Huo Yaoyuan
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411988f038
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Remove all trailing whitespaces in this repo.
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2017-04-06 16:21:18 +08:00 |
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smoogipooo
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eb82a4c090
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Back to using SampleInfo + fix taiko beatmap conversion.
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2017-04-06 11:41:16 +09:00 |
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smoogipooo
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d607207b69
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Ability to contain multiple sample banks. Get default bank name from control point.
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2017-04-05 21:59:07 +09:00 |
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smoogipooo
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8d720e39c6
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Going forward, explicit ToLower should not be needed.
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2017-04-05 21:39:09 +09:00 |
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smoogipooo
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2d8239a3f7
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Re-implement the SampleBank/Sample structure. No parsing support yet.
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2017-04-05 21:34:28 +09:00 |
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Dean Herbert
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f7dc7e9bb9
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Update references.
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2017-03-28 21:26:20 +09:00 |
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Dean Herbert
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2cb801317d
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JudgementInfo -> Judgement.
There is no case where we use the term "Judgement" without the suffix, so deemed it unnecessary.
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2017-03-23 19:00:18 +09:00 |
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smoogipooo
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2c76a2350c
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Use AccentColour everywhere in drawable osu! hit objects.
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2017-03-23 16:19:12 +09:00 |
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Dean Herbert
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54e1b24fe9
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Enforce readonly private members where possible.
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2017-03-23 13:50:08 +09:00 |
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Dean Herbert
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4f3ab879de
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Make DrawableHitObject's UpdateState safer by blocking calls at a higher level with not yet loaded.
UpdateState is called in LoadComplete for cases where the state may have changed before a load operation.
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2017-03-22 09:43:44 +09:00 |
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smoogipooo
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42da0f1a72
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Merge remote-tracking branch 'origin/master' into generic_judgements_2
Conflicts:
osu.Desktop.VisualTests/Tests/TestCaseHitObjects.cs
osu.Game.Modes.Catch/UI/CatchHitRenderer.cs
osu.Game.Modes.Mania/UI/ManiaHitRenderer.cs
osu.Game.Modes.Mania/osu.Game.Modes.Mania.csproj
osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
osu.Game.Modes.Osu/Objects/Drawables/DrawableSpinner.cs
osu.Game.Modes.Osu/UI/OsuHitRenderer.cs
osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
osu.Game/Modes/UI/HitRenderer.cs
osu.Game/osu.Game.csproj
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2017-03-15 21:36:43 +09:00 |
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smoogipooo
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e0e0a2726d
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Move OsuJudgementInfo to its own class, remove PositionalJudgementInfo.
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2017-03-15 19:23:42 +09:00 |
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smoogipooo
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a9bc253b8c
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General refactoring (no more casts :D).
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2017-03-15 19:18:23 +09:00 |
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smoogipooo
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36e8618370
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Make DrawableHitObjects have generic JudgementInfos.
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2017-03-15 18:55:38 +09:00 |
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smoogipooo
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bf66b84ff8
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Move a few classes/enums into separate files.
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2017-03-15 16:07:40 +09:00 |
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smoogipooo
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f50e0bbf3c
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Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
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2017-03-13 19:15:25 +09:00 |
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Dean Herbert
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0cad5d7d41
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Fix most warnings.
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2017-03-07 13:05:57 +09:00 |
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Thomas Müller
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1585ae842a
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Update framework
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2017-02-26 11:22:58 +09:00 |
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Dean Herbert
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32ce8cf723
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Audio class renames in line with framework changes.
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2017-02-18 17:35:04 +09:00 |
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Dean Herbert
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b55d85a5c5
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Add MaxScore to correctly account for the maximum attainable score of DrawableHitObjects.
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2017-02-16 17:33:13 +09:00 |
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Dean Herbert
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8bf3902cbd
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Add the concept of nested DrawableHitObjects.
- Applies to Slider Ticks and start circle. repeat/endpoints still need addressing.
- Removed SliderTicksLayer abstraction for now.
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2017-02-16 17:02:36 +09:00 |
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Dean Herbert
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2640c2ac43
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Add tick sample.
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2017-02-16 13:39:01 +09:00 |
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Dean Herbert
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19eb58e724
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Fix namespace.
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2017-02-16 13:37:08 +09:00 |
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Dean Herbert
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97b782128e
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Adjust tick appear/disappear animations.
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2017-02-16 13:33:59 +09:00 |
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Damnae
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ace7a1d009
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Fix slider ticks expiring before scoring happens.
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2017-02-14 16:12:35 +01:00 |
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Damnae
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3e7208c8a4
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Add slider ticks.
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2017-02-14 11:26:24 +01:00 |
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