Dean Herbert
7344c87b16
Remove RecyclableLazy
2021-12-22 18:18:12 +09:00
Dean Herbert
f3f491374b
Remove unused load checks
2021-12-22 18:17:00 +09:00
Dean Herbert
3c95497ed7
Reorder methods to hopefully make more sense
2021-12-22 18:17:00 +09:00
Dean Herbert
e38e4c0adc
Enable NRT on IWorkingBeatmap
2021-12-22 18:17:00 +09:00
Dean Herbert
967419c9ac
Remove BeatmapSetInfo
and Metadata
from interface
...
There were very few accesses to this, and after realm they should all be
done via the `BeatmapInfo`, so let's remove this.
2021-12-22 18:17:00 +09:00
Dean Herbert
1b0af78831
Simplify WorkingBeatmap
in multiple ways
...
Just a clean-up pass.
2021-12-22 18:17:00 +09:00
Dean Herbert
b38b300159
Convert BeatmapMetadata
access to be via a computed property
2021-12-22 18:17:00 +09:00
Bartłomiej Dach
c7b9b176c6
Rename BeatmapCard{Base => }
2021-12-21 08:26:25 +01:00
Bartłomiej Dach
88d4e95ad8
Rename BeatmapCard{ => Normal}
2021-12-21 08:26:21 +01:00
Bartłomiej Dach
33e930f477
Move scale-on-expand logic to BeatmapCardContent
2021-12-17 13:29:20 +01:00
Bartłomiej Dach
d6f6039934
Extract base class for beatmap cards
2021-12-17 13:27:11 +01:00
Bartłomiej Dach
f052b47d87
Extract collapsible button container for card usage
2021-12-17 12:58:05 +01:00
Bartłomiej Dach
7aab12d4b0
Share extra row dropdown show/cancel show logic
2021-12-17 11:45:05 +01:00
Bartłomiej Dach
3fa45479b0
Share hype/nomination statistic show logic
2021-12-17 11:45:05 +01:00
Bartłomiej Dach
c6d0b5d200
Merge branch 'master' into beatmap-card/extra-wip
2021-12-17 11:11:36 +01:00
Bartłomiej Dach
54790bb758
Merge branch 'master' into fix-realm-post-storage-migration-failure
2021-12-17 00:19:46 +01:00
Dean Herbert
ad430a6277
Centralise hover state handling (and fix back-to-front conditionals)
2021-12-15 16:44:58 +09:00
Dean Herbert
6a1f535257
Refactor cancellation of expand to be more explicit
2021-12-15 16:38:19 +09:00
Dean Herbert
94d1a2aaca
Remove unnecessary collapse call from BeatmapCard
...
This is already handled at the `BeatmapCardContent` level. This call
actually causes the buggy behaviour reported in
https://github.com/ppy/osu/discussions/16085 .
2021-12-15 16:37:47 +09:00
Dean Herbert
7a9db22c52
Tidy up method naming and structure for expanded state changes
2021-12-15 16:29:12 +09:00
Dean Herbert
ef4ab74565
Also only expose Expanded
state of BeatmapCard
as read-only
2021-12-15 16:26:19 +09:00
Dean Herbert
41e6c24dad
Expose Expanded
state of BeatmapCardContent
as read-only bindable
...
This is just to reduce complexity of these interactions by ensuring that
the expanded state can only be changed by the class itself.
2021-12-15 16:26:19 +09:00
Dean Herbert
f9a2db5ec6
Add accessibility to realm factory via IStorageResourceProvider
...
We might need to rename this class..
2021-12-14 14:19:49 +09:00
Bartłomiej Dach
083ee92dee
Adjust button vertical padding
2021-12-08 22:56:28 +01:00
Bartłomiej Dach
2d739c95ea
Lay out extra card statistics in grid as per design
2021-12-08 22:56:28 +01:00
Bartłomiej Dach
3ecfaa532c
Add source field to extra beatmap card
2021-12-08 22:56:28 +01:00
Bartłomiej Dach
419fee1380
Move mapper link to bottom content
2021-12-08 22:54:11 +01:00
Bartłomiej Dach
61e04f75cc
Resize extra card to design size
2021-12-08 22:54:10 +01:00
Bartłomiej Dach
a32492cdd5
Duplicate BeatmapCard{-> Extra}
as blueprint for extra card size
2021-12-08 22:53:51 +01:00
Dean Herbert
8d9c37a825
Merge branch 'master' into primary-key-consistency
2021-12-08 21:34:38 +09:00
Dean Herbert
25a0505c97
Scale card when expanding to better distinguish hovered card from other cards in listing
2021-12-07 23:48:14 +09:00
Bartłomiej Dach
82ed8eae6b
Ensure hover handling container always calls base on hover events
2021-12-06 21:02:40 +01:00
Bartłomiej Dach
ccfc361626
Apply naming suggestions
2021-12-06 21:02:38 +01:00
Bartłomiej Dach
0f74389389
Add scrolling for long difficulty lists in beatmap card
2021-12-05 20:17:59 +01:00
Bartłomiej Dach
af35652b8b
Disable beatmap card expansion on solo spectator screen
2021-12-05 20:07:58 +01:00
Bartłomiej Dach
e451e43b90
Implement input handling behaviour of beatmap card dropdown
2021-12-05 16:31:45 +01:00
Bartłomiej Dach
250e5b47b7
Move "extra info" beatmap card row to separate component
2021-12-05 15:52:19 +01:00
Bartłomiej Dach
3fea8d5e62
Implement visual behaviour of expanded card state
2021-12-05 15:48:02 +01:00
Bartłomiej Dach
a07f8c74dc
Add basic structure for composable card dropdown
2021-12-05 15:26:37 +01:00
Bartłomiej Dach
38702beabf
Merge branch 'master' into i-ruleset-store
2021-12-04 15:05:39 +01:00
Dean Herbert
e75e209053
Cache and consume IRulesetStore
where feasible
2021-12-03 18:16:01 +09:00
Dean Herbert
9c717ce7ec
Merge branch 'master' into diffcalc-cli-arg
2021-12-03 15:10:55 +09:00
Bartłomiej Dach
45656c3599
Fix difficulty spectrum display not ordering ruleset groups by ID
2021-11-29 22:06:11 +01:00
Bartłomiej Dach
0fc4d6dc2a
Implement beatmap card difficulty list
2021-11-29 22:04:09 +01:00
Dean Herbert
a7e4e7be3a
Remove the ability to specify a filename in ReplaceFile
2021-11-29 18:11:51 +09:00
Dan Balasescu
e5dcfc3113
Use console IPC
2021-11-28 14:03:21 +09:00
Bartłomiej Dach
05f7ea6b6d
Remove mentions of "panel" and "direct" from names of old download buttons
2021-11-27 15:08:03 +01:00
Bartłomiej Dach
a043d1e427
Move old beatmap download button to more general namespace
2021-11-27 15:06:57 +01:00
Bartłomiej Dach
7419682334
Move icon pill to beatmap card-specific namespace
2021-11-27 15:01:48 +01:00
Dean Herbert
f16ef1ee69
Reapply schedule workaround for PreviewTrack
2021-11-26 22:34:05 +09:00
Dean Herbert
bf443a5a7a
Switch unnecessary return
to break
instead
2021-11-26 15:36:16 +09:00
Dean Herbert
5de2f6211d
Show a spinner instead of the download button on the new card during beatmap download
2021-11-26 15:32:33 +09:00
Bartłomiej Dach
84a36ab4a9
Add integration with beatmap set overlay
2021-11-25 22:30:46 +01:00
Dan Balasescu
f712aeee01
Merge pull request #15795 from peppy/realm-integration/separate-download-flow
...
Split out download logic from main manager classes
2021-11-25 20:59:23 +09:00
Dan Balasescu
d7a960212f
Merge pull request #15794 from peppy/realm-integration/stable-export-flow
...
Split out legacy model export logic into `LegacyModelExporter` classes
2021-11-25 20:20:18 +09:00
Dan Balasescu
2b85738384
Merge pull request #15797 from peppy/remove-pointless-i-beatmap-model-manager
...
Remove pointless interface class for `IBeatmapModelManager`
2021-11-25 19:07:19 +09:00
Dean Herbert
a6ee0eec0d
Remove pointless interface class for IBeatmapModelManager
...
Was originally going to be used but serves no purpose any more.
2021-11-25 18:15:10 +09:00
Dean Herbert
eeccf836ec
Remove unnecessary GameHost
parameter
2021-11-25 17:42:41 +09:00
Dean Herbert
716543b5b3
Move beatmap download logic out of BeatmapManager
2021-11-25 17:29:41 +09:00
Dean Herbert
cc1b91e4bd
Split out legacy model export logic into LegacyModelExporter
classes
2021-11-25 16:41:12 +09:00
Dean Herbert
7488ccd5fe
Update all models to implement IHasNamedFiles
2021-11-25 16:41:12 +09:00
Dean Herbert
416ee2447a
Move archive filename helper method to extension method
2021-11-25 16:35:54 +09:00
Dean Herbert
6cab7b877d
Move stable import handling into its own class
2021-11-25 15:36:58 +09:00
Dean Herbert
1533e245de
Merge pull request #15767 from bdach/beatmap-card/track-preview
...
Add preview track playback function to beatmap card
2021-11-25 12:08:03 +09:00
Dan Balasescu
ce8500a732
Merge branch 'master' into remove-model-file-list-inits
2021-11-24 19:46:42 +09:00
Dean Herbert
b739b6a725
Merge branch 'master' into beatmap-card/track-preview
2021-11-24 18:54:25 +09:00
Dean Herbert
183b95cbc2
Rename BeatmapSetOnlineStatus
to BeatmapOnlineStatus
...
This variable is used at more than just a set level.
2021-11-24 18:42:49 +09:00
Dean Herbert
ddbd4f9473
Merge branch 'master' into remove-model-file-list-inits
2021-11-24 18:39:01 +09:00
Dan Balasescu
5ff62a8e04
Merge pull request #15779 from peppy/remaining-misc-fixes
...
Apply some various code quality fixes that don't fit elsewhere
2021-11-24 16:59:49 +09:00
Dan Balasescu
74b6c33fab
Merge pull request #15778 from peppy/ruleset-info-id-usage
...
Update usages of `RulesetInfo.ID` to use `OnlineID` instead
2021-11-24 16:55:28 +09:00
Dan Balasescu
834bdd8e5c
Merge pull request #15776 from peppy/non-null-beatmapset-metadata
...
Make `BeatmapSet.Metadata` non-null
2021-11-24 16:48:28 +09:00
Dan Balasescu
8ce5324c8b
Merge pull request #15772 from peppy/remove-model-list-inits
...
Initialise `BeatmapSet.Beatmaps` list at construction time
2021-11-24 16:41:19 +09:00
Dean Herbert
3e0e01abdb
Move bookmark parsing logic into LegacyBeatmapDecoder
2021-11-24 16:29:51 +09:00
Dean Herbert
9c61ec217b
Remove unnecessary mainTrackMixer
parameter from BeatmapManager
2021-11-24 16:27:17 +09:00
Dean Herbert
bbd3ea5b77
Update all actual usages of RulesetInfo.ID
to use OnlineID
instead
2021-11-24 15:50:26 +09:00
Dean Herbert
3946a39b65
Make BeatmapSet.Metadata
non-null
2021-11-24 15:03:34 +09:00
Dean Herbert
a7853fc9cc
Fix cases of known-non-null
2021-11-24 14:26:25 +09:00
Dean Herbert
99a139dc98
Initialise all file lists at construction time (and remove setter)
2021-11-24 13:56:21 +09:00
Dan Balasescu
6183d1cd46
Merge pull request #15769 from peppy/model-equality-consistency
...
Update cases where equality can be used instead of primary key equality
2021-11-24 13:45:57 +09:00
Dean Herbert
a3fdab34d5
Avoid json serialisation of aggregate helper properties
...
Also avoids `throw`ing when there are no beatmaps available. Until now
this wasn't an issue due to the `Beatmaps` list being null instead of empty.
2021-11-24 13:36:34 +09:00
Dean Herbert
8c60f37508
Fix cases of dynamically assigning Beatmap
s to BeatmapSetInfo
using list assignment
2021-11-24 13:27:37 +09:00
Dean Herbert
49c2cb9125
Initialise BeatmapSet.Beatmaps
list to line up with realm expectations
2021-11-24 13:25:55 +09:00
Dean Herbert
729f681938
Update cases where equality can be used instead of primary key equality
2021-11-24 12:49:57 +09:00
Dean Herbert
0eea026afb
Remove null checks on CreateInstance()
calls
2021-11-24 12:23:09 +09:00
Bartłomiej Dach
1a1603f0db
Implement preview track playback
2021-11-23 23:17:30 +01:00
Bartłomiej Dach
9164f006aa
Implement basic behaviour of play button
2021-11-23 22:44:09 +01:00
Bartłomiej Dach
5d13686cdf
Add play button for card preview
2021-11-23 22:44:08 +01:00
Bartłomiej Dach
4011da033b
Split off thumbnail to separate component
2021-11-23 22:44:07 +01:00
Dean Herbert
b9923e5396
Remove subclassing of RulesetInfo
2021-11-22 16:39:17 +09:00
Bartłomiej Dach
975744d26c
Remove no longer used [Cached]
attribute
2021-11-21 13:19:16 +01:00
Dean Herbert
c0962b1c4f
Merge branch 'master' into beatmap-card/download-button
2021-11-21 20:04:26 +09:00
Bartłomiej Dach
bb8e8bc4f0
Use consistent type for mod collection in all overloads
2021-11-21 11:30:45 +01:00
Dean Herbert
63642450a4
Merge branch 'master' into fix-working-beatmap-wrong-exception-type
2021-11-21 15:50:07 +09:00
Dan Balasescu
a06b361fe2
Merge pull request #15705 from bdach/fix-difficulty-cache-caching-zeroes
...
Fix zero star difficulty values being cached when diffcalc was interrupted
2021-11-21 15:45:29 +09:00
Bartłomiej Dach
297de27a6a
Use BindTarget
from card rather than caching & resolving download tracker
2021-11-20 18:48:26 +01:00
Bartłomiej Dach
b3606f4a21
Rename {Play -> GoToBeatmap}Button
2021-11-20 18:36:39 +01:00
Bartłomiej Dach
a7e45a9098
Log all non-cancellation errors in difficulty cache
2021-11-20 17:32:40 +01:00
Bartłomiej Dach
6100bf66a6
Clean up cancellation handling in WorkingBeatmap
...
After the recent changes introducing cancellation support to
`WorkingBeatmap`, it turned out that if the cancellation support was
used, `GetPlayableBeatmap()` would raise timeout exceptions rather than
the expected `OperationCanceledException`.
To that end, split off a separate overload for the typical usage, that
catches `OperationCanceledException` and converts them to beatmap load
timeout exceptions, and use normal `OperationCanceledException`s in the
overload that requires a cancellation token to work.
2021-11-20 17:23:55 +01:00
Bartłomiej Dach
15feb17da8
Change difficulty cache storage type to nullable
...
The recent changes related to adding support for working beatmap load
cancellation exposed a flaw in the beatmap difficulty cache. With the
way the difficulty computation logic was written, any error in the
calculation process (including beatmap load timeout, or cancellation)
would result in a 0.00 star rating being permanently cached in memory
for the given beatmap.
To resolve, change the difficulty cache's return type to nullable.
In failure scenarios, `null` is returned, rather than
`default(StarDifficulty)` as done previously.
2021-11-20 17:00:50 +01:00
Dean Herbert
83b4625bd5
Replace existing cases with new helper method
2021-11-19 22:15:41 +09:00