Thomas Tan
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9c6c017411
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Merge branch 'master' into autoreplay-refactor-squashed
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2017-04-29 17:47:38 +08:00 |
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Dean Herbert
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f202aee2a9
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Fix input not being propagated to the playfield when outside its bounds.
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2017-04-29 16:59:23 +09:00 |
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Thomas Tan
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d742092d9d
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CI fixes
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2017-04-29 02:30:34 +08:00 |
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Thomas Tan
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27632434c6
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Add license header
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2017-04-29 02:23:07 +08:00 |
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Thomas Tan
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9b8b88601f
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Create "AutoGenerator" base class and interface.
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2017-04-29 02:08:48 +08:00 |
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Dean Herbert
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c5afb4b2a0
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Merge remote-tracking branch 'upstream/master' into replay-playback-accuracy
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2017-04-26 19:53:30 +09:00 |
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Dan Balasescu
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22be765323
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Update HitObject.cs
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2017-04-26 14:45:30 +09:00 |
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smoogipooo
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28f7e0cdba
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Introduce SampleInfoList as List<SampleInfo> to reduce generic nesting. Fix CI warnings.
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2017-04-26 14:12:21 +09:00 |
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Dean Herbert
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e003d9fc3c
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Add basic replay frame accurate "seeking".
Previously we were looping over Update, when we should instead have been looping over UpdateSubTree.
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2017-04-25 22:59:58 +09:00 |
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Dean Herbert
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a475f1f237
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Remove redundant qualifier.
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2017-04-24 14:16:51 +09:00 |
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Dan Balasescu
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6fb8676215
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Merge branch 'master' into nodal-hit-sounds
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2017-04-22 22:11:19 +09:00 |
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smoogipooo
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2af9bf1423
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Prefix everything inside Rulesets.Objects.Legacy with "Convert" to avoid naming clashes with Ruleset projects.
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2017-04-22 21:33:11 +09:00 |
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smoogipooo
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ec04ceaece
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Fix off-by-one on repeatCount.
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2017-04-22 20:53:55 +09:00 |
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smoogipooo
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1bb0b96ddc
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Make IHasCurve not depend on a SliderCurve object.
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2017-04-22 20:43:20 +09:00 |
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Dean Herbert
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caf3d311cd
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Merge remote-tracking branch 'upstream/master' into speed-adjust-mods
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2017-04-21 20:55:20 +09:00 |
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smoogipooo
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d7477955ac
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CI fixes.
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2017-04-21 20:42:13 +09:00 |
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smoogipooo
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5cdbb226f8
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Remove CurvedHitObject to make RepeatSamples not tied to curve.
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2017-04-21 20:40:11 +09:00 |
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smoogipooo
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b8f9a2be6e
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Whoops fix xmldoc.
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2017-04-21 20:40:05 +09:00 |
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smoogipooo
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748f13501a
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Remove HeadSamples and TailSamples, combine into RepeatSamples.
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2017-04-21 20:04:40 +09:00 |
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smoogipooo
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382e656e9f
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CI fixes.
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2017-04-21 19:51:23 +09:00 |
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Dan Balasescu
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6c8bd4dfe4
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More trimming.
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2017-04-21 19:41:46 +09:00 |
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smoogipooo
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47f9b2d55b
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Trim whitespace.
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2017-04-21 19:38:04 +09:00 |
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smoogipooo
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b8c10aa595
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Improve xmldoc.
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2017-04-21 19:37:16 +09:00 |
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smoogipooo
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cae4c7c6e5
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Combine construction and assignment.
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2017-04-21 19:12:16 +09:00 |
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smoogipooo
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a999c42d8a
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Split slider samples into head + tail + repeats + body (the original HitObject.Samples).
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2017-04-21 18:49:49 +09:00 |
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Dean Herbert
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3f832731c9
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Add DoubleTime, HalfTime and Nightcore support.
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2017-04-21 17:33:37 +09:00 |
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smoogipooo
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a7afde02bf
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Oops, apparently normal hit sound should always be added.
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2017-04-21 16:27:35 +09:00 |
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smoogipooo
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ca824de91c
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Implement RepeatSamples in IHasRepeats.
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2017-04-21 16:18:34 +09:00 |
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smoogipooo
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b4a4597366
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Transform legacy HitObjectParsers to give repeat slider sounds, instead of all sounds.
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2017-04-21 16:18:11 +09:00 |
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smoogipooo
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83f1f9d7e5
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Add ability to parse per-repeat sounds.
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2017-04-21 14:38:46 +09:00 |
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smoogipooo
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bd7341c5a1
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Restructure reading normal/add/volume members into class to make code a bit more readable/usable.
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2017-04-21 14:36:28 +09:00 |
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Dean Herbert
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2d53ad4c0a
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Remove xmldoc-only using usage.
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2017-04-21 14:01:58 +09:00 |
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smoogipooo
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ac9f0ccb48
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Fix hit normals always being played, regardless of sound type.
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2017-04-21 13:59:55 +09:00 |
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Dean Herbert
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6e3125e115
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Merge pull request #656 from smoogipooo/taiko-fixes
Taiko fixes
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2017-04-20 20:10:29 +09:00 |
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Dean Herbert
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3342a97b20
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Remove using.
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2017-04-20 19:52:32 +09:00 |
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smoogipooo
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7df35e1197
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Bind to method instead of exposing ScoreProcessor to HealthDisplay.
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2017-04-20 19:45:15 +09:00 |
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Dean Herbert
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008ca07b16
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Update score to read statistics from server.
Also brings some naming up-to-date.
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2017-04-20 18:54:35 +09:00 |
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smoogipooo
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f50e43fc4b
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CI fixes.
|
2017-04-20 18:02:09 +09:00 |
|
smoogipooo
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6e3018f36d
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Add a glow fade based on density of hits.
|
2017-04-20 17:11:58 +09:00 |
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smoogipooo
|
e92e08f86d
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Make StandardHealthDisplay glow extrude beyond the end of the bar.
|
2017-04-20 17:11:31 +09:00 |
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smoogipooo
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61090d918c
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Temporary for taiko lagging on auto replays due to inImportantSection.
Note that this isn't a full "as intended" fix, because the full fix is quite big. I'll be saving it for a separate branch/pull-req.
|
2017-04-20 15:26:42 +09:00 |
|
Dean Herbert
|
1707c2458e
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Update exception name.
|
2017-04-20 12:11:03 +09:00 |
|
Dean Herbert
|
873599b359
|
Fix conversion regression.
|
2017-04-20 11:36:50 +09:00 |
|
Dean Herbert
|
2a422ca5fa
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Remove ScoreStatistic.
|
2017-04-20 11:26:02 +09:00 |
|
Dean Herbert
|
a47870b376
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Apply Ruleset to Scores. Reduce complexity of score creation.
|
2017-04-20 11:16:08 +09:00 |
|
Dean Herbert
|
6cf026e5c1
|
Remove OsuScore and change the way statistics are stored (dynamic dictionary).
|
2017-04-20 11:03:11 +09:00 |
|
Dean Herbert
|
3e65cab9b7
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Move replay creation logic to ScoreDatabase.
|
2017-04-20 10:25:07 +09:00 |
|
Dean Herbert
|
3e48a57e9a
|
Merge branch 'master' into score-statistics
|
2017-04-19 20:36:14 +09:00 |
|
Dean Herbert
|
3b95fbab7d
|
Add score statistic tracking (osu!).
|
2017-04-19 16:29:27 +09:00 |
|
Dean Herbert
|
662544e04f
|
Merge branch 'master' into results-screen
# Conflicts:
# osu.Game/Rulesets/Replays/Replay.cs
|
2017-04-19 16:25:31 +09:00 |
|