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Commit Graph

55270 Commits

Author SHA1 Message Date
HiddenNode
d20e7da2d9 Changed epsilon 2022-08-29 21:03:22 +01:00
Dean Herbert
2e5770be4e Move helper method to bottom of class 2022-08-30 02:51:42 +09:00
OliBomby
d50e9caa11 Moved guards to separate canMerge method 2022-08-29 18:58:29 +02:00
Dean Herbert
062a6fcc18 Fix failing large offset test
If we are going to continue to let the underlying clock process frames,
there needs to be a bit of lenience to allow the backwards seek on
resume (to play back over the freq ramp period).

The test is meant to be ensuring we don't skip the full offset amount,
so div10 seems pretty safe.
2022-08-30 01:21:55 +09:00
Dean Herbert
27ad224f13 Remove probably unnecessary Seek on start 2022-08-30 01:21:44 +09:00
OliBomby
a296c1ec81 remove call to changeHandler BeginChange 2022-08-29 16:05:35 +02:00
Dean Herbert
1bff540381 Remove debug changes 2022-08-29 22:14:07 +09:00
Dan Balasescu
e34c8e4975
Merge pull request #19716 from MBmasher/fl-grid
Nerf repeated angles in Flashlight skill
2022-08-29 21:15:45 +09:00
Dan Balasescu
0491addbbd
Merge pull request #19974 from peppy/no-gameplay-clock-editor-offset
Fix editor not applying offsets
2022-08-29 21:10:29 +09:00
Dan Balasescu
8e42af8e66
Merge pull request #19973 from peppy/no-gameplay-clock-beat-synced-container
Fix beat synced components not applying offsets
2022-08-29 20:43:26 +09:00
Dean Herbert
82b9e1f0eb
Merge pull request #20011 from smoogipoo/scoring-refactor
Refactor scoring to remove async methods / simplify
2022-08-29 19:55:27 +09:00
Dean Herbert
75531d2d62 Fix gameplay skipping forward during resume operation 2022-08-29 19:51:16 +09:00
Dean Herbert
ad5ef52922 Add test coverage of resuming after pause not skipping forward in time 2022-08-29 19:02:01 +09:00
Dan Balasescu
eb3601b7ff
Merge pull request #20013 from peppy/always-reprocess-beatmap-after-update
Always reprocess beatmaps after a user update request
2022-08-29 18:50:27 +09:00
Dan Balasescu
e3e204001e
Merge pull request #19907 from peppy/ruleset-api-versioning
Add ruleset API versioning
2022-08-29 18:50:01 +09:00
Dan Balasescu
b25d1fbbae
Merge pull request #20012 from peppy/target-mod-toggle-metronome
Add setting to toggle metronome in "Target" mod
2022-08-29 18:47:43 +09:00
Dean Herbert
2e3c62296a
Merge branch 'master' into no-gameplay-clock-beat-synced-container 2022-08-29 18:22:54 +09:00
Dean Herbert
3eda284b03 Always reprocess beatmaps after a user update request
This covers the rare case where metadata may have changed server-side but not
the beatmap itself.

Tested with the provided user database to resolve the issue.

Closes #19976.
2022-08-29 18:17:42 +09:00
Dan Balasescu
07b502f69a Simplify OrderByTotalScore implementation 2022-08-29 17:58:57 +09:00
Salman Ahmed
b56fbacaa6
Merge pull request #19409 from peppy/carousel-maintain-selection-over-update
Fix beatmap carousel not maintaining selection if currently selected beatmap is updated
2022-08-29 11:55:04 +03:00
Salman Ahmed
f2378d3fde
Merge branch 'master' into carousel-maintain-selection-over-update 2022-08-29 11:23:22 +03:00
Dean Herbert
780121eeee Add setting to toggle metronome in "Target" mod
As mentioned in https://github.com/ppy/osu/discussions/20006#discussioncomment-3496732.
2022-08-29 17:12:10 +09:00
Dean Herbert
9b830d063f
Merge pull request #20010 from smoogipoo/scoreprocessor-no-rewrite-statistics
Don't include misses in failed score statistics
2022-08-29 17:07:13 +09:00
Dean Herbert
2dafa041a7 Account for offset being applied to editor clock time in TestSceneEditorClock 2022-08-29 16:42:50 +09:00
Dean Herbert
cf8fad045d Update template rulesets to include baked value 2022-08-29 16:32:41 +09:00
Dean Herbert
be5c6232e8 Encapsulate Track inside a FramedClock to avoid mutating operations 2022-08-29 16:29:19 +09:00
Dean Herbert
c50695ea49 Merge branch 'master' into no-gameplay-clock-beat-synced-container 2022-08-29 16:16:59 +09:00
Dan Balasescu
d4a37725c4 Adjust test 2022-08-29 15:59:57 +09:00
Dean Herbert
105aa01e7d Update usages of RemoveInternal 2022-08-29 15:57:40 +09:00
Dean Herbert
a215d009fe Update Remove/RemoveRange/RemoveAll calls in line with framework changes 2022-08-29 15:57:40 +09:00
Dean Herbert
2b7b77157a
Merge pull request #20008 from smoogipoo/scoreprocessor-computescore
Refactor/merge `ScoreProcessor.ComputeScore()` methods
2022-08-29 15:54:43 +09:00
Dan Balasescu
81ac0daba8 Update xmldoc 2022-08-29 15:51:12 +09:00
Dan Balasescu
d75543ad68 Simplify GetMaximumAchievableCombo further 2022-08-29 15:36:10 +09:00
Dan Balasescu
423f6f90f2 Remove async calls from ScoreManager 2022-08-29 15:34:08 +09:00
Dan Balasescu
b2e80ca7f0 Don't include misses in failed score statistics 2022-08-29 15:27:19 +09:00
Salman Ahmed
3ff2058975 Fix back-to-front fallback comparison in HitObjectOrderedSelectionContainer 2022-08-29 09:23:53 +03:00
Dean Herbert
e8ae6840ea Add test coverage of selection being retained 2022-08-29 15:23:34 +09:00
Dean Herbert
892f43da43 Add test coverage of ruleset being marked unavailable if methods are throwing 2022-08-29 14:28:55 +09:00
Dean Herbert
5ff4e6a4fe Add test coverage for outdated ruleset 2022-08-29 14:26:12 +09:00
Dean Herbert
90b9c02ac6 Remove "internal" identifier as unnecessary 2022-08-29 14:01:15 +09:00
Dan Balasescu
c0b13c7e1f Refactor ScoreProcessor ComputeScore() methods 2022-08-29 13:51:10 +09:00
HiddenNode
62210bce4e Fixed issues found in UprightAspectMaintainingContainer 2022-08-29 00:08:19 +01:00
HiddenNode
d4a52baa56 Added visual test for UprightAspectMaintainingContainer 2022-08-29 00:07:42 +01:00
Dean Herbert
3e246caf05
Merge pull request #19995 from its5Q/import-crash-fix
Fix crash with legacy import from incomplete installs
2022-08-28 13:52:12 +09:00
its5Q
0cc6a76c17 Fix crash with legacy import from incomplete installs 2022-08-28 14:13:38 +10:00
OliBomby
ff2eac79d1 fix same time merge causing crash 2022-08-27 17:43:32 +02:00
OliBomby
16e0ec2f88 Fixed 0 length merge being allowed 2022-08-27 13:53:50 +02:00
MBmasher
b082dc1fe4 Slightly buff flashlight multiplier 2022-08-27 18:31:07 +10:00
Dan Balasescu
cf6bb3b030
Merge pull request #19958 from peppy/fix-fail-freq-stuck
Ensure fail animation sequence isn't run after the player exit sequence has started
2022-08-27 00:58:41 +09:00
Dean Herbert
35f0273c8a
Merge pull request #19850 from nekodex/text-selection-sfx
Add audio feedback for text selection
2022-08-27 00:54:28 +09:00