Bartłomiej Dach
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ba0cd7a3f2
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Fix flourish sample not playing if strong hits are hit early
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2023-07-08 19:22:32 +02:00 |
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Dean Herbert
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755b82a308
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Implement flourish trigger source via base class
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2023-07-07 14:54:49 +09:00 |
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Dean Herbert
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9bdc80a749
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Move flourish playback to own trigger source
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2023-07-07 14:46:36 +09:00 |
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Dean Herbert
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6bfbcca2fd
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Move VolumeAwareHitSampleInfo to own file
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2023-07-07 14:45:33 +09:00 |
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Dean Herbert
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48f27ff340
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Move trigger source to own file
Having such a large nested class inside a small top level class is VERY
confusing.
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2023-07-07 14:31:14 +09:00 |
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Dean Herbert
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759cd5aec7
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Warm up pool with argon-specific drum samples
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2023-07-05 18:44:27 +09:00 |
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Dean Herbert
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16f1a7694d
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Add time-based flourish support
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2023-07-05 18:44:27 +09:00 |
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Dean Herbert
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c72ebcfd53
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Fix skin fallback not working as expected
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2023-07-05 18:44:27 +09:00 |
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Dean Herbert
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010262c764
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Change strong hit sample handling to be user input based, not hit object based
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2023-07-05 18:44:27 +09:00 |
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Dean Herbert
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a9587fd1aa
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Move strong hit handling to DrumSamplePlayer and separte trigger sources
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2023-07-05 18:44:27 +09:00 |
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Dean Herbert
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27af07b74b
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Add basic implementation of argon osu!taiko hitsounds (volume / flourish / strong)
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2023-07-05 18:44:27 +09:00 |
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Dean Herbert
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beed390031
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Add balance adjust to base implementation of DrumSampleTriggerSource
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2023-07-05 18:44:27 +09:00 |
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Dean Herbert
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ae86fc736a
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Add argon-specific DrumSamplePlayer
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2023-07-05 18:44:27 +09:00 |
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Dean Herbert
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f54eb8d7fa
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Move DrumSamplePlayer to be a skinnable component
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2023-07-05 18:44:27 +09:00 |
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Dean Herbert
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b986d1cee1
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Rename variables to give more context
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2023-06-12 14:18:26 +09:00 |
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Xinnoh
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7bf73463f1
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reduce argon kiai flashing
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2023-06-09 22:46:07 -07:00 |
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Dean Herbert
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a18a2e48f7
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Colour argon osu!taiko explosions based on the object hit
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2023-06-06 15:49:03 +09:00 |
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Dean Herbert
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5e9fb1063a
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Move judgement text creation to base class and tidy things up
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2022-12-24 12:22:36 +08:00 |
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Dean Herbert
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03603f8b54
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Don't show great or higher judgements when using argon "pro" skin
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2022-12-24 03:35:44 +08:00 |
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Dean Herbert
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727ac00f6d
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Combine base class for JudgementPiece
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2022-12-24 03:32:13 +08:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dean Herbert
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45f47cce77
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Add basic osu!taiko "argon" swell visual
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2022-11-16 16:13:52 +09:00 |
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Dean Herbert
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233d45e185
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Fix argon swells incorrectly flashing on every hit
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2022-11-15 18:28:13 +09:00 |
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Bartłomiej Dach
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8b8147c321
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Rename {catch -> taiko}Component
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2022-11-12 03:05:03 +09:00 |
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Bartłomiej Dach
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6a4c97b4f1
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Fix code inspection
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2022-11-12 02:20:19 +09:00 |
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Bartłomiej Dach
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7ef11cab8b
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Adjust taiko argon transformer to new naming
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2022-11-12 02:10:10 +09:00 |
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Dean Herbert
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30890644a8
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Flash piece when hit
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2022-11-08 15:31:45 +09:00 |
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Dean Herbert
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01803c3f13
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Adjust judgement text to be more visible
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2022-11-08 15:08:52 +09:00 |
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Dean Herbert
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d57ec4b227
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Add argon input drum implementation
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2022-11-07 18:32:12 +09:00 |
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Dean Herbert
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b15d1bc333
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Add argon result display implementation
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2022-11-07 18:32:12 +09:00 |
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Dean Herbert
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d5c375b139
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Add argon hit explosion implementation
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2022-11-07 18:32:12 +09:00 |
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Dean Herbert
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e2046791c2
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Add argon drum roll ticks
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2022-11-07 18:32:12 +09:00 |
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Dean Herbert
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f1556c98e3
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Add drum roll implementation
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2022-11-07 18:32:12 +09:00 |
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Dean Herbert
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6636545195
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Move taiko argon hit icon to respective centre/rim pieces
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2022-11-07 18:32:12 +09:00 |
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Dean Herbert
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529e3217cf
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Add barline implementation
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2022-11-07 18:32:12 +09:00 |
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Dean Herbert
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f1a1f29da7
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Add hit target implementation
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2022-11-07 18:32:12 +09:00 |
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Dean Herbert
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421bdd2c1a
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Add playfield background implementations
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2022-11-07 18:32:12 +09:00 |
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Dean Herbert
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bc0e9375af
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Add basic argon hits
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2022-11-07 18:32:12 +09:00 |
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Dean Herbert
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baf8db8de4
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Add basic setup for taiko argon skinning
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2022-11-07 18:32:12 +09:00 |
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