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mirror of https://github.com/ppy/osu.git synced 2024-12-16 11:22:55 +08:00
Commit Graph

3917 Commits

Author SHA1 Message Date
Lucas A
a3541339f5 Handle the restoring of the screen status when the user status is changed back to online after having being set to DND / offline via the login overlay 2019-04-30 21:40:44 +02:00
Lucas A
7e42068a14 Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-04-28 19:48:35 +02:00
Dean Herbert
fa340a9eff
Merge branch 'master' into profile-header-update 2019-04-27 23:48:23 +09:00
Dean Herbert
db75516e79
Merge branch 'master' into fix-lead-in-issues 2019-04-27 21:01:21 +09:00
Dean Herbert
d40177f97c
Merge branch 'master' into drawnode-composability 2019-04-27 18:41:19 +09:00
Dean Herbert
a680a38e81
Merge pull request #4675 from nyquillerium/playerloader-tracking
Prevent PlayerLoader from tracking the logo after it has been exited.
2019-04-26 13:21:13 +09:00
smoogipoo
3b0d4c1bad Merge branch 'turn-on-warnings' into profile-header-update 2019-04-25 17:43:10 +09:00
smoogipoo
0bd35ab7bb Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
Dan Balasescu
b911322c92
Merge branch 'master' into fix-lead-in-issues 2019-04-25 12:34:29 +09:00
Dan Balasescu
9fa8f62077
Merge branch 'master' into update-framework 2019-04-25 12:25:17 +09:00
David Zhao
8222923ab8 Only track logo if we're still the current screen 2019-04-24 16:20:51 +09:00
Dean Herbert
bb69330e9f Call ProcessFrame on the userOffsetClock after a seek
Without doing this, GameplayClock can be left in an incorrect state after a seek (due to the userOffsetClock being its own FramedClock).
2019-04-24 15:28:14 +09:00
Dean Herbert
efaedafc08 Fix (legacy) AudioLeadIn being used incorrectly.
This lead-in is intended to specify a value before zero, not a value before the start time.
Also removes an unnecessary ProcessFrame call (it happens within Seek itself).
2019-04-24 15:28:14 +09:00
Joehu
0838206ddd Shorten multiplayer header to multi 2019-04-22 22:44:43 -07:00
Dan Balasescu
0bf17081f6
Merge branch 'master' into update-framework 2019-04-23 11:31:17 +09:00
Dean Herbert
c88a11a38f
Merge branch 'master' into fix-multiplayer-crash 2019-04-23 09:28:03 +09:00
smoogipoo
414d555484 Fix possible exit from non-current screen 2019-04-22 19:24:57 +09:00
Dean Herbert
5fe45c9bed
Merge branch 'master' into update-framework 2019-04-22 19:17:14 +09:00
Dan Balasescu
8fc0bf24c7
Merge branch 'master' into fix-hold-for-menu-icon 2019-04-22 18:57:43 +09:00
Dean Herbert
48e82d4b1c Fix hold for menu button's icon being incorrect 2019-04-22 18:47:28 +09:00
Dean Herbert
6856571f17 Fix incorrect seek target 2019-04-22 18:45:58 +09:00
Dean Herbert
55c5ef898d Remove delay on entering player 2019-04-22 18:29:58 +09:00
Dean Herbert
908eee9942 Fix pause tests 2019-04-22 18:29:51 +09:00
Dean Herbert
b3c496d72c Remove delay on entering player 2019-04-22 17:06:40 +09:00
Dean Herbert
034643b835 Fix pause tests 2019-04-22 17:06:22 +09:00
Lucas A
fe8c705f1b Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-04-20 09:42:32 +02:00
David Zhao
6502e26d09 Add draw size invalidation to ZoomableScrollContainer 2019-04-19 16:21:15 +09:00
Dean Herbert
2d7b3094ba
Merge branch 'master' into player-mod-reinstantiation 2019-04-17 16:42:57 +08:00
smoogipoo
12b6bc48bd Use .With() wherever possible 2019-04-17 17:24:09 +09:00
smoogipoo
09568be270 Merge remote-tracking branch 'origin/master' into facade-container
# Conflicts:
#	osu.Game/Screens/Play/PlayerLoader.cs
2019-04-17 17:17:33 +09:00
smoogipoo
897bfa60db Fix tracking position during 150ms state change delay 2019-04-17 17:05:35 +09:00
smoogipoo
5a3d6a0258 Fix post-merge errors 2019-04-17 16:11:59 +09:00
Dean Herbert
bb539af1a0
Merge branch 'master' into player-mod-reinstantiation 2019-04-16 22:35:21 +08:00
Lucas A
5887008fb3
Merge branch 'master' into user-status-wiring 2019-04-15 11:43:53 +02:00
Lucas A
361c0ec9f2 Allow UserStatusSoloGame to provide metadata such as the ruleset the current beatmap is played in 2019-04-13 13:18:44 +02:00
Lucas A
da5d6cb1d4 Add Beatmap fields to UserStatusSoloGame & UserStatusEditing so they can carry metadata about the played / edited beatmap 2019-04-12 22:54:35 +02:00
Lucas A
69dda0ffd4 OsuScreens can now set a per screen user status
which defaults to UserStatusOnline
2019-04-12 22:36:01 +02:00
smoogipoo
0222424aef Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
85d3ff4846 Merge remote-tracking branch 'origin/master' into no-workingbeatmap-mods
# Conflicts:
#	osu.Game/Screens/Play/GameplayClockContainer.cs
2019-04-10 12:06:51 +09:00
smoogipoo
4310f07a5c Rename SelectedMods -> Mods 2019-04-10 12:03:57 +09:00
jorolf
c1db635933 Merge branch 'master' of git://github.com/ppy/osu into profile-header-update 2019-04-09 20:42:39 +02:00
Dan Balasescu
3073508a23
Merge branch 'master' into fix-offset-seek-handling 2019-04-09 15:40:48 +09:00
smoogipoo
4c571acd67 Reinstantiate mods for every player 2019-04-09 13:33:16 +09:00
smoogipoo
56496d28ba Reset mods when exiting match 2019-04-09 12:59:32 +09:00
smoogipoo
cbb3fdaca8 Fix various crashes due to bindable being disabled 2019-04-09 12:59:32 +09:00
smoogipoo
ad124bfeec Reimplement select mod track adjustments 2019-04-09 12:59:32 +09:00
smoogipoo
c584967eb1 Remove mods from workingbeatmap 2019-04-09 12:59:32 +09:00
smoogipoo
ca9f172a96 Use var 2019-04-09 12:58:10 +09:00
smoogipoo
93b6cc00df Fix OsuScreenDependencies using the incorrect parent 2019-04-09 12:56:23 +09:00
smoogipoo
772bef91fa Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
# Conflicts:
#	osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00