Dean Herbert
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aeeedc40b4
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Add first pass design
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2022-07-22 17:17:38 +09:00 |
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Dean Herbert
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bd6ff40b43
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Combine touch and mouse handling into single path
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2022-07-22 17:03:08 +09:00 |
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Dean Herbert
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b604eb6262
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Simplify implementation
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2022-07-22 16:59:09 +09:00 |
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Dean Herbert
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7015cf0b1b
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Move touch input drum to own file for now
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2022-07-22 16:39:26 +09:00 |
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Dean Herbert
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c32af3c041
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Merge branch 'master' into hongaaronc/master
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2022-07-22 15:55:38 +09:00 |
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vun
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4433f902ea
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Fix and add comments
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2022-07-22 10:49:53 +08:00 |
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vun
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e4086b058b
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Implement stateless colour evaluator and required encoding changes
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2022-07-21 19:15:22 +08:00 |
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Dean Herbert
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aca19a005e
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Add versioning to difficulty calculators
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2022-07-21 18:15:25 +09:00 |
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vun
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7917a60e3c
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Move TaikoDifficultyHitObject creation back to TaikoDifficultyCalculator
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2022-07-21 15:45:03 +08:00 |
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Jay L
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b7567f7db2
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Share sigmoid, Fix Preprocessor XML
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2022-07-21 10:52:41 +10:00 |
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Jay L
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08dd9c79db
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Fix Convert-related nerf
This addresses recent player unsatisfaction with converts being underweighted.
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2022-07-21 09:55:19 +10:00 |
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Jay L
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cb63ec282e
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Partial Review changes
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2022-07-20 23:33:38 +10:00 |
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Dan Balasescu
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7dfc18a0e3
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Merge pull request #19208 from frenzibyte/remove-score-multiplier-on-custom-mod-settings
Remove score multiplier on difficulty-increasing mods with customised settings
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2022-07-20 20:12:59 +09:00 |
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Dean Herbert
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f6e46da117
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Merge branch 'master' into taiko-target-classic-position
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2022-07-20 19:09:57 +09:00 |
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Salman Ahmed
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4210ec6502
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Merge branch 'master' into remove-score-multiplier-on-custom-mod-settings
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2022-07-19 19:21:26 +03:00 |
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Dan Balasescu
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471e1b935d
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Merge pull request #19181 from taiko-pp-committee/performance-balancing-merge
osu!taiko performance points balancing
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2022-07-19 21:01:12 +09:00 |
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Salman Ahmed
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1051009827
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Change bindable properties in all HitObject s to be lazily initialised
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2022-07-19 05:39:10 +03:00 |
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Salman Ahmed
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28150dc15d
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Merge branch 'master' into taiko-target-classic-position
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2022-07-18 20:45:29 +03:00 |
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Salman Ahmed
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32ba58109b
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Remove score multiplier on difficulty-increasing mods with customised settings
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2022-07-18 07:29:03 +03:00 |
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Jay L
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e82e11ead5
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Fix SpeedBonus xml
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2022-07-17 14:56:07 +10:00 |
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Jay L
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5532f56a30
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performance points balancing
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2022-07-17 14:10:49 +10:00 |
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vun
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a66fd87274
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Fix speed bonus comment
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2022-07-16 19:48:29 +08:00 |
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vun
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8beb5568b8
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Fix speed bonus
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2022-07-16 19:45:35 +08:00 |
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Jay L
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8a17b509d9
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Increase SpeedBonus Cap to 600BPM
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2022-07-16 21:20:25 +10:00 |
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vunyunt
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9994f13031
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Merge branch 'ppy:master' into colour-encoding-2
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2022-07-15 21:19:49 +08:00 |
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Jay L
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c8b7902a63
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Reintroduce Convert Nerf, Rescale Multiplier
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2022-07-15 22:10:20 +10:00 |
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Jay L
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7e3f62a5a5
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Codequality parse
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2022-07-15 21:07:01 +10:00 |
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vun
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45c055bfa1
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Move rhythm preprocessing to its own folder
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2022-07-14 17:25:21 +08:00 |
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vun
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1cb18f8474
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Refactor colour encoding to avoid circular dependencies
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2022-07-14 16:29:23 +08:00 |
|
為什麼
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1725a76fa0
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Remove the nullable disable annotation for all rulesets.
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2022-07-10 10:15:27 +08:00 |
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為什麼
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857377e145
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Move CreateConvertibleReplayFrame() into legacy ruleset interface because technically only legacy ruleset use it to convert the legacy frame.
But seems some of the customized ruleset use it for save the replay frame.
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2022-07-10 10:15:27 +08:00 |
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vun
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6660379a0e
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TAIKO-6 Tweak encoding and parameters, reduce rhythm weight
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2022-07-07 16:04:46 +08:00 |
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vun
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f6dedc77fb
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Fixed encoding logic, parameter adjustments
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2022-07-05 17:01:11 +08:00 |
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vun
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505a24a68e
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Implement new colour encoding and evaluator
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2022-07-05 14:41:40 +08:00 |
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andy840119
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0a1543c6e8
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Use AsNonNull() instead.
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2022-07-02 19:48:32 +08:00 |
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andy840119
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59c83a3423
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Mark as non-null because next object in here will always has value.
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2022-07-02 13:33:51 +08:00 |
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andy840119
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19721a9bbb
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Remove the nullable disable annotation and fix the breaking api.
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2022-07-02 13:33:05 +08:00 |
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vun
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5f8d21f33d
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Per encoding evaluation
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2022-07-01 14:27:23 +08:00 |
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vun
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cba47f8202
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[WIP] Colour evaluator for new colour encoding
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2022-06-28 10:38:58 +08:00 |
|
Dan Balasescu
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0fd2c010e5
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Remove NRT disables from attributes classes
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2022-06-27 16:07:15 +09:00 |
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Dan Balasescu
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0579780bb8
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Add IBeatmapOnlineInfo parameter and use to extract more data
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2022-06-27 16:07:15 +09:00 |
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vunyunt
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55e5b41c03
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Merge branch 'ppy:master' into colour-encoding-2
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2022-06-25 22:50:06 +08:00 |
|
vun
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8c162585b8
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Comment out logging for debugging purposes
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2022-06-25 22:49:19 +08:00 |
|
vun
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15372267e1
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Implement new colour encoding
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2022-06-25 22:42:56 +08:00 |
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Dean Herbert
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31a447fda0
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Update parameter discards
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2022-06-24 21:26:19 +09:00 |
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Bartłomiej Dach
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3497e966fd
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Revert no longer needed access modifier change
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2022-06-24 13:01:16 +02:00 |
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Bartłomiej Dach
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f47b74a938
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Move OkResult from drawable swell to judgement
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2022-06-24 13:00:12 +02:00 |
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Bartłomiej Dach
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bcb9cba2d7
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Reorder classes for legibility, group into regions
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2022-06-24 12:56:47 +02:00 |
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Bartłomiej Dach
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52de8bae9b
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Apply NRT to TaikoModClassic
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2022-06-24 12:54:33 +02:00 |
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Bartłomiej Dach
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26c5b59f6d
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Replace usages of string.To{Lower,Upper}()
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2022-06-24 11:57:45 +02:00 |
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