Disable mod "Adaptive Speed" in multiplayer
Update framework
Fix popup dialog potentially not clicking last button when dismissed
Reimplement slider ticks in Strict Tracking mod sliders
Remove dual-direction mouse wheel scrolling at results screen
This reverts commit 298c2a1828.
298c2a1828
This reverts commit 6f4cdccf6c.
6f4cdccf6c
This reverts commit e4521b1fff.
e4521b1fff
🔧 Update Sentry DSN
Hide empty columns on new mod select design
Prevent throwing exceptions on first run without internet
Fix duration is negative while placing banana shower in catch editor
Fix catch editor juice stream and banana shower not shown in timeline while placement is waiting
Fix per-hit object slider velocity ignored in osu!catch
Timeline blueprint is glitched when the hit object has negative duration. Negative duration is unwanted anyways so placement implementation is fixed instead of supporting it in timline blueprint.
BeginPlacement
Felt bad messing with alpha at the column level.
Scroll mod select slightly into view on first display
Fix mod panel samples playing when using autoplay shortcut
ISamplePlaybackDisabler
Simplify and centralise hiding logic for mod overlay
Behaviourally, this also always toggles via button triggering to add the button flash animation.
Fix toggling mods after exiting first run setup overlay at UI scale step causing stack overflow
Fix skin editor overlay showing behind mod select overlay
Also fixes bug wherein opening skin editor at song select with mod select open would show mod select on top of the skin editor.