MrTheMake
817bae3219
Fixes the auto mod not hitting stacks of notes on certain maps.
2017-05-18 01:54:17 +02:00
Dean Herbert
240d73bbf1
Merge branch 'master' into mod_fix
2017-05-15 11:59:19 +09:00
Dean Herbert
622b155fda
OsuConfig -> OsuSetting
2017-05-15 10:56:27 +09:00
EVAST9919
7055c99df0
Added default value
2017-05-14 09:36:09 +03:00
EVAST9919
a4d5660e41
Cast SpinsRequired value to int
2017-05-14 09:22:49 +03:00
EVAST9919
ef23405733
Applied suggested changes
2017-05-14 06:45:35 +03:00
EVAST9919
6d9e11a74f
CI fixes
2017-05-13 03:10:13 +03:00
EVAST9919
5532d3ec49
storing OD value only
2017-05-13 03:04:40 +03:00
EVAST9919
86ebd9d663
spinner's progress depends on current map OD now
2017-05-13 02:51:58 +03:00
EVAST9919
19728b3d98
Fixed IncompatibleMods for OsuModAutoplay
2017-05-12 15:13:02 +03:00
Huo Yaoyuan
4f8549f220
Standardise usages of exceptions.
2017-05-07 00:38:17 +08:00
Thomas Tan
6ea6130fee
CodeFactor fixes
2017-04-29 02:41:20 +08:00
Thomas Tan
d742092d9d
CI fixes
2017-04-29 02:30:34 +08:00
Thomas Tan
9b8b88601f
Create "AutoGenerator" base class and interface.
2017-04-29 02:08:48 +08:00
Thomas Tan
2af6c7aa00
Fix build errors o.o
2017-04-29 00:21:33 +08:00
Thomas Tan
fede3de8a0
Merge branch 'master' into autoreplay-refactor-squashed
2017-04-29 00:17:18 +08:00
Thomas Tan
18897235fa
Remove tab characters
2017-04-29 00:15:53 +08:00
Thomas Tan
e56bd3430a
Move some common functionality to OsuAutoReplayBase.cs
2017-04-28 23:19:15 +08:00
Dean Herbert
220c602218
Fix incorrect modifier order.
2017-04-28 13:27:20 +09:00
Thomas Tan
6392fcbc5d
Merge branch 'master' into autoreplay-refactor-squashed
2017-04-27 23:04:52 +08:00
Dean Herbert
12c0a17711
Make FollowPoints dumb; use absolute sequence at renderer level.
2017-04-27 18:07:10 +09:00
Dean Herbert
4ab636cbb8
Update osu! drawables to use TransformSequences.
2017-04-27 17:37:38 +09:00
Dan Balasescu
df5a95b675
Merge branch 'master' into fix-mouse-button-disable
2017-04-26 19:53:13 +09:00
Dean Herbert
f48d497737
Fix disabling mouse buttons causing auto to stop working.
2017-04-26 18:56:20 +09:00
smoogipooo
28f7e0cdba
Introduce SampleInfoList as List<SampleInfo> to reduce generic nesting. Fix CI warnings.
2017-04-26 14:12:21 +09:00
Dan Balasescu
99db871e6c
Update OsuDifficultyCalculator.cs
2017-04-22 20:59:35 +09:00
smoogipooo
1bb0b96ddc
Make IHasCurve not depend on a SliderCurve object.
2017-04-22 20:43:20 +09:00
Thomas Tan
9432f9879d
Refactor OsuAutoReplay.cs
...
- Some trivial refactors
Rename targetPosition to startPosition, move frameDelay and
reactionTime to private readonly fields, and added 2 comments
- Split main loop into 2 functions.
One is the function to add a delay from the previous hit object if the
current one hasn't appeared yet for auto to "see and react to"
- The other function does everything else.
- Rename and comment stuff in spinner startPosition alg.
- Move movement to start of hitobject logic out
- Rename the functions I took out
- Move spinner start pos calc out.
- Move clicking object logic out
- Fix formatting
- Add private keyword
- Change ref to out
- Change some outdated comments
2017-04-22 10:38:20 +08:00
smoogipooo
d7477955ac
CI fixes.
2017-04-21 20:42:13 +09:00
smoogipooo
5cdbb226f8
Remove CurvedHitObject to make RepeatSamples not tied to curve.
2017-04-21 20:40:11 +09:00
smoogipooo
748f13501a
Remove HeadSamples and TailSamples, combine into RepeatSamples.
2017-04-21 20:04:40 +09:00
smoogipooo
a999c42d8a
Split slider samples into head + tail + repeats + body (the original HitObject.Samples).
2017-04-21 18:49:49 +09:00
smoogipooo
ca824de91c
Implement RepeatSamples in IHasRepeats.
2017-04-21 16:18:34 +09:00
smoogipooo
b65b2bdf4c
Simplify assignment.
2017-04-20 18:29:55 +09:00
smoogipooo
61090d918c
Temporary for taiko lagging on auto replays due to inImportantSection.
...
Note that this isn't a full "as intended" fix, because the full fix is quite big. I'll be saving it for a separate branch/pull-req.
2017-04-20 15:26:42 +09:00
Dean Herbert
2d5f0f6b76
Fix off-by-one counts.
2017-04-20 11:23:40 +09:00
Dean Herbert
a47870b376
Apply Ruleset to Scores. Reduce complexity of score creation.
2017-04-20 11:16:08 +09:00
Dean Herbert
6cf026e5c1
Remove OsuScore and change the way statistics are stored (dynamic dictionary).
2017-04-20 11:03:11 +09:00
Dean Herbert
3b95fbab7d
Add score statistic tracking (osu!).
2017-04-19 16:29:27 +09:00
Dean Herbert
662544e04f
Merge branch 'master' into results-screen
...
# Conflicts:
# osu.Game/Rulesets/Replays/Replay.cs
2017-04-19 16:25:31 +09:00
Dean Herbert
cef6a014d5
Add a simulated key-up delay to auto replays.
...
Fixes key counter display looking odd.
2017-04-18 22:31:52 +09:00
Dean Herbert
705e66c7a1
Fix spinners becoming wonky.
2017-04-18 22:29:58 +09:00
Dean Herbert
a0d9c14526
Add temporary means of getting the user which is responsible for a resulting play.
2017-04-18 22:22:14 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00