1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 09:27:29 +08:00

Remove approach rate adjustment from TaikoModHardRock

Approach rate does nothing in taiko.
This commit is contained in:
Bartłomiej Dach 2023-10-13 14:05:43 +02:00
parent 3849b11644
commit d656306692
No known key found for this signature in database

View File

@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods;
@ -24,9 +23,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
public override void ApplyToDifficulty(BeatmapDifficulty difficulty)
{
base.ApplyToDifficulty(difficulty);
difficulty.SliderMultiplier *= slider_multiplier;
difficulty.ApproachRate = Math.Min(difficulty.ApproachRate * ADJUST_RATIO, 10.0f);
}
}
}