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Commit Graph

33328 Commits

Author SHA1 Message Date
Dean Herbert
ac13a1d217 Adjust a couple of flag scales to match previous display size 2020-10-26 14:27:55 +09:00
Dean Herbert
7ed128e030 Merge branch 'master' into flag-fit 2020-10-26 14:19:32 +09:00
Dean Herbert
38ca5548f4
Merge pull request #10595 from bdach/traceable-hide-hit-circles 2020-10-26 10:30:32 +09:00
Bartłomiej Dach
5ef1b5dcb5 Remove unused locals 2020-10-25 23:55:22 +01:00
Bartłomiej Dach
0a23e994e2 Hide sliderend & repeat circles in traceable mod 2020-10-25 23:30:26 +01:00
Dean Herbert
bab8c7480d
Merge pull request #10591 from bdach/epilepsy-warning-volume-restoration
Fix epilepsy warning not restoring track volume
2020-10-25 22:59:56 +09:00
Dean Herbert
431054377a
Merge branch 'master' into epilepsy-warning-volume-restoration 2020-10-25 22:22:11 +09:00
Bartłomiej Dach
6d0b0d1f08
Merge pull request #10593 from peppy/fix-song-select-potential-nullref
Fix a potential null reference when loading carousel difficulties
2020-10-25 13:11:45 +01:00
Bartłomiej Dach
0542a45c43 Change to manual adjustment add/remove 2020-10-25 12:33:35 +01:00
Dean Herbert
8b04cd2cb0 Fix a potential null reference when loading carousel difficulties 2020-10-25 20:28:24 +09:00
Bartłomiej Dach
85e14f3f0c Shorten fade duration to make fade out snappier 2020-10-25 00:40:11 +02:00
Bartłomiej Dach
e101ba5cba Move volume manipulations to player loader 2020-10-25 00:40:11 +02:00
Bartłomiej Dach
73174961f0 Rework animation sequence for readability 2020-10-24 22:30:08 +02:00
Shivam
c24a29d1ac Update flag scale of drawablematchteam 2020-10-23 14:23:08 +02:00
Shivam
25145cdb62 Merge branch 'master' into flag-fit 2020-10-23 14:11:47 +02:00
Shivam
ae9e60560b Fixed gameplay flags being bigger and changed values to make more sense 2020-10-23 14:11:29 +02:00
Dean Herbert
89797d7a57
Merge pull request #9786 from Wieku/storyboard-skin-sprites
Allow storyboard elements to load textures from skins
2020-10-23 17:16:55 +09:00
Dean Herbert
4f746792fb Fix regression causing storyboard sprites to have incorrect origin support 2020-10-23 15:46:24 +09:00
Dean Herbert
8232bf1957
Merge pull request #10576 from Game4all/song-select-wedge-dynamic-star-rating 2020-10-23 15:39:02 +09:00
Dean Herbert
1b84402b96 Centralise and share logic for storyboard frame lookup method 2020-10-23 15:34:00 +09:00
Dean Herbert
9404096a28 Update tests to match new constructor 2020-10-23 15:06:00 +09:00
Dean Herbert
9141f48b04 Remove beatmap-based ctor to promote single flow 2020-10-23 14:57:27 +09:00
Dan Balasescu
27c69f6526
Merge pull request #10579 from peppy/api-access-state-changed-bindable
Remove IOnlineComponent and change existing components to use bindable flow
2020-10-22 15:36:32 +09:00
Dean Herbert
c6db832efa Add xmldoc notes about thread safety of api bindables 2020-10-22 14:56:20 +09:00
Dean Herbert
5a00a05a95 Add missing schedule call 2020-10-22 14:49:48 +09:00
Dean Herbert
da573c7487 Remove unused usings 2020-10-22 14:44:10 +09:00
Dean Herbert
3fe6f77444 Fix cases of multiple bdl methods 2020-10-22 14:30:49 +09:00
Dean Herbert
303975ccb1 Remove unnecessary permitNulls 2020-10-22 14:27:49 +09:00
Dean Herbert
9753dab93b Remove IOnlineComponent and change existing components to use bindable flow 2020-10-22 14:19:12 +09:00
Dan Balasescu
e664d04be2
Merge pull request #10573 from peppy/fix-loading-layer-blocking-touch
Fix ISourcedFromTouch events being blocked by LoadingLayer
2020-10-22 13:23:53 +09:00
Lucas A
cf69eacae9 Make StarRatingDisplay dynamic. 2020-10-21 19:05:14 +02:00
Lucas A
670775cecb Make beatmap wedge difficulty indicator color update dynamically. 2020-10-21 18:57:48 +02:00
Bartłomiej Dach
58c9e57a68 Fix comment 2020-10-21 17:17:23 +02:00
Dean Herbert
22112e4303 Fix ISourcedFromTouch events being blocked by LoadingLayer 2020-10-21 23:11:51 +09:00
Bartłomiej Dach
e2552d4c36 Merge branch 'master' into storyboard-skin-sprites 2020-10-20 23:01:54 +02:00
Bartłomiej Dach
8c14c9e1c4 Add basic test coverage 2020-10-20 23:01:25 +02:00
Bartłomiej Dach
58a54c5b6c Utilise UseSkinSprites value in storyboard sprite logic 2020-10-20 23:01:25 +02:00
Bartłomiej Dach
cdd56ece87 Read UseSkinSprites when decoding storyboards 2020-10-20 22:49:56 +02:00
Bartłomiej Dach
e54836a63e Use SkinnableSprite to avoid unnecessary reloads 2020-10-20 22:49:56 +02:00
Bartłomiej Dach
2c7880e9d6 Add failing test case 2020-10-20 20:30:15 +02:00
Dean Herbert
8273715bde
Merge pull request #9484 from FlashyReese/visible-playfield-boundary 2020-10-20 19:43:41 +09:00
Dan Balasescu
bc4b14a21e
Merge pull request #9636 from gagahpangeran/epilepsy-warning
Add epilepsy warning
2020-10-20 18:15:53 +09:00
Dan Balasescu
bd4e0e1a60
Merge branch 'master' into epilepsy-warning 2020-10-20 17:43:37 +09:00
Dan Balasescu
ca8492b3bb
Merge pull request #9643 from peppy/hide-hud-during-break-time
Add more display modes for HUD overlay (hide during gameplay / hide during break)
2020-10-20 16:11:12 +09:00
Dan Balasescu
5fe38533e2
Merge branch 'master' into hide-hud-during-break-time 2020-10-20 15:39:35 +09:00
Dean Herbert
55d08fad5c Remove unused field 2020-10-20 15:18:15 +09:00
Dean Herbert
411ae38605 Remove unused using 2020-10-20 15:06:31 +09:00
Dean Herbert
7a68636f71 Adjust fade sequence and durations to feel better 2020-10-20 15:03:33 +09:00
Dean Herbert
4e57751ca1 Fix background dim application to avoid overdraw, transition smoother 2020-10-20 15:03:12 +09:00
Dan Balasescu
1fe987d4b3
Merge pull request #10497 from peppy/beatmap-carousel-less-diffcalc-stutter
Disable difficulty calculation for set-level difficulty icons
2020-10-20 14:57:34 +09:00