Henry Lin
ae71dcceeb
Convert comments to xmldoc
2022-03-03 13:03:53 +08:00
Henry Lin
09254407fe
Interpolate speed change using IUpdatableByPlayfield
2022-03-03 12:09:36 +08:00
Henry Lin
51258dbab4
Use binary search in ApplyToBeatmap
2022-03-03 11:21:20 +08:00
Henry Lin
95a40c5dc5
Remove pointless comment
2022-03-03 10:43:30 +08:00
Henry Lin
ff7f65de27
Extract duplicated conditionals
2022-03-03 10:43:04 +08:00
Henry Lin
55737226a3
Use Enumerable.Repeat
2022-03-03 10:18:36 +08:00
Henry Lin
d335a2229f
Tweak average_count
2022-03-02 21:07:57 +08:00
Henry Lin
17bc714297
Allow the mod to properly react to nested hit objects
2022-03-02 20:48:57 +08:00
Henry Lin
6caecf79a0
Use smooth speed change
2022-03-02 20:08:05 +08:00
Henry Lin
c6934b4bce
Improve adaptive speed algorithm and add rewind support
2022-03-02 10:35:03 +08:00
Henry Lin
783f43ccfb
Add initial rate setting
2022-03-02 09:57:52 +08:00
Henry Lin
c9b205afeb
Add adaptive speed mod
2022-03-02 09:57:52 +08:00
Dean Herbert
7307e68e9c
Revert "Merge pull request #16889 from smoogipoo/remove-mod-multiplier"
...
This reverts commit 252b945d3b
, reversing
changes made to a1b39a96cf
.
2022-02-17 13:26:12 +09:00
Dean Herbert
23933fc881
Update xmldoc to mention that multipliers are not applied anywhere
2022-02-16 17:32:22 +09:00
Dan Balasescu
4c1413e0c7
No longer require Mod implementation
2022-02-16 16:36:02 +09:00
Bartłomiej Dach
82f9ad63f5
Fix flashlight size multiplier printing with too many decimal digits
2022-02-02 20:41:25 +01:00
Salman Ahmed
074a691635
Set keyboard step to 0.1
for difficulty adjust sliders
2022-02-02 17:43:08 +03:00
Bartłomiej Dach
8c3fbb6eb4
Merge branch 'master' into Liswiera-FL-changes
2022-01-24 21:32:36 +01:00
Bartłomiej Dach
a227af75ed
Simplify flashlight parameter passing flow
2022-01-24 21:03:02 +01:00
Bartłomiej Dach
5874475dff
Extract DefaultFlashlightSize
to base flashlight class
2022-01-24 21:03:02 +01:00
Bartłomiej Dach
a7c0d507ce
Rename flashlight settings to be more accurate
2022-01-24 21:03:02 +01:00
mk-56
948867898c
ModeMultiplier rename
2022-01-24 11:38:52 +01:00
mk-56
161a2a321e
Remove bindable from ModeMultiplier
2022-01-24 09:07:07 +01:00
mk-56
ed84ae0ac0
Adjust values to Bdach's refined taste
2022-01-24 00:42:43 +01:00
Bartłomiej Dach
735414bc49
Replace TimeSignatures
enum with struct for storage of arbitrary meter
2022-01-22 20:50:31 +01:00
mk-56
955bab926f
Separate the settings for each modes radiuses
2022-01-22 19:38:56 +01:00
MK56
b5f813a949
Merge branch 'ppy:master' into Liswiera-FL-changes
2022-01-22 19:04:39 +01:00
Dean Herbert
7f65f3a47f
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
mk-56
57cc2f7893
Adjustment to size values of FL per mode
2022-01-16 14:26:26 +01:00
mk-56
ee4331dda4
Merge remote-tracking branch 'origin/Liswiera-FL-changes' into Liswiera-FL-changes
2022-01-15 21:44:03 +01:00
mk-56
2a59735525
Initial commit
2022-01-15 21:43:28 +01:00
Dean Herbert
51251e3204
Fix CI reported warnings
2022-01-12 22:39:00 +09:00
Joseph Madamba
7de43e3aba
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
JamesTheGeek
828072bcea
Fix issue #15869
...
The taiko-slider is not included in `Playfield`, so it doesn't get hidden when calling `drawableRuleSet.Playfield.Hide()`. Calling `drawableRuleSet.Hide()` hides the taiko-slider, in addition to the rest of the `Playfield`.
2021-12-14 23:23:11 -05:00
ekrctb
116b857cea
Merge branch 'master' into no-scope-catch
2021-11-10 20:50:31 +09:00
Semyon Rozhkov
41f4f0ab5e
Different setting slider description in each mod
2021-11-10 03:57:22 +03:00
Semyon Rozhkov
64bc8da14c
Add "No Scope" mod implementation for Catch
2021-11-09 17:11:19 +03:00
Salman Ahmed
eb5e7402c3
Remove obsolete method in ModAutoplay
2021-11-07 16:15:57 +03:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
Dean Herbert
b339c149d8
Copy BaseDifficulty
to Beatmap<T>
and move all write operations across
2021-10-06 15:10:45 +09:00
Dean Herbert
a92d499d7a
Convert usages of BeatmapDifficulty
to IBeatmapDifficultyInfo
2021-10-01 16:55:50 +09:00
Dean Herbert
a743a3f306
Change combo bind logic to be non-weird
2021-09-17 19:15:14 +09:00
smoogipoo
2d39131202
Refactor taiko flashlight a bit
2021-09-17 18:41:03 +09:00
Dean Herbert
c3531e1361
Move more specification from Mod
to IMod
2021-09-10 12:42:53 +09:00
Dean Herbert
719392de39
Change CreateInstance
to use Activator.CreateInstance
instead of clone
2021-09-10 12:05:10 +09:00
Dean Herbert
cf633973a9
Refactor exposed mod retrieval methods for better safety
2021-09-10 11:09:13 +09:00
Dean Herbert
c25ab6835c
Remove IJsonSerializable interface
...
Was pretty pointless and made it hard to use the custom serialisation
terms arbitrarily in tests.
2021-08-31 14:39:20 +09:00
Salman Ahmed
84637b59ef
Define DifficultyBindableWithCurrent
and use in SliderControl
2021-08-25 07:40:41 +03:00
Salman Ahmed
072560ba3e
Remove leftover unused using
2021-08-19 07:17:43 +03:00
Salman Ahmed
102320f8ae
Merge branch 'master' into mod-settings-difficulty-cache
2021-08-19 06:35:13 +03:00