Fix collections not being sorted alphabetically in context menus
Remove drag handles from manage collections dialog for now
Fix health bar animating when it shouldn't be
The realm implementation doesn't support this.
It wasn't correctly checking the current underlying health, which could be zero in usages of `AccumulatingHealthProcessor`, for instance. Closes #25046.
Use new `generic-error` sample in appropriate places
Fix "Hard Rock" mod affecting CS/AR in osu!mania and osu!taiko
Fix key binding panel test failures from introducing placeholder text
Whoops.
Apply a few more object sizing limits
generic-error
TaikoModHardRock
Approach rate does nothing in taiko.
Fix dangerous buttons using different shades of pink
Use dimmed placeholder text instead of empty box on cleared bindings
Disallow binding multiple bindings in a single section to one key
KeyBindingRow
Show results immediately if user hits "back" key after finishing gameplay
KeyBindingConflictPopover
I don't have anything against records except for the capitalisation when including the paramter names in a constructor. ie. `new Record(This: 1);`
Add ability to invite players to multiplayer rooms
sliderscorepoint
You'd never use anything above this unless crazy.
followpoint
See https://github.com/ppy/osu/issues/24940#issuecomment-1760980461.
Refactor key binding panel for easier usage
GlobalActionContainer
Add extended info support to tiny mod switches
LoungeSubScreen.Join()
- `virtual` modifier was used in mocking. - The spacing change revert is just mostly to keep it out of the final diff.
Show maximum bonus statistics on results screen