Salman Ahmed
4d1f9a1329
Adjust test scene to cover slider ticks
2022-07-20 00:53:10 +03:00
Salman Ahmed
1270abdf42
Highlight perfect slider tick/end values in beatmap info leaderboards
2022-07-20 00:53:10 +03:00
LukynkaCZE
5987acfbca
Fixed code formatting
2022-07-19 22:59:25 +02:00
LukynkaCZE
51a0b5afdc
Skin Editor
2022-07-19 22:18:19 +02:00
LukynkaCZE
a00da279b7
Beatmap Editor Save Toast
2022-07-19 21:38:23 +02:00
Salman Ahmed
4210ec6502
Merge branch 'master' into remove-score-multiplier-on-custom-mod-settings
2022-07-19 19:21:26 +03:00
Salman Ahmed
89653b74c7
Only add setting tracker when customisation is permitted
2022-07-19 19:21:16 +03:00
Dean Herbert
7be5c638e4
Fix floating mouse position not running correctly in single thread mode
...
Noticed while testing on iOS. Previously, the interpolation was being
done in input handling but using the update thread clock, leading to
incorrect application.
2022-07-20 00:22:45 +09:00
Dean Herbert
87afa7317b
Update framework
2022-07-19 23:12:49 +09:00
Dean Herbert
06ae30a7d2
Fix slider velocity not using previous value if slider is not adjacent
2022-07-19 22:54:11 +09:00
Dean Herbert
25028bb7fa
Fix editor clap/finish buttons being ordered against expectations
2022-07-19 22:36:11 +09:00
Adam Baker
4164f260b3
Fix code quality errors
2022-07-19 08:12:12 -05:00
為什麼
2a83404dbe
Use array.empty instead of null value.
2022-07-19 20:39:41 +08:00
為什麼
ee7e7f2d3a
Mark the property as non-nullable.
2022-07-19 20:39:41 +08:00
為什麼
d9addebc93
Remove the nullable disable annotation in the test project and fix the api broken.
2022-07-19 20:39:41 +08:00
為什麼
317558f876
Mark the shader as non-nullable because shader should always has the value.
...
And initialize the breaks to avoid get the null instance.
2022-07-19 20:39:41 +08:00
為什麼
3af093cb27
Remove the null check because bindable should always have the value.
2022-07-19 20:39:41 +08:00
為什麼
ce1bb206c8
Initialize some bindables for prevent get the null instance.
2022-07-19 20:39:41 +08:00
andy840119
1f9f2b413e
Remove the nullable disable annotation.
...
Also, mark as nullable for some properties.
2022-07-19 20:39:41 +08:00
Dan Balasescu
471e1b935d
Merge pull request #19181 from taiko-pp-committee/performance-balancing-merge
...
osu!taiko performance points balancing
2022-07-19 21:01:12 +09:00
Dan Balasescu
fd0ce638d4
Merge pull request #19004 from apollo-dw/velocitychanges
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Remove non-overlapping velocity buff from Aim in osu!
2022-07-19 20:47:49 +09:00
Dean Herbert
6957f02281
Merge branch 'master' into default-follow-circle-improvements
2022-07-19 20:16:35 +09:00
Dean Herbert
6357223341
Fix incorrect DI fetch and apply nullability to ModelDownloader
2022-07-19 20:06:34 +09:00
Dan Balasescu
cfb2adfd27
Merge branch 'master' into velocitychanges
2022-07-19 19:57:47 +09:00
Dan Balasescu
842fe32003
Update test values
2022-07-19 19:57:36 +09:00
Dean Herbert
30daa0fd44
Add ranked and submitted date storage and filtering
2022-07-19 19:55:56 +09:00
Dan Balasescu
245269f6d4
Merge pull request #19227 from peppy/fix-spectator-client-error-noise
...
Fix `BeginPlayingInternal` firing actual errors when beatmap not available online
2022-07-19 19:54:53 +09:00
Dean Herbert
07874efa7f
Set last online update to actual value provided by data source
2022-07-19 19:39:51 +09:00
Dean Herbert
17046b0553
Add basic handling of download failures
2022-07-19 19:01:23 +09:00
Dean Herbert
f6de76e057
Move test to stand-alone class and add full ui testing
2022-07-19 18:50:27 +09:00
Dean Herbert
a16bf35581
Rename button class and add basic progress display
2022-07-19 18:29:36 +09:00
Dean Herbert
da360af15a
Fix vertical centering of button
2022-07-19 18:29:36 +09:00
Dean Herbert
eaf4f6dbb7
Add beatmap update button
2022-07-19 18:29:36 +09:00
Alden Wu
5cb0920cfb
Revert OnSliderTail() to OnSliderEnd()
...
In light of the comment added in the previous commit, slider tail
and end are not actually the same.
2022-07-19 02:27:04 -07:00
Alden Wu
e1f7db6e7d
Fix around some comments
2022-07-19 02:25:14 -07:00
Alden Wu
d213f56f79
Align legacy followcircle anims to slider ticks
2022-07-19 02:08:53 -07:00
Dean Herbert
6adcf82d2e
Add change ingester to handle passing of online changes to correct target components
2022-07-19 17:57:01 +09:00
Dean Herbert
cd39f444ef
Expose event from OnlineMetadataClient
rather than calling BeatmapUpdater
directly
2022-07-19 17:57:01 +09:00
Dean Herbert
6ea380d649
Add new properties to BeatmapInfo
to track online hash and updates
2022-07-19 17:57:01 +09:00
Dean Herbert
0bd4aee66c
Add ignore rule for System.ComponentModel.Component
2022-07-19 17:56:27 +09:00
Dan Balasescu
d136b90bfe
Merge pull request #19228 from peppy/mention-compatibility-mode
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Add mention of "compatibility mode" in windows version check error message
2022-07-19 17:54:39 +09:00
Dean Herbert
09613f1af3
Add mention of "compatibility mode" in windows version check error message
2022-07-19 17:25:52 +09:00
Dean Herbert
12e5bc3f3d
Fix BeginPlayingInternal
firing actual errors when beatmap not available online
2022-07-19 17:14:57 +09:00
Dan Balasescu
c242b2377e
Merge pull request #19226 from peppy/use-correct-casing-api-scores-collection
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Use more correct json casing in `APIScoresCollection`
2022-07-19 16:12:51 +09:00
Adam Baker
5008a73774
Make add item button open to the last beatmap in queue
2022-07-19 02:04:19 -05:00
Dean Herbert
e346624b14
Fix animation changes incorrectly applying to successful completion of sliders
2022-07-19 15:51:02 +09:00
Dean Herbert
101d270615
Merge branch 'master' into default-follow-circle-improvements
2022-07-19 15:50:47 +09:00
Dean Herbert
2716bd41d9
Use more correct json casing in APIScoresCollection
...
osu-web API is already returning both of these casings for backwards
compatibility, but the former will be removed at some point.
e540276721/app/Http/Controllers/BeatmapsController.php (L314-L315)
2022-07-19 15:34:17 +09:00
Dan Balasescu
c07f78409e
Merge pull request #19189 from peppy/peform-actions-after-reconnect
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Fix creating multiplayer game during server migration not joining new room correctly
2022-07-19 14:46:29 +09:00
Dean Herbert
8c680643fd
Merge pull request #19225 from frenzibyte/reduce-bindable-allocation
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Reduce `Bindable` allocations in hitobject classes via lazy initialisation
2022-07-19 14:45:46 +09:00