Dean Herbert
2c5a329b04
Merge branch 'master' into tourney-dangerous-action-confirm
2023-07-25 18:27:58 +09:00
Dean Herbert
e46385ee6a
Automatically select new match in ladder editor after adding
2023-07-25 01:39:56 +09:00
Dean Herbert
fd1bd0c88a
Add grid to show ladder editor snapping
2023-07-25 01:39:56 +09:00
Bartłomiej Dach
d055d16ba7
Remove superfluous CanBeNull
dependency specs
...
As stated before, not required in NRT-annotated files if auto-properties
are already marked nullable.
2023-07-21 21:19:40 +02:00
Bartłomiej Dach
7ace50f442
Touch up dialogs a bit
2023-07-21 21:17:14 +02:00
Bartłomiej Dach
f197703fe1
Merge branch 'master' into tourney-dangerous-action-confirm
2023-07-21 21:13:48 +02:00
Dean Herbert
cfcfe20221
Reduce scale and better align user panel
2023-07-21 15:46:28 +09:00
Dean Herbert
9d71e8f20d
Merge branch 'master' into tournament-team-editor-improvements
2023-07-21 15:30:02 +09:00
Dao Heng Liu
bf9c25f429
add confirmation dialog to delete team/round buttons in tourney editor screens
2023-07-20 23:28:31 +01:00
Dao Heng Liu
2825671e28
pass action instead of storage to TournamentClearAllDialog
2023-07-20 23:01:14 +01:00
Dao Heng Liu
fa480cc27b
remove #nullable disable, pass action instead of container to DangerousActionDialog
2023-07-20 22:52:02 +01:00
Dao Heng Liu
68495c937d
fix ResetBracketTeams tests
...
also fixes formatting and var naming issues
2023-07-20 22:52:02 +01:00
Dao Heng Liu
e67253ed1e
remove unused code
2023-07-20 22:52:02 +01:00
Dao Heng Liu
e3a7b6969a
add confirmation dialog for Clear All button in TournamentEditorScreen
2023-07-20 22:52:02 +01:00
Dao Heng Liu
41638ff4b7
move LadderResetTeamsDialog.cs into editor screens components
2023-07-20 22:52:02 +01:00
Dao Heng Liu
e7795296e2
refactor LadderResetTeamsDialog.cs
2023-07-20 22:52:02 +01:00
Dao Heng Liu
2833497e5b
add dialogoverlay to tournament client, confirmation dialog for resetting bracket teams
2023-07-20 22:52:00 +01:00
Dean Herbert
ca14b4a35f
Move ladder editor controls to control panel
2023-07-21 03:34:41 +09:00
Dean Herbert
427045fdaf
Further layout improvements to TeamEditorScreen
2023-07-21 03:34:36 +09:00
Dean Herbert
b712b19539
Update all tournament buttons to use new design
2023-07-21 03:34:36 +09:00
Dean Herbert
0284fa1fc1
Tidy up TeamEditorScreen
2023-07-21 03:34:36 +09:00
Dean Herbert
a16d7e6cc5
Add more padding around editor screen content
2023-07-21 03:34:36 +09:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Berkan Diler
c7ca4bbba5
Use generic Enum methods
2022-12-26 20:36:39 +01:00
Dean Herbert
192536643c
Fix some more inspections
2022-12-16 20:21:19 +09:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dean Herbert
64f9d6c891
Fix potential cross-thread drawable operation in round editor screen
2022-11-07 19:03:56 +09:00
Dean Herbert
14704fd07c
Fix crash when exiting seeding editor too soon
...
Closes https://github.com/ppy/osu/issues/20783 .
2022-10-24 16:08:50 +09:00
Dean Herbert
a215d009fe
Update Remove
/RemoveRange
/RemoveAll
calls in line with framework changes
2022-08-29 15:57:40 +09:00
Dean Herbert
caa44ce01e
Update naming
2022-07-18 16:40:11 +09:00
Salman Ahmed
a10c398cd5
Remove no longer necessary DI
2022-07-16 06:40:53 +03:00
Salman Ahmed
7c6f4b798b
Replace countries.json
with country enum and acronym extension
2022-07-16 05:16:59 +03:00
Dean Herbert
76be9a829c
Fix mutation after disposal in TeamEditorScreen
2022-07-12 12:59:55 +09:00
Dean Herbert
73e924479f
Find video by recursive check rather than marker interface
...
Seems a lot more reliable, and allows falling back to the "main" video
in cases which didn't support this previously.
A next step may be to allow every screen to support a video based on its
screen name, rather than specifying the local `TourneyVideo` every time.
2022-07-11 20:42:05 +09:00
Dean Herbert
31a447fda0
Update parameter discards
2022-06-24 21:26:19 +09:00
Dean Herbert
f3c9f9a216
Merge pull request #18751 from frenzibyte/tournament-beatmap
...
Improve tournament beatmap JSON storage using lightweight model
2022-06-18 11:00:26 +09:00
Salman Ahmed
4c47996130
TournamentPlayer
-> TournamentUser
2022-06-18 02:33:26 +03:00
Salman Ahmed
60903be566
Standardise naming for online ID
...
Rather than continuing with `ID` or `Id`, this should follow the new
standards and use `OnlineID` instead. Only updating this since it's a
newly introduced class.
2022-06-18 01:48:16 +03:00
Salman Ahmed
9f97d1a7db
Replace tournament beatmap storage type with lightweight model
2022-06-18 01:34:09 +03:00
Salman Ahmed
b977ce7995
Replace tournament player storage type with lightweight model
2022-06-17 21:35:04 +03:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Susko3
19467e58c1
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
Dean Herbert
1eed2436e6
Clean up unused resolved properties
2021-12-03 18:49:49 +09:00
Dean Herbert
0ecf5f201c
Rename User
to APIUser
and move to correct namespace
2021-11-07 11:26:01 +09:00
Dean Herbert
f1499641f3
Rename all usages of APIBeatmap
to beatmap
in tournament namespace
2021-10-27 18:42:48 +09:00
Dean Herbert
3130616300
Update tournament components to use APIBeatmap
directly
2021-10-27 18:26:44 +09:00
Dean Herbert
672664dce7
Fix all remaining cases of incorrect Bindable<string>
defaults
2021-10-08 13:55:22 +09:00
Dean Herbert
ec61c3c5ee
Rename all remaining cases
2021-10-03 00:55:29 +09:00
Dean Herbert
88c6143aae
Rename variables in line with standards
2021-06-28 15:23:19 +09:00
Henry Lin
0cceef8da5
Moved the string
to int?
conversion logic into SettingsNumberBox
2021-06-28 11:00:07 +08:00