Dan Balasescu
2f1dc91211
Add AbortLoad() method to abort gameplay loads
2021-12-14 11:30:42 +09:00
Dean Herbert
a076eda834
Merge pull request #16062 from smoogipoo/retry-score-submission-timeout
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Increase score submission timeout
2021-12-14 11:03:20 +09:00
Dan Balasescu
19f7f4dc02
Merge pull request #16070 from peppy/test-score-refactoring
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Move test `ScoreInfo` creation to `TestResources`
2021-12-14 10:03:52 +09:00
Dan Balasescu
419a34e7b4
Merge branch 'master' into test-score-refactoring
2021-12-14 07:30:06 +09:00
Dan Balasescu
01c7ff71c2
Merge pull request #16069 from peppy/clean-up-excess-bindings
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Refactor `KeyBindingStore` to clean up any excess bindings for individual actions
2021-12-14 06:48:08 +09:00
Dan Balasescu
7564658b5e
Reduce to 30s
2021-12-14 06:40:45 +09:00
Dan Balasescu
6e3558b222
Remove weird test
2021-12-14 06:38:57 +09:00
Isaac Andrews
5618bdafce
Merge branch 'master' into rhythm-bonus-performance-fix
2021-12-14 09:40:37 +13:00
rumoi
c87ff82c1c
calculateRhythmBonus performance fix.
2021-12-14 09:25:29 +13:00
Dean Herbert
9e9341597d
Remove unused using statement
2021-12-13 17:59:04 +09:00
Dean Herbert
309290a3c9
Use new method in more places that can benefit from it
2021-12-13 16:56:43 +09:00
Dean Herbert
654b47c7ec
Move "excess mods" test behaviour to local usages
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There were only two of these, so it doesn't make sense to add extra
complexity in the test resources class.
2021-12-13 16:41:30 +09:00
Dean Herbert
99ac71c1fe
Simplify usages where the ruleset being used is osu! ruleset
2021-12-13 16:37:20 +09:00
Dean Herbert
b0d14526ea
Move test ScoreInfo
creation to TestResources
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The main goal here is to remove the inheritance, since realm doesn't
like that. Unfortunate that we can't use object initialisers in a few of
these places, but no real way around that.
2021-12-13 16:34:50 +09:00
Dan Balasescu
70045494ba
Re-simplify code by removing BeatmapManager event instead
2021-12-13 16:09:54 +09:00
Dean Herbert
7318ff3f98
Refactor KeyBindingStore
to clean up any excess bindings for individual actions
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While this isn't strictly required (outside of rulesets, potentially),
I think it's best that we keep these counts in a sane state.
Right now, it will remove any excess. Arguably, in the case an entry is
found with too many, we should wipe all entries and re-populate the
defaults. Interested in opinions on that before merging. See
https://github.com/ppy/osu/discussions/15925 for an example where wiping
may be the more appropriate behaviour.
2021-12-13 15:26:51 +09:00
Dean Herbert
4cac87e933
Add test coverage showing that KeyBindingStore
won't remove excess key bindings
2021-12-13 15:26:32 +09:00
Dean Herbert
cac684c044
Improve appearance of player-wide background after failing with low background dim
2021-12-13 14:53:11 +09:00
Dean Herbert
c097dc8048
Add note about reasoning behind MultiplayerClient.GetAPIBeatmap
call
2021-12-13 13:39:32 +09:00
Dean Herbert
3ea07b426b
Merge branch 'master' into multiplayer-local-beatmap-query
2021-12-13 13:27:34 +09:00
Dean Herbert
c375c87094
Merge pull request #16065 from frenzibyte/reorder-version-overlay
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Display game version overlay behind the overlays layer
2021-12-13 13:25:30 +09:00
Dean Herbert
7566722877
Merge pull request #16061 from smoogipoo/fix-results-score-position
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Fix results sometimes showing incorrect score position
2021-12-13 12:59:10 +09:00
Salman Ahmed
d92f5039cd
Reorder version overlay to display behind game-wide overlays
2021-12-13 06:53:18 +03:00
Salman Ahmed
d0fbbf110b
Expose ScreenContainer
for access in OsuGameDesktop
2021-12-13 06:52:36 +03:00
Dan Balasescu
fd979a52fe
Increase score submission request timeout to 60s
2021-12-13 07:15:21 +09:00
Dan Balasescu
2cd2b10ce1
Fix results sometimes showing incorrect score position
2021-12-13 06:54:57 +09:00
Dan Balasescu
bf3abb2455
Merge branch 'master' into multiplayer-local-beatmap-query
2021-12-12 16:37:41 +09:00
Dan Balasescu
a6e77f172d
Add some comments
2021-12-12 16:30:37 +09:00
Dan Balasescu
9f792fec49
Fix test failures from async item loading
2021-12-12 16:11:48 +09:00
Dan Balasescu
d6c08fae48
Fix incorrect global beatmap with availability changes
2021-12-11 23:08:21 +09:00
Dan Balasescu
99cd36d2f6
Resolve some test failures due to async population
2021-12-11 22:52:08 +09:00
Dan Balasescu
ece2cddb7f
Fix DrawableRoomPlaylistItem lookup interfering with tests
2021-12-11 22:51:20 +09:00
Dan Balasescu
25b274c323
Fix starting gameplay too early after import
2021-12-11 22:47:50 +09:00
Dan Balasescu
1aac978a7b
Merge pull request #16029 from peppy/editor-mod-reset
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Fix editor not resetting mods when entering
2021-12-11 20:20:11 +09:00
Dan Balasescu
ff0c5121e4
Merge pull request #16025 from peppy/pre-realm-score-tidy
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Clean up various issues surrounding `ScoreInfo` in preparation for realm migration
2021-12-11 20:16:43 +09:00
Dan Balasescu
63a017bc8e
Use Array.Empty instead
2021-12-11 19:33:37 +09:00
Dan Balasescu
cdb8237a4b
Merge branch 'master' into pre-realm-score-tidy
2021-12-11 19:25:39 +09:00
Salman Ahmed
1373d1cde2
Merge pull request #16028 from peppy/update-framework
2021-12-10 18:24:42 +03:00
Salman Ahmed
3a4266bd5e
Merge branch 'master' into update-framework
2021-12-10 17:50:33 +03:00
Salman Ahmed
cf30411288
Revert "Remove now redundant inclusion of TouchMoveEvent
in OsuInputManager.Handle
"
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This reverts commit bc1f1f35b5
.
2021-12-10 17:13:13 +03:00
Salman Ahmed
bc1f1f35b5
Remove now redundant inclusion of TouchMoveEvent
in OsuInputManager.Handle
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Now it's handled separately via the `HandleMouseTouchStateChange` override.
2021-12-10 16:44:16 +03:00
Dan Balasescu
6057037e35
Move playlist item beatmap population to MatchSubScreen
2021-12-10 20:08:59 +09:00
Dean Herbert
02c29ba228
Merge pull request #16027 from peppy/add-threading-asserts
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Add update thread asserts to `RoomManager` methods
2021-12-10 19:21:22 +09:00
Dean Herbert
5a953f3811
Fix autopilot not working as expected on touch devices
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Closes https://github.com/ppy/osu/issues/12731 .
I haven't tested this, but quite confident it should work. Will test
later today unless someone else beats me.
2021-12-10 19:14:35 +09:00
Dean Herbert
c1b3ee6bb2
Fix editor not resetting mods when entering
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Would leave the user potentially in a test mode that is in a weird
state (ie. if cinema mod was enabled). Eventually we'll add the ability
to choose mods for test play, but that will be done in a saner way.
Closes #15870 .
2021-12-10 18:57:45 +09:00
Dean Herbert
5e9510be36
Add test coverage of editor resetting mods on entering
2021-12-10 18:57:33 +09:00
Dean Herbert
3b899af061
Update libraries
2021-12-10 18:46:47 +09:00
Dean Herbert
f7c5a3f506
Use similar method of consuming OnlineID
as done in beatmap classes
2021-12-10 18:34:31 +09:00
Dean Herbert
c9f6c5c673
Add MatchesOnlineID
implementation for IScoreInfo
2021-12-10 18:34:31 +09:00
Dean Herbert
5f6e887be7
Remove OnlineID
comparison from ScoreInfo.Equals
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This matches the implementation we have for `BeatmapInfo` and
`BeatmapSetInfo`. All comparisons of `OnlineID` should be done directly
using them (ie. how it's done in `ScoreModelDownloader`).
2021-12-10 18:17:43 +09:00