Dean Herbert
6ded194c53
Remove all usage of DI to retrieve InputManager
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Uses GetContainingInputManager instead, as per framework changes.
2017-08-15 14:30:50 +09:00
Huo Yaoyuan
62b3540fd6
Merge branch 'master' into fixes
2017-08-04 13:49:03 +08:00
Huo Yaoyuan
44fd0eb78b
Pass input state in OnSelected.
2017-08-04 00:09:41 +08:00
Dean Herbert
c8b5c1b8a5
Merge branch 'master' into scroll_to_selected
2017-08-01 11:06:32 +09:00
EVAST9919
700c7753c3
Applied suggestions
2017-07-31 14:20:12 +03:00
Huo Yaoyuan
df3f75b842
Merge branch 'master' into fixes
2017-07-31 17:51:34 +08:00
EVAST9919
62365090ad
Removed useless variable
2017-07-29 17:51:11 +03:00
EVAST9919
e121b119be
Added "scroll to" container
2017-07-29 17:33:20 +03:00
Dean Herbert
e691dd12c5
Fix potential sequen of execution issues in BeatmapCarousel
2017-07-28 15:05:08 +09:00
Dean Herbert
5f53426a9a
*Database -> *Store
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Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
cbe7b08642
Make BeatmapStore's BeatmapDatabase private
2017-07-27 15:34:13 +09:00
Dean Herbert
96b08b8777
Simplify and document DatabaseStore API
2017-07-27 15:06:10 +09:00
Dean Herbert
9e20a02c0a
Split out BeatmapDatabase into BeatmapStore
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Hide database functionality at a lower level in preparation from eventually making it private.
2017-07-26 16:31:34 +09:00
Dean Herbert
fce580d717
Reshuffle namespaces
2017-07-26 13:22:46 +09:00
Huo Yaoyuan
47b4ef5cd2
Handle control key with OnKeyUp/OnKeyDown.
2017-07-24 22:14:21 +08:00
Huo Yaoyuan
c2e5788ed1
Make OsuScreen.Ruleset protected.
2017-07-24 21:47:31 +08:00
Huo Yaoyuan
e0b1057b87
Merge branch 'master' into fixes
2017-07-24 20:50:33 +08:00
tgi74000
d0e99f0c95
check removed beatmap being null, check promptdelete beatmap being default
2017-07-24 10:25:33 +02:00
Thomas Müller
e68675f970
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
Dean Herbert
9a33e77d63
Merge branch 'master' into fix-carousel-debounce-race
2017-07-21 17:44:04 +09:00
Dean Herbert
12b6b80d5c
Make method to flush filter requests
2017-07-21 17:20:52 +09:00
Dean Herbert
b4dddc98ee
Fix selection changing on entering song select
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Conditional was backwards, easy fix.
2017-07-21 06:15:44 +09:00
Dean Herbert
fb2f1224b3
Fix carousel filter debounce causing a race condition
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Clicking a ruleset button on toolbar would schedule a delayed filter of carousel, which could in turn trigger a beatmap change after pushing a Player. This resolves that by forcing any pending operations to complete.
2017-07-21 05:58:58 +09:00
Thomas Müller
e84d8cc020
Merge branch 'master' into fix-empty-carousel
2017-07-20 21:15:58 +02:00
Thomas Müller
4e33efd41f
Merge branch 'master' into fix-empty-carousel
2017-07-20 21:04:45 +02:00
Thomas Müller
518a7c460e
Merge branch 'master' into fix-beatmap-select-race
2017-07-20 21:04:40 +02:00
Thomas Müller
e21822cdeb
Merge branch 'master' into fix-working-beatmap-double-load
2017-07-20 20:35:31 +02:00
Thomas Müller
01ff7e8f4b
Merge branch 'master' into fix-empty-carousel
2017-07-20 20:31:06 +02:00
Dean Herbert
451f92772a
Merge branch 'master' into fixes
2017-07-20 19:46:50 +09:00
Dean Herbert
6e0b7b81f8
Switch to correct ruleset when changing beatmap
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This is only really noticeable when using the MusicController to change tracks while at song select.
2017-07-20 19:10:20 +09:00
Dean Herbert
3bdd4d7d02
Centralise TrackManager.AddItem logic to avoid duplicate adds
2017-07-20 17:46:33 +09:00
Dean Herbert
67b95926c4
Remove usage of SetExclusive
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Also immediately disposes WorkingBeatmaps on ValueChanged.
2017-07-20 16:45:44 +09:00
Dean Herbert
61c665f239
Add required null check
2017-07-20 15:16:07 +09:00
Dean Herbert
a59557f039
Fix selection not being reset correct when changing between rulesets
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Carousels filtered to results with no maps visible were not being handled correctly in a few different ways. This covers all those scenarios.
2017-07-20 15:12:20 +09:00
Dean Herbert
c130981184
Fix WorkingBeatmap being loaded twice when using MusicController at SongSelect
2017-07-20 14:06:09 +09:00
Dean Herbert
15eb6954da
Fix hitting down and enter at song select causing a hard-crash
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Carousel was not aware of the disabled beatmap change state. Also it was being set too late (in an async load) so wasn't useful. It's now pre-emptively set in PlaySongSelect before loading Player.
2017-07-20 11:50:52 +09:00
Dean Herbert
8d727b898f
Don't rely on BeatmapSetInfo being present
2017-07-20 09:23:11 +09:00
Dean Herbert
35157ca6b8
Make DefaultBeatmap private get.
2017-07-19 18:09:59 +09:00
Dean Herbert
64ebc01a3b
Remove many now unnecessary null-checks
2017-07-19 15:45:23 +09:00
Dean Herbert
8e8767cd37
Give song select a better default background whecn the beatmap's can't be loaded
2017-07-19 15:16:55 +09:00
Dean Herbert
d0dea33faa
Make Beatmap (bindable) non-nullable.
2017-07-19 15:16:53 +09:00
Dean Herbert
0846414c5b
Simplify state changes
2017-07-19 15:16:51 +09:00
Dean Herbert
f168ee660c
Move dummy to BeatmapDatabase
2017-07-19 15:16:43 +09:00
Dean Herbert
df60fc0f0a
Stop playing previous beatmap even if new beatmap has no track
2017-07-19 15:16:36 +09:00
Huo Yaoyuan
9cd895c249
Implement Ctrl+Enter in PlaySongSelect.
2017-07-18 15:55:21 +08:00
Dean Herbert
b5035ec245
Merge branch 'master' into songselect-preview-fix
2017-07-18 13:05:03 +09:00
Thomas Müller
22a987f6cc
Update test cases to new framework and fix old crashes
2017-07-07 15:05:55 +03:00
EVAST9919
be94163d21
Merge remote-tracking branch 'refs/remotes/ppy/master' into cancel-select-random
2017-06-22 04:28:47 +03:00
MrTheMake
a399b18837
Removed debug line
2017-06-19 00:11:47 +02:00
MrTheMake
3b3cc59471
Fix NullReferenceException
2017-06-18 20:21:24 +02:00