Dean Herbert
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07462120e4
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Split break tracking into its own component
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2020-03-26 15:30:23 +09:00 |
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Dean Herbert
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2b1245f63a
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Improve xmldoc in a couple of places
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2020-03-26 12:50:00 +09:00 |
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Dean Herbert
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448961b330
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Rename incorrect variable
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2020-03-24 15:39:01 +09:00 |
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Dean Herbert
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022465f546
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Add encoding and import support
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2020-03-24 14:51:52 +09:00 |
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Dean Herbert
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617149fb27
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Implement in player
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2020-03-23 20:06:18 +09:00 |
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Dean Herbert
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6d48068061
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Move replay recorder to final location
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2020-03-23 20:04:15 +09:00 |
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Dean Herbert
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d8041a0dcb
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Increase sample concurrency to better match stable
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2020-03-22 02:16:28 +09:00 |
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smoogipoo
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977fb3d1bf
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Make processors and break overlay frame-stable
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2019-12-26 14:59:49 +09:00 |
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Dean Herbert
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a47e5aeead
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Fix sample lookup not working correctly for custom rulesets
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2019-12-26 00:51:44 +09:00 |
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Dean Herbert
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e0ce87adca
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Move CreateScoreProcessor() to Ruleset (#7244)
Move CreateScoreProcessor() to Ruleset
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2019-12-17 22:15:42 +09:00 |
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smoogipoo
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49bf8d27d1
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Move CreateScoreProcessor() to Ruleset
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2019-12-17 20:08:13 +09:00 |
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Huo Yaoyuan
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3c39fde7ff
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CA1065: throw NotSupportedException in properties.
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2019-12-17 13:00:05 +08:00 |
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smoogipoo
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5861eca80d
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Make DrawableRuleset take a converted beatmap
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2019-12-12 15:58:11 +09:00 |
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smoogipoo
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48f1dad4aa
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Remove abstract ScoreProcessor class
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2019-12-11 17:25:06 +09:00 |
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Dean Herbert
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f7f4a57c5f
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Update bindable types in line with framework
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2019-12-10 16:48:24 +09:00 |
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Dean Herbert
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f181ee1843
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Hide the menu cursor while inside the playfield by default
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2019-11-29 17:35:11 +09:00 |
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andy840119
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6126fd9a6b
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ApplyToDrawableHitObjects should be able to get all the hitobject in nasted Playfield
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2019-11-24 10:42:05 +09:00 |
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iiSaLMaN
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5391c752b4
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Implement IAggregateAudioAdjustments properties for FallbackSampleStore
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2019-11-21 03:20:08 +03:00 |
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Huo Yaoyuan
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f05b83d7d4
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Use typeparamref.
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2019-11-17 20:48:23 +08:00 |
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Huo Yaoyuan
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ccc8aa6fa4
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Apply brace style.
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2019-11-11 20:13:13 +08:00 |
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nwabear
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e35931fdfc
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removed blank line
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2019-10-26 14:33:59 -05:00 |
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nwabear
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9e2e87c8d1
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added visual tests
added small commenting
added xmldoc for CancelResume();
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2019-10-26 14:29:52 -05:00 |
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nwabear
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f8354eefc4
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Added null check in the CancelResume method
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2019-10-25 16:49:18 -05:00 |
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nwabear
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b0e21c2749
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Fixed Issue #6442
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2019-10-25 14:57:49 -05:00 |
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Dean Herbert
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51bf600ea7
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Use empty hitwindows instead of null
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2019-10-09 19:08:31 +09:00 |
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Vperus
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ac8fe6045f
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Fixed typo
Changed CreateReourceStore() to CreateResourceStore()
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2019-09-20 19:58:39 +03:00 |
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Dean Herbert
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bf6f803e69
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Nest temporary class
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2019-09-06 12:12:27 +09:00 |
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Dean Herbert
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0a6c42972c
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Add back missing sample fallback to default skin
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2019-09-05 23:01:35 +09:00 |
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Dean Herbert
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6197c7fd31
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Add automatic resource mapping for rulesets to their own dll
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2019-09-04 20:29:28 +09:00 |
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Dean Herbert
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4cad55cee6
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Move hit windows lookup to DrawableRuleset
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2019-09-03 13:05:03 +09:00 |
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Dean Herbert
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7ca51d3866
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Fix resume overlay being drawn below cursor
Closes #5905.
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2019-09-02 11:20:55 +09:00 |
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smoogipoo
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6ab2b20c70
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Add an interface for working beatmaps
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2019-08-29 19:38:44 +09:00 |
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smoogipoo
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6596d7fc46
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Add nullref safety to FrameStablePlayback boolean
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2019-08-26 16:33:24 +09:00 |
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smoogipoo
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8c67f58e2d
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Disable frame-stable playback in the editor
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2019-08-15 18:25:31 +09:00 |
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smoogipoo
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bc80fa11bb
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Mode IApplicableToBeatmap application to WorkingBeatmap
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2019-08-01 12:41:46 +09:00 |
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smoogipoo
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8a64ab0384
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Remove generics from IApplicableToBeatmap
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2019-08-01 12:39:32 +09:00 |
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Dean Herbert
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9c214c3f0e
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Add animation on failing
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2019-06-04 16:13:16 +09:00 |
|
Dan Balasescu
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425154c264
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Merge branch 'master' into progress-bar-show-seek
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2019-05-10 18:24:15 +09:00 |
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smoogipoo
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ad4b4f3422
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Use nullable cancellation tokens
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2019-05-10 17:42:45 +09:00 |
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Dean Herbert
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a44296a6db
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Merge branch 'master' into progress-bar-show-seek
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2019-05-10 17:27:49 +09:00 |
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Dean Herbert
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21ab628f41
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Merge branch 'master' into player-load-cancellations
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2019-05-10 16:58:36 +09:00 |
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smoogipoo
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d25d39b315
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Add cancellation to storyboard/hitobject loading
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2019-05-10 16:31:09 +09:00 |
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Dean Herbert
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9248e6290c
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Use FrameStabilityClock to denote current position on song progress
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2019-05-09 18:09:26 +09:00 |
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Dean Herbert
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66594b7a1b
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Pass GameplayStartTime to FrameStabilityContainer to allow bypassing prior to start
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2019-05-09 16:39:03 +09:00 |
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smoogipoo
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d7c09e7dbd
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Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
|
2019-05-07 13:20:17 +09:00 |
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smoogipoo
|
0bd35ab7bb
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Turn on warnings, resolve issues
|
2019-04-25 17:36:17 +09:00 |
|
smoogipoo
|
6c568d228f
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Add comment
|
2019-04-23 13:45:51 +09:00 |
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smoogipoo
|
6add395288
|
Fix gameplay cursor being hidden in tests/replays
|
2019-04-23 13:32:44 +09:00 |
|
smoogipoo
|
0222424aef
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Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
|
2019-04-10 17:20:36 +09:00 |
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smoogipoo
|
7845d542e3
|
Cache mods as array in DrawableRuleset
|
2019-04-10 17:20:36 +09:00 |
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