Improve draw performance of editor grids
Fix skin editor components sidebar not reloading when changing skins
Fix osu!catch trail spacing not matching osu!stable expectations
Fix legacy combo counter bounce animation not always playing
Don't duck music when effect volume is set to zero
Closes https://github.com/ppy/osu/issues/29098.
Closes https://github.com/ppy/osu/issues/28997.
Addresses https://github.com/ppy/osu/discussions/28984.
Reimplement stable polygon tool
TestMultiplayerClient
Fix beatmap carousel panels not blocking hover of other panels in song select
As mentioned [in discord](https://discord.com/channels/188630481301012481/1097318920991559880/1274231995261649006).
Remove extra box in `OnlinePlayBackgroundScreen`
Fix custom skin sprites no longer working
Fix grid snap slider placement double-click not making new segment if anchor not hovered
See https://github.com/ppy/osu/pull/29433/checks?check_run_id=28833985792.
Fix preview play button having incorrect click area
BeatmapCardNormal
Fix PathControlPointVisualiser eating inputs when no control points are selected
Ensure the "Change Difficulty" menu uses up-to-date difficulty names
Add argon/classic osu!mania combo counter
Fix beatmap skin always overriding ruleset HUD components
Closes https://github.com/ppy/osu/issues/29391.
MultiplayerClient
Implement song select v2 difficulty name content component
x
We need a general method to do this amicably, such as an HUD target that flips the position of its children when the direction is flipped. Something to consider later.
Fix some characters ('.', ',') being misaligned in legacy counters
Fix crash on changing skins when classic mod is enabled and game is rewound
Remove daily challenge tooltip from main menu
V2