Fix resetting database failing due to incorrect disposal logic
Closes #3052.
Fix fatal test result on temporary file deletion failures
Centralise method of disabling playfield judgements
Add support for multiple sample banks on a per-hitobject level
README clarification about dotnet restore for VScode users
Update framework
Fix ArchiveModelManager's model import method not running import logic
Improve pause logic
Remove SingletonContextFactory database testing interface
Fixes parsing of HitObject in case of float coords
It is dangerous to use this as it doesn't correctly handle contexts and can cause issues that will never actually arise in normal execution. # Conflicts: # osu.Game/Database/SingletonContextFactory.cs
Fix potential quadratic complexity in taiko autoplay
Reduce osu!direct panel width to allow three panels displayed at 16:9 resolutions
Use switch with type matching in place of if-else where possible