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mirror of https://github.com/ppy/osu.git synced 2024-12-14 12:23:22 +08:00
Commit Graph

2957 Commits

Author SHA1 Message Date
Dan Balasescu
a94180c8c6
Rename LoadAborted -> GameplayAborted, AbortGameplayReal -> AbortMatch 2023-12-01 18:26:59 +09:00
Dan Balasescu
894c31753b
Add initial support for aborting multiplayer games 2023-12-01 15:31:06 +09:00
Dean Herbert
537c9e031d
Merge pull request #25522 from bdach/no-concurrent-connections
Implement flow allowing disconnection from online services when another client instance for same user is detected
2023-11-28 19:09:38 +09:00
Bartłomiej Dach
7f788058cd
Revert incorrect xmldoc change 2023-11-27 11:35:10 +09:00
Dean Herbert
ed5375536f
Reduce access to various fields and events in SpectatorClient
Restore some `virtual` specs to appease Moq
2023-11-24 14:26:09 +09:00
Bartłomiej Dach
85bddab52b
Refactor OnlineStatusNotifier to be more local 2023-11-21 17:36:29 +09:00
Bartłomiej Dach
d83b2e24e7
Merge pull request #25371 from RatinFX/open-editor-timestamp
Implement opening editor timestamp links
2023-11-21 15:48:36 +09:00
Bartłomiej Dach
42fada578e
Centralise and improve messaging around online state
When the server requests a disconnect due to a user connecting
via a second device, the client will now log the user out on the first
device and show a notification informing them of the cause of
disconnection.
2023-11-21 15:15:46 +09:00
Bartłomiej Dach
2391035e49
Remove redundant api field from HubClientConnector 2023-11-21 15:15:46 +09:00
Bartłomiej Dach
1c612e2e0c
Implement client-side disconnection flow 2023-11-21 15:15:45 +09:00
Joseph Madamba
c8d276281a Fix flags not showing on kudosu rankings
The `country` attribute is optional and not included in the kudosu rankings response so use `country_code` instead.
2023-11-07 16:09:48 -08:00
Joseph Madamba
387de7ec24 Add ability to view kudosu rankings 2023-11-07 15:58:17 -08:00
ratinfx
aa87e0a44d HitObject Selection logic and separation for gamemodes
+ moved time_regex into EditorTimestampParser
2023-11-07 01:36:58 +01:00
Bartłomiej Dach
2dc2469507
Merge pull request #25303 from peppy/last-played-import-score-update
Update the last played date of a beatmap when importing a replay by the local user
2023-10-30 10:12:27 +01:00
Dean Herbert
66fa09ba66
Merge pull request #25287 from frenzibyte/fix-user-profile-support-banners
Update user profile overlay to show more than one tournament banner
2023-10-30 17:32:20 +09:00
Bartłomiej Dach
a000c06900
Merge branch 'master' into last-played-import-score-update 2023-10-30 09:29:07 +01:00
Dean Herbert
96dd7b3333
Update the last played date of a beatmap when importing a replay by the local user 2023-10-30 15:44:16 +09:00
Dean Herbert
a8c3f59845
Clean up type display for web requests in logs 2023-10-30 15:07:35 +09:00
Salman Ahmed
ec9ae12bbd Update API response model to accept array of tournament banners 2023-10-29 01:43:49 +03:00
Bartłomiej Dach
c3e9f5184f
Fix SoloScoreInfo not copying over legacy score ID when converting to ScoreInfo 2023-10-26 15:09:34 +02:00
Bartłomiej Dach
900530080f
Make SoloScoreInfo implement IScoreInfo 2023-10-26 14:58:35 +02:00
Bartłomiej Dach
ca4b09f8ef
Merge branch 'master' into score-encoding-cleanup 2023-10-26 09:04:05 +02:00
Dean Herbert
e081fa48a2
Fix various other inspections 2023-10-17 17:48:51 +09:00
Bartłomiej Dach
e2192806e4
Use ID rather than SoloScoreID
The latter is apparently not going to be a thing anymore.
2023-10-16 12:02:55 +02:00
Bartłomiej Dach
fb2293821a
Allow watching replay from multi/playlist results screens 2023-10-16 11:20:02 +02:00
Bartłomiej Dach
d5a733d244
Use solo score ID as OnlineID when converting from MultiplayerScore 2023-10-16 11:20:02 +02:00
Bartłomiej Dach
b144cfd55c
Add LegacyOnlineID handling to places that definitely need it
Mostly places that can interact with imported replays.

There are other places that use the online ID as a sort tiebreaker, or
to check presence of a score on results screens, but they should
probably still continue to only use `OnlineID`, since all scores with a
legacy online ID should have an online ID, but the converse is not
generally true.
2023-10-16 11:20:02 +02:00
Dean Herbert
fc1287b4c6
Reword xmldoc on invite method to better describe what is happening 2023-10-12 18:25:20 +09:00
Dean Herbert
56e27f1c27
Merge branch 'master' into multiplayer-invites 2023-10-12 18:17:15 +09:00
Dean Herbert
e48c4fa430
Add missing ConfigureAwait calls 2023-10-12 18:15:15 +09:00
Dean Herbert
a591af2b97
Fix too many tasks in lookupRoom method 2023-10-12 18:11:04 +09:00
Dean Herbert
5f62c225bf
Ad localisation (and adjust messaging) of invite failures 2023-10-12 18:07:03 +09:00
Dean Herbert
361d70f68a
Rename callback to match standards 2023-10-12 17:59:47 +09:00
Dean Herbert
d2aa601912
Allow localisation of the invite notification 2023-10-12 17:59:08 +09:00
Dean Herbert
a1a9bb75b7
Remove unnecessary schedule logic 2023-10-12 17:55:58 +09:00
Dean Herbert
cde4fad610
Simplify async lookup logic in Invited handling 2023-10-12 17:55:14 +09:00
Dean Herbert
c78b5112c6
Fix OAuth refresh attempt when no network available causing full logout (part 2)
This time for `SocketException`s. I seem to recall looking at this and
deciding there was a reason to not catch socket exceptions, but on
revisiting it seems sane to do so.

This covers a fail case like reported:

```
2023-10-06 03:24:17 [verbose]: Request to https://lazer.ppy.sh/oauth/token failed with System.Net.Http.HttpRequestException: No such host is known. (lazer.ppy.sh:443)
2023-10-06 03:24:17 [verbose]: ---> System.Net.Sockets.SocketException (11001): No such host is known.
2023-10-06 03:24:17 [verbose]: at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ThrowException(SocketError error, CancellationToken cancellationToken)
```

Closes https://github.com/ppy/osu/issues/24890 (again).
2023-10-06 18:24:22 +09:00
Marvin Schürz
0726ccb988 Fix formatting 2023-10-04 08:32:18 +02:00
Marvin Schürz
74ed3bc4ff Rename loadRoom to lookupRoom 2023-10-04 08:31:50 +02:00
Marvin Schürz
bfeafd6f70 Fix formatting 2023-10-04 08:30:48 +02:00
Marvin Schürz
5469d134cb Add missing parameter description to docs. 2023-10-04 00:28:01 +02:00
Marvin Schürz
267d1ee7d4 Handle cases when player cannot be invited. 2023-10-03 22:08:14 +02:00
Marvin Schürz
8e73dbc894 Load api room before displaying notification 2023-10-03 01:22:25 +02:00
Marvin Schürz
3879775219 Add room name to invite notification 2023-10-02 23:20:24 +02:00
Marvin Schürz
e81695bcac Display avatar in invitation notification 2023-10-02 23:10:51 +02:00
Marvin Schürz
574dc67a9e Add Invited task to multiplayer client 2023-10-02 22:53:28 +02:00
Marvin Schürz
d19cdbdefb Add InvitePlayer method to multiplayer server 2023-10-02 22:31:47 +02:00
Bartłomiej Dach
8215c4cb0e
Merge branch 'master' into mods-stable-ordering 2023-09-28 18:30:56 +02:00
Dean Herbert
7d74d84e6c Display mod icons using stable ordering
In discussion with nanaya, we likely want this now that we're adding the
ability for some icons to be extended. Historically mod icons have been
displayed in a stable but arbitrary order (based on their position in
the `Mods` enum).

This change aims to make them stable across lazer scores (where they are
stored based on .. the order the user selected them).
2023-09-28 16:48:09 +09:00
Dean Herbert
1246f15186 Don't show extended information where it duplicates already visible information 2023-09-27 19:29:03 +09:00