Shane Woolcock
782fc1d60f
Use OsuGame.OverlayActivationMode rather than per-Player
2020-10-06 20:27:35 +10:30
Shane Woolcock
1877312a91
Rename DuringGameplay
2020-10-06 20:27:35 +10:30
Shane Woolcock
5859755886
Use current OverlayActivationMode to determine confine logic
2020-10-05 11:11:46 +10:30
Shane Woolcock
4b6f893408
Merge branch 'master' into confine-during-gameplay
...
# Conflicts:
# osu.Game/Configuration/OsuConfigManager.cs
# osu.Game/OsuGame.cs
# osu.Game/Screens/Play/Player.cs
2020-10-05 10:23:37 +10:30
Dean Herbert
260ca31df0
Change default mute key to Ctrl+F4 for now
2020-09-23 12:31:50 +09:00
Dean Herbert
3062fe4411
Add editor key bindings to switch between screens
2020-09-22 15:55:25 +09:00
smoogipoo
1143d5d992
Update class exclusion for dynamic compilation
2020-09-04 20:41:08 +09:00
Joehu
f4f642fbcf
Add ability to skip cutscene with forward mouse button
2020-08-17 23:21:44 -07:00
Shane Woolcock
ef3c8fa21f
Add tracking component to handle OsuConfineMouseMode
2020-08-16 21:18:15 +09:30
Shane Woolcock
f98e96e45b
Add osu!-specific enum for confine mouse mode
2020-08-16 10:52:23 +09:30
Dan Balasescu
b64ddf061e
Remove whitespace
2020-07-14 20:37:21 +09:00
Dean Herbert
064814f70a
Merge branch 'master' into gameplay-pause-via-middle-mouse
2020-07-14 07:39:02 +09:00
Dean Herbert
08696b9bca
Allow pausing gameplay via middle mouse button
2020-07-12 23:03:03 +09:00
vntxx
d18609e900
Added notifications keybinding
...
Implementation of #9502
2020-07-12 12:44:00 +02:00
Dean Herbert
6c8b6f05f8
Fix key bindings switching order at random on consecutive "reset to defaults"
2020-07-08 15:24:26 +09:00
Jack Boswell (boswelja)
e15324ca90
Shorten new binding descriptions
2020-06-15 21:44:38 +12:00
Dean Herbert
080bf1e85a
Fix missing default inclusion
2020-06-15 13:46:16 +09:00
Joehu
b8fa1a2c41
Add shortcut to go home
2020-06-14 11:22:38 -07:00
Jack Boswell (boswelja)
7c04e9aca4
Move new GlobalAction keybinding entries to the end of the class.
...
The new keybindings shouldn't mess with existing bindings anymore
2020-06-07 15:37:19 +12:00
Jack Boswell (boswelja)
55953b9e85
Add a keybinding for selecting the previous random beatmap
...
Also gave the new actions more meaningful names
2020-06-03 18:13:18 +12:00
Jack Boswell (boswelja)
030b55ae85
Add a section to global keybind settings for song select
2020-06-03 17:55:15 +12:00
Dean Herbert
f3fee73441
Fix DatabasedKeyBindingContainer not using defaults for non-databased ruleset
2020-04-20 09:35:00 +09:00
Dean Herbert
6989738710
Change default global bindings for volume changing to include the alt key prefix
2020-03-02 18:59:05 +09:00
Dean Herbert
489bf16bea
Add SelectNext and SelectPrevious global actions
2020-03-02 18:55:28 +09:00
Dean Herbert
ee73f3e2b2
Change matching mode for global actions to better discern similar binds
2020-03-02 18:54:00 +09:00
smoogipoo
7b2f58eb30
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
Joehu
f43602518a
Add global action for toggling now playing overlay
2020-01-11 11:43:51 -08:00
Joehu
d188d33f18
Fix osu!direct global action not being bound to a key
2020-01-05 18:59:06 -08:00
Huo Yaoyuan
f05b83d7d4
Use typeparamref.
2019-11-17 20:48:23 +08:00
Huo Yaoyuan
e9b8cbb516
Apply other styles.
2019-11-11 20:27:04 +08:00
Huo Yaoyuan
ccc8aa6fa4
Apply brace style.
2019-11-11 20:13:13 +08:00
Dean Herbert
b59973c712
Update in line with framework changes
2019-08-27 18:43:58 +09:00
Dean Herbert
5963f7d914
Update comment
2019-08-13 19:52:40 +09:00
Dean Herbert
5dbde38a6b
Group key bindings together
2019-08-13 12:40:20 +09:00
Dean Herbert
f3380c9372
Remove "jukebox" terminology
2019-08-13 12:06:57 +09:00
Lucas A
e4eed83d85
Add dual bindings for Jukebox hotkeys
2019-08-11 19:14:49 +02:00
Lucas A
7825923cb6
Use media keys as default bindings for jukebox.
2019-08-10 16:33:16 +02:00
Lucas A
8c630b4f4c
Merge branch 'refactor-osd' into music-controller-hotkeys
2019-08-10 16:25:59 +02:00
Dean Herbert
b6e15fb791
Update framework
2019-07-11 22:33:51 +09:00
Lucas A
b32b078e48
Set default keybindings for jukebox to stable's ones.
2019-07-10 21:55:43 +02:00
Lucas A
5f8bd6eca7
Fix CI issues + minor issues
2019-07-05 16:51:15 +02:00
Lucas A
70372dd03d
Add global actions for game-wide music jukebox manipulation
2019-07-05 16:14:04 +02:00
Dean Herbert
93b6d5b7e3
Fix keybindings being offset
2019-06-25 17:16:19 +09:00
Dean Herbert
2ea5165803
Change case to match; change hotkey to be more globally usable (previous has conflict on macOS)
2019-06-24 18:19:17 +09:00
Dean Herbert
d70248338d
Merge remote-tracking branch 'upstream/master' into quickEscape
2019-06-24 18:14:48 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections
2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
Dean Herbert
4a59ccb81d
Merge branch 'master' into fix-idle-weirdness
2019-01-25 17:52:59 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Dean Herbert
4c2c7bd937
Fix global idle state being entered when overlays are visible
2019-01-04 16:26:10 +09:00
Dean Herbert
271dcded3c
Merge branch 'master' into scoredatabase
2018-11-30 14:59:58 +09:00
Jack Scotson
e11b2218cb
Merge branch 'master' into keypad-enter
2018-11-29 13:51:07 +00:00
smoogipoo
14ff4bc26a
Move primary key attribute to IHasPrimaryKey
2018-11-28 13:19:23 +09:00
Dean Herbert
32b36f2883
Use IBindable<>
2018-11-26 17:07:30 +09:00
Dean Herbert
266873740d
Specify RelativeSizeAxes in ctor
...
This is basically always the behaviour we want.
2018-11-26 17:07:20 +09:00
Dean Herbert
68f0d25550
Mvoe private method to bottom
2018-11-26 16:33:58 +09:00
Dean Herbert
8d65d49126
Use bindable flow for checking idle time
2018-11-26 16:32:59 +09:00
Dean Herbert
fe5b043a59
Merge branch 'master' into fix_idle_tracker
2018-11-26 15:24:44 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
Roman Kapustin
285b199d7d
Make IdleTracker IHandleGlobalInput
2018-11-19 20:50:46 +03:00
Roman Kapustin
3c0ce2b615
Revert "Revert "Merge pull request #3415 from UselessToucan/return_to_large_logo_after_idle""
...
This reverts commit bcdaee7d39
.
2018-11-19 20:48:59 +03:00
smoogipoo
bcdaee7d39
Revert "Merge pull request #3415 from UselessToucan/return_to_large_logo_after_idle"
...
This reverts commit 3e2e2a7000
, reversing
changes made to d94801b6c6
.
2018-11-19 17:52:31 +09:00
Scotsoo
4dab5db2e5
Allowing keypad enter to be used along with normal enter
2018-11-13 17:09:28 +00:00
Dean Herbert
eaa5ef5168
Merge branch 'master' into return_to_large_logo_after_idle
2018-10-12 22:14:23 +09:00
Dean Herbert
841b2e8692
Merge branch 'master' into consistent-terminology-format
2018-10-10 19:19:36 +09:00
Roman Kapustin
baf9e028c3
Fix possible idleTracker nullref
2018-09-26 19:44:01 +03:00
ekrctb
c8e9d9375f
Use new InputStateChangeEvent for RulesetInputManager
2018-09-19 11:36:55 +09:00
Joehu
f99eff1192
Use consistent terminology format
2018-09-15 07:30:11 -07:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
HoutarouOreki
4cc22387d4
Avoid interversion key configuration conflicts
2018-07-11 12:03:05 +02:00
HoutarouOreki
ffe82aad25
Add basic quick exit functionality
2018-07-10 21:57:09 +02:00
Dean Herbert
5fc17bacf3
Add "Select" action
...
Allows progressing forwards in the interface
2018-07-03 18:39:15 +09:00
smoogipoo
f0ec117bcb
Merge remote-tracking branch 'origin/master' into add-scroll-speed-keybinds
...
# Conflicts:
# osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs
2018-07-02 17:21:18 +09:00
ekrctb
d6084c0b30
Adapt to new input handling changes
2018-06-22 18:10:27 +09:00
Dean Herbert
7f0cb0bbf6
Add key bindings for scroll speed
...
Closes #2689 .
- [ ] Depends on ppy/osu-framework#1569 being fixed.
2018-05-31 12:10:53 +09:00
Roman Kapustin
81d7e8a393
Resolve merge conflict
2018-05-18 00:25:47 +03:00
Roman Kapustin
e802b722f0
Revert "Handle mouse back button using OnMouseDown override instead of using GlobalAction"
...
This reverts commit 44bbb8700e
.
2018-05-14 20:27:05 +03:00
Roman Kapustin
44bbb8700e
Handle mouse back button using OnMouseDown override instead of using GlobalAction
2018-05-08 00:22:11 +03:00
smoogipoo
9f1efeb19d
Move keybind to last in enum
2018-05-07 15:41:14 +09:00
smoogipoo
482ae2db87
Unify naming
2018-05-02 19:42:03 +09:00
smoogipoo
d4ada3000c
Add keybind to disable mouse buttons
2018-05-02 19:37:47 +09:00
TocoToucan
42aa02579b
Add 'Back' global key binding
2018-04-29 19:52:33 +03:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
ddba7254ca
Merge remote-tracking branch 'upstream/master' into linq
2018-04-03 13:05:08 +09:00
Huo Yaoyuan
b842f682eb
Use Linq.Append and Prepend.
2018-04-02 12:06:34 +08:00
smoogipoo
551ba6ac4b
Fix ScalableContainer irrepairably altering content size
2018-04-02 13:06:06 +09:00
Dean Herbert
3844e95656
Fix one more instance of the same thing happening
2018-03-24 05:55:56 +09:00
TocoToucan
604e725f3f
Remove redundant code
2018-03-16 20:42:05 +03:00
TocoToucan
e6c22e2287
Taking screenshot support initial commit
2018-03-10 21:59:20 +03:00
Dean Herbert
8b37fde15b
Only write when writes occur
...
Also add finaliser logic for safety. Also better threading. Also more cleanup.
2018-02-12 19:57:21 +09:00
Dean Herbert
edc3638175
DatabaseWriteUsage
2018-02-12 17:55:11 +09:00
Dean Herbert
5a99651561
Remove unnecessary arrays
2018-01-31 16:10:55 +09:00
Dean Herbert
b47061f43d
Merge remote-tracking branch 'upstream/master' into mute-toggle
2018-01-31 14:20:15 +09:00
smoogipoo
b4cd8ea716
GlobalKeyBindingContainer -> GlobalActionContainer
...
Consitent with "FrameworkActionContainer".
2018-01-30 14:54:30 +09:00
smoogipoo
ef3fb8c05a
InputManager -> Container where KeyBindings are involved
2018-01-30 14:49:12 +09:00
Dean Herbert
f823650b10
Allow user choice of the quick retry hotkey
2018-01-23 13:05:07 +09:00
aQaTL
9277586907
Toggle mute/unmute keyboard shortcut
2018-01-16 17:46:54 +01:00
smoogipoo
561786c5ef
Generate the correct default bindings for variants
2018-01-15 19:25:14 +09:00
Aergwyn
f6c168be27
add skip cutscene as "in game" keybinding
2018-01-08 18:22:43 +01:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
b6fd5b0f17
Fix keyboard and mouse input not properly getting blocked by GameplayMenuOverlay
2017-12-21 19:19:08 +09:00
Dean Herbert
a78441bc5a
Apply changes in line with framework input adjustments
2017-12-07 13:16:59 +09:00
smoogipoo
8adf0a6db3
Null-check in disposal of DatabasedKeyBindingInputManager
2017-11-13 13:58:44 +09:00
Dean Herbert
41cc2f725a
Fix incorrect comment
2017-10-25 23:56:10 +09:00
Dean Herbert
c260b0d2a5
Explicitly return list
2017-10-25 23:53:09 +09:00
Dean Herbert
e62928102c
Merge remote-tracking branch 'upstream/master' into user-iqueryable
2017-10-25 23:49:56 +09:00
Dean Herbert
4ef80ee6c4
Fix potential incorrect update in KeyBindingStore
2017-10-25 23:21:47 +09:00
Dean Herbert
4e1922c556
Fix query methods not using IQueryable/Expressions
...
No database-level where clauses were being used in many cases they should be.
2017-10-25 22:10:45 +09:00
Dean Herbert
a5fb700229
Fix KeyBinding updates
2017-10-25 22:08:56 +09:00
TocoToucan
5107489cda
Remove DatabaseBackedStore Reset functions
2017-10-25 15:12:14 +03:00
TocoToucan
63fe569afa
Remove DatabaseBackedStore Prepare functions
2017-10-25 14:53:20 +03:00
Dean Herbert
df20845fbb
Share one context per file store for performance reasons
...
There is now a CreateContext method for retrieving a stand-alone context for threaded use.
We may want to add safety against this context being disposed (or just return a fresh one if it is).
2017-10-23 16:35:35 +09:00
Dean Herbert
4a68dd88cb
Centralise BeginTransaction and disable transaction use for now
2017-10-23 14:53:13 +09:00
Dean Herbert
7ba22f0028
Merge remote-tracking branch 'upstream/master' into import-test-fixes
2017-10-22 17:50:03 +09:00
Dean Herbert
9aa46bfb0d
Add transaction usage for key binding defaults
2017-10-22 16:17:55 +09:00
Dean Herbert
1a7e23b5c1
Don't query database on keypress
2017-10-21 23:39:31 +09:00
Dean Herbert
4f392a867a
Use a transaction for key binding population
2017-10-21 23:39:24 +09:00
Dean Herbert
e02640637a
Fix KeyBindingStore regression
2017-10-17 17:08:01 +09:00
Dean Herbert
e487b6f82a
Standardise context retrieval
2017-10-17 15:50:42 +09:00
Dean Herbert
cd41862e3b
Add back transaction support for beatmap importing
2017-10-17 15:00:27 +09:00
Dean Herbert
66894d11ea
Connection -> context
2017-10-17 12:46:29 +09:00
Dean Herbert
9ee6d1e3f9
Correct and simplify KeyBindingStore
2017-10-16 18:42:49 +09:00
Dean Herbert
acc299c7b9
Correct and simplify RulesetStore
2017-10-16 17:02:31 +09:00
Dean Herbert
7049a73490
Remove ValidTypes from databased stored; explicitly expose query methods instead
2017-10-16 14:47:33 +09:00
Dean Herbert
5b6c331434
Fix all keybindings being reset every startup
2017-10-16 14:12:08 +09:00
Dean Herbert
4981630131
Fix formatting regressions
2017-10-16 13:12:51 +09:00
smoogipoo
b178be21d1
Let's not rename columns yet
2017-10-14 14:30:58 +09:00
TocoToucan
887aa7496b
Rework EF Core usage in model classes
2017-10-06 00:23:26 +03:00
TocoToucan
6a4198d0d6
Initial EF Core commit
2017-10-04 22:52:12 +03:00
Dean Herbert
a7a7e0323f
Update autoplay and replay handling to result in actions, not keys
2017-08-24 15:36:42 +09:00
smoogipooo
fd3239ad15
Fix KeyBindingStore not getting correct defaults for variants.
2017-08-23 12:36:53 +09:00
Dean Herbert
18645fcf29
Update volume control logic to use key bindings
...
Fixes them not working at all, too.
2017-08-22 14:48:04 +09:00
Jorolf
9b20da94e7
change Query to AllRulesets
2017-08-19 22:07:03 +02:00
Dean Herbert
d6249e7a63
Add support for binding mouse buttons to actions
2017-08-18 20:01:41 +09:00
Dean Herbert
a44ff5a2c2
Fix regression causing global hotkeys to no longer work
2017-08-17 17:47:44 +09:00
smoogipooo
cceeb864d5
Fix hitobjects in TestCaseHitObjects not receiving actions.
2017-08-17 12:16:33 +09:00
Dean Herbert
09089a3126
Fix potential nullref
2017-08-16 23:20:08 +09:00
Dean Herbert
c41ba7b704
Update with latest framework changes
2017-08-16 22:56:32 +09:00
Dean Herbert
3df51540e1
Code review fixes
2017-08-16 17:39:57 +09:00
Dean Herbert
54698f2d8f
Use IntAction instead of new
2017-08-16 17:27:09 +09:00
Dean Herbert
2bd0981738
Improve default key binding logic
...
Defaults will be added to the database as long as the database has unbalanced counts for any actions.
2017-08-15 23:59:58 +09:00
Dean Herbert
3bee36f6a2
Add index to Action column
...
Is used for default assignment
2017-08-15 23:59:06 +09:00
Dean Herbert
46bfa4db29
Load defaults, pass around live IEnumerable, add PK for updating
2017-08-14 22:31:23 +09:00
Dean Herbert
7c9d6c9c83
Initial refactoring of key binding logic
2017-08-14 20:19:25 +09:00
Dean Herbert
b6fb68c6e2
Update framework
2017-08-12 22:13:40 +09:00
Dean Herbert
99458aab48
Propagate framework updates
2017-08-12 19:54:07 +09:00
Dean Herbert
48d4ed55e9
Move a lot of code to framework
2017-08-11 16:11:46 +09:00
Dean Herbert
8ae010f62b
Don't pass through repeat events if we've already handled an action
2017-08-11 11:46:21 +09:00
Dean Herbert
a93a92a2bb
Remove GlobalHotkeys
2017-08-10 19:52:45 +09:00
Dean Herbert
641b3bd27e
Improve documentation
2017-08-10 19:36:47 +09:00
Dean Herbert
798fff00b2
Remove shortcomings, remove InputState.Data usage, make everything amazing
...
No more casting!
2017-08-10 19:28:24 +09:00
Dean Herbert
e9a11ebc9f
Use new population methods and implement osu! ruleset actions
2017-08-10 18:31:12 +09:00
Dean Herbert
b6bb07c0b5
Add ConcurrentActionModes to support osu! gameplay more easily
2017-08-10 18:28:22 +09:00
Dean Herbert
c82db54fb5
Rename OsuAction to GlobalAction
2017-08-10 17:22:08 +09:00
Dean Herbert
6ba5bdf1e6
Add description attributes to all actions
2017-08-10 17:14:30 +09:00
Dean Herbert
da50101c25
Don't match on partial key chords when concurrent is disallowed
2017-08-10 16:45:33 +09:00
Dean Herbert
d9e36237c7
Move all OsuGame events to OsuAction
2017-08-10 16:45:10 +09:00
Dean Herbert
30bd1d70b5
ActionMapping doesn't support concurrent actions by default
...
But can when required. Also supports key combination bindings now.
2017-08-10 16:08:43 +09:00
Dean Herbert
720bd38d8e
Fix CI issues
2017-08-09 17:30:37 +09:00
Dean Herbert
34b12fbfa4
Add global actions; improve default assignment
2017-08-09 17:10:32 +09:00
Dean Herbert
3b48a6c668
Fix CI issues
2017-08-09 15:15:41 +09:00
Dean Herbert
976cff9af6
Merge remote-tracking branch 'upstream/master' into catch
...
# Conflicts:
# osu.Desktop.Tests/Visual/TestCaseScrollingPlayfield.cs
2017-08-09 15:08:43 +09:00
Dean Herbert
c70f96a9cd
Add basic documentation and split out classes.
2017-08-09 14:50:10 +09:00
Dean Herbert
f21b370f4e
Add variant for rulesets with more than one possible key layout
2017-08-09 13:23:23 +09:00
Dean Herbert
7c0e7ebcd0
Give HitRenderer a reference to Ruleset
...
Used to get correct bindings for a mode (ActionMappingInputManager).
2017-08-09 13:05:52 +09:00
Dean Herbert
eee6404986
Store bindings to database
2017-08-09 12:37:47 +09:00
Dean Herbert
b88f37de45
Add custom actions for Catch
...
Reworks input management for rulesets
2017-08-09 11:50:34 +09:00
Dean Herbert
9a1c662d1f
Update framework
2017-05-11 21:25:43 +09:00
Dean Herbert
1b03998b86
Improve comment of SetFrameFromTime.
2017-03-06 14:15:43 +09:00
Dean Herbert
adb6f01e39
Create class hierarchy for Score/Replay storage.
2017-03-04 15:32:41 +09:00
Dean Herbert
58ae9e888d
Basic partial replay support.
2017-03-01 22:04:20 +09:00
Dean Herbert
a621a65eb5
Fix GlobalHotkeys not working (regression due to masking rules).
2017-02-20 15:31:15 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
Dean Herbert
47faf8f40d
Add in-game chat display, along with a global hotkey handling method.
2016-10-08 19:23:21 +09:00