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Commit Graph

26 Commits

Author SHA1 Message Date
Huo Yaoyuan
411988f038 Remove all trailing whitespaces in this repo. 2017-04-06 16:21:18 +08:00
smoogipooo
eb82a4c090 Back to using SampleInfo + fix taiko beatmap conversion. 2017-04-06 11:41:16 +09:00
smoogipooo
d607207b69 Ability to contain multiple sample banks. Get default bank name from control point. 2017-04-05 21:59:07 +09:00
smoogipooo
8d720e39c6 Going forward, explicit ToLower should not be needed. 2017-04-05 21:39:09 +09:00
smoogipooo
2d8239a3f7 Re-implement the SampleBank/Sample structure. No parsing support yet. 2017-04-05 21:34:28 +09:00
Dean Herbert
f7dc7e9bb9
Update references. 2017-03-28 21:26:20 +09:00
Dean Herbert
2cb801317d
JudgementInfo -> Judgement.
There is no case where we use the term "Judgement" without the suffix, so deemed it unnecessary.
2017-03-23 19:00:18 +09:00
smoogipooo
2c76a2350c Use AccentColour everywhere in drawable osu! hit objects. 2017-03-23 16:19:12 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
Dean Herbert
4f3ab879de
Make DrawableHitObject's UpdateState safer by blocking calls at a higher level with not yet loaded.
UpdateState is called in LoadComplete for cases where the state may have changed before a load operation.
2017-03-22 09:43:44 +09:00
smoogipooo
42da0f1a72 Merge remote-tracking branch 'origin/master' into generic_judgements_2
Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseHitObjects.cs
	osu.Game.Modes.Catch/UI/CatchHitRenderer.cs
	osu.Game.Modes.Mania/UI/ManiaHitRenderer.cs
	osu.Game.Modes.Mania/osu.Game.Modes.Mania.csproj
	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
	osu.Game.Modes.Osu/Objects/Drawables/DrawableSpinner.cs
	osu.Game.Modes.Osu/UI/OsuHitRenderer.cs
	osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
	osu.Game/Modes/UI/HitRenderer.cs
	osu.Game/osu.Game.csproj
2017-03-15 21:36:43 +09:00
smoogipooo
e0e0a2726d Move OsuJudgementInfo to its own class, remove PositionalJudgementInfo. 2017-03-15 19:23:42 +09:00
smoogipooo
a9bc253b8c General refactoring (no more casts :D). 2017-03-15 19:18:23 +09:00
smoogipooo
36e8618370 Make DrawableHitObjects have generic JudgementInfos. 2017-03-15 18:55:38 +09:00
smoogipooo
bf66b84ff8 Move a few classes/enums into separate files. 2017-03-15 16:07:40 +09:00
smoogipooo
f50e0bbf3c Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use. 2017-03-13 19:15:25 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Thomas Müller
1585ae842a Update framework 2017-02-26 11:22:58 +09:00
Dean Herbert
32ce8cf723
Audio class renames in line with framework changes. 2017-02-18 17:35:04 +09:00
Dean Herbert
b55d85a5c5
Add MaxScore to correctly account for the maximum attainable score of DrawableHitObjects. 2017-02-16 17:33:13 +09:00
Dean Herbert
8bf3902cbd
Add the concept of nested DrawableHitObjects.
- Applies to Slider Ticks and start circle. repeat/endpoints still need addressing.
- Removed SliderTicksLayer abstraction for now.
2017-02-16 17:02:36 +09:00
Dean Herbert
2640c2ac43
Add tick sample. 2017-02-16 13:39:01 +09:00
Dean Herbert
19eb58e724
Fix namespace. 2017-02-16 13:37:08 +09:00
Dean Herbert
97b782128e
Adjust tick appear/disappear animations. 2017-02-16 13:33:59 +09:00
Damnae
ace7a1d009 Fix slider ticks expiring before scoring happens. 2017-02-14 16:12:35 +01:00
Damnae
3e7208c8a4 Add slider ticks. 2017-02-14 11:26:24 +01:00