Dean Herbert
7e4f0c01b8
Avoid excess background updates in playlist overlay ( #6424 )
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Avoid excess background updates in playlist overlay
2019-10-08 14:11:02 +09:00
Dean Herbert
3ec78388e8
Avoid excess background updates in playlist overlay
2019-10-08 11:03:23 +09:00
Roman Kapustin
e00992dfd8
Remove FollowPlayback setting
2019-10-07 19:44:22 +03:00
Roman Kapustin
bdea75b995
Autoscroll playlist on song change
2019-10-05 23:53:05 +03:00
smoogipoo
4b97327b37
Cleanup draggedItem usages and make them more safe
2019-09-19 13:53:52 +09:00
smoogipoo
0644443979
Use resolved attribute for music controller
2019-09-19 13:51:50 +09:00
Dean Herbert
91bdece9af
Localise OrderChanged handling and fix callbacks
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The dragged item's position now only updates after the drag finishes. Local handling changes were required to ignore the bindable remove/add events that are fired as a result.
2019-09-18 13:15:39 +09:00
Dean Herbert
3ab352ffe5
Randomise beatmap playback order on startup
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Closes #6135 .
2019-09-17 23:15:03 +09:00
Roman Kapustin
0c95dff3d6
Make FlowContainer insertion cleaner
2019-07-01 18:41:08 +03:00
Dean Herbert
9e1cb90dd8
Remove existing argument for ItemAdded event
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For all usages, it looks like this was unnecessary.
2019-06-26 11:40:41 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
2f5668f4e7
Fix remaining framework changes
2019-03-29 00:29:14 +09:00
Dan Balasescu
fd147dae21
Merge branch 'master' into fix-disabled-set-crash
2019-03-05 17:25:13 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections
2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
Dean Herbert
80737b9ef8
Remove "silent" parameter; consolidate import logic
2019-02-25 18:24:06 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
Dean Herbert
ca5c8d37d1
Use leased bindables
2019-02-01 16:44:06 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
smoogipoo
a8ad7d4670
Add silent import parameter
2018-11-30 18:27:13 +09:00
smoogipoo
a88b69ec43
Notify of existing imports
2018-11-28 20:19:35 +09:00
Dean Herbert
7755242a43
Merge branch 'master' into osuTK
2018-11-21 18:53:11 +09:00
smoogipoo
5ad96afea0
Fix crashes when importing/deleting from model managers
2018-11-20 18:09:23 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
ekrctb
50091252e2
Adapt signature change of event handlers
2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
smoogipoo
72cc53aded
Rename GameBeatmap -> BindableBeatmap
2018-06-06 20:16:20 +09:00
smoogipoo
a3470f9ec3
Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
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# Conflicts:
# osu.Game/Overlays/Music/PlaylistOverlay.cs
# osu.Game/Screens/OsuScreen.cs
2018-05-28 18:01:15 +09:00
Dean Herbert
568d4882c6
Remove unnecessary null coalesce
2018-05-25 11:00:56 +09:00
smoogipoo
8004b8af4d
Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
2018-05-23 17:38:02 +09:00
smoogipoo
f894d73501
Fix possible MusicController nullref
2018-05-23 14:36:09 +09:00
smoogipoo
6eb7590ab0
Make MusicController handle all movement to previous/next tracks
2018-05-14 17:42:01 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
smoogipoo
78d73d4c11
Additional fixes for flow ordering after framework changes
2018-03-06 17:20:58 +09:00
Aergwyn
ae1adfd2f2
remove unnecessary empty lines
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codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
a83add8540
Tidy up events
2017-12-04 20:30:56 +09:00
Aergwyn
14096c90cc
removed looping if only one song is in the list (temporarily)
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It had one problem in relation to SongSelect disabling it when left and in general that topic belongs to another PR.
2017-12-03 16:41:21 +01:00
Dean Herbert
4f6263ef86
Make many internal classes and methods public
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This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
MrTheMake
89b5a6670e
Changed type of IHasFilterTerms.FilterTerms according to framework update
2017-09-13 16:18:02 +02:00
smoogipooo
1904b5edfe
Only store native position instead of input state.
2017-09-05 10:38:19 +09:00
smoogipooo
e9f0762440
Don't query GetContainingInputManager every Update.
2017-09-05 10:29:51 +09:00
smoogipooo
ad966f41f5
Fix CI error.
2017-09-04 15:26:09 +09:00
smoogipooo
722b7419d6
Clamp at the end points.
2017-09-04 15:06:21 +09:00
smoogipooo
04c3801fcc
Add scrolling points so items can be dragged beyond the list.
2017-09-04 14:58:28 +09:00
smoogipooo
2ed20f5a6f
Add better fix for items swapping erratically.
2017-09-04 14:20:40 +09:00
smoogipooo
3b575444be
Rewrite PlaylistList as CompositeDrawable and remove all backwards PlaylistList references
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Now handles drag at a PlaylistList.ItemsScrollContainer level (private class), and PlaylistList itself is no longer a Container so it only supports adding BeatmapSets. Sorry for the rewrite x.x.
2017-09-04 13:12:12 +09:00
smoogipooo
9b0309e683
Use TakeWhile instead of reversing the list.
2017-09-04 11:28:15 +09:00