LegacyCatchComboCounter
No longer used since 004798d61d.
004798d61d
var
SkinConfiguration
ClearTransforms()
When legacy beatmap skin is present but catcher is not provided, it was using the legacy setting (always false).
CurrentTexture
base
Rather than arbitrarily accessing `Skin` here and there.
Source
[Resolved]
With
LegacySkinTransformer
ISkin
ISkinSource
ICatcherPiece
ICatcherSprite
- Fix catcher texture animation is reset for legacy old catcher skin
DrawableFruit
Instead, skin pieces compute visual representation from `IndexInBeatmap`.
FruitVisualRepresentation
ContentVisible
HiddenByRulesetImplementation
Resolve post-conflict issues