman Ahmed
030dce5559
Increase leaderboard score width a bit
2020-12-18 13:09:50 +03:00
Salman Ahmed
c9e75e7908
Add user avatar to leaderboard scores
2020-12-18 13:09:05 +03:00