Ninjaprawn
9b3e666a07
Added IgnoreTooltip to all classes required
2017-12-08 14:10:23 +11:00
Dean Herbert
c35c8263b9
Merge remote-tracking branch 'upstream/master' into input-revamp
2017-12-07 18:07:26 +09:00
Dean Herbert
44ee11e75f
Merge branch 'master' into fix-beatmap-carousel-lag
2017-12-07 15:30:50 +09:00
Dean Herbert
a78441bc5a
Apply changes in line with framework input adjustments
2017-12-07 13:16:59 +09:00
smoogipoo
a80059032c
Remove PlayfieldOverlay
2017-12-02 20:24:10 +09:00
smoogipoo
5a7c4772bd
Remove PlayfieldUnderlay for now
2017-12-02 19:53:20 +09:00
Aergwyn
db50ad794e
CI adjustments
...
- removing unnecessary `using`s
- name Fields/Methods according to rules
- removing unnecessary initializations
2017-12-01 17:58:11 +01:00
Aergwyn
806c0e3b26
restructured OsuLegacyDecoder into LegacyDecoder
...
Beatmap works, Storyboard not...
2017-12-01 17:43:33 +01:00
smoogipoo
52ba68e25d
Add/fix up license headers
2017-11-30 22:21:02 +09:00
smoogipoo
c0c051aa32
Remove unused parameter for now
2017-11-30 21:58:41 +09:00
smoogipoo
e8cbde3ae1
Add overlay/underlay
2017-11-30 21:56:19 +09:00
smoogipoo
7e34b0f08d
Remove SelectionTool, make Select the default tool
2017-11-30 19:53:52 +09:00
smoogipoo
677f3653eb
Hide osu! playfield cursor
2017-11-30 19:19:34 +09:00
smoogipoo
efa39f38ca
CI fixes
2017-11-30 18:49:08 +09:00
smoogipoo
e5353bb53e
Add border to playfield, add shadow to toolbox buttons
2017-11-30 17:38:55 +09:00
smoogipoo
456bbe25f3
Implement toolbox into HitObjectComposer
2017-11-30 16:58:14 +09:00
smoogipoo
fd3049fd65
Merge remote-tracking branch 'origin/master' into editor-composer
2017-11-30 13:47:47 +09:00
Dean Herbert
93d7cd5a6d
Merge branch 'master' into performance-calculator
2017-11-29 18:37:07 +09:00
smoogipoo
309eb4edd7
Integrate HitObjectComposer into Compose
...
Also removes the other rulesets' HitObjectComposers for now.
2017-11-29 17:46:21 +09:00
smoogipoo
8c30fd490c
Add HitObjectComposer class
2017-11-29 16:22:11 +09:00
smoogipoo
1136db1556
Fix mania replays not defining important frames
...
Resolves https://github.com/ppy/osu/issues/1495 .
2017-11-29 14:20:15 +09:00
smoogipoo
a9cc156d7a
Merge remote-tracking branch 'origin/master' into performance-calculator
2017-11-28 21:38:26 +09:00
Brayzure
782a739370
Fix Results Screen After Failing Last Note
...
Fixes a bug where if you failed on the last hitobject, the AllJudged event will have already been invoked.
2017-11-21 23:00:00 -05:00
smoogipoo
f9ad4b6acb
Make categoryDifficulties return doubles to improve decimal accuracy
2017-11-21 19:55:09 +09:00
smoogipoo
0f8d4a455a
Merge remote-tracking branch 'origin/master' into performance-calculator
2017-11-21 19:18:06 +09:00
smoogipoo
217554f587
Remove redundant interface
2017-11-21 18:06:24 +09:00
Dan Balasescu
142b74cc47
Merge branch 'master' into sudden-death
2017-11-21 17:32:31 +09:00
smoogipoo
fea56322f0
Fix SD not failing for the first note
2017-11-21 17:28:51 +09:00
smoogipoo
18b9828c49
Merge UpdateFailed and CheckAlternateFailConditions
2017-11-21 17:11:07 +09:00
smoogipoo
1b27ce6198
Cleanup + renaming
2017-11-21 17:09:22 +09:00
Dean Herbert
2610cadd3c
CI fixes
2017-11-21 12:11:29 +09:00
Dean Herbert
4f6263ef86
Make many internal classes and methods public
...
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
Brayzure
2b0295ed86
Proper Public Method Case
...
- onFailCheck to OnFailCheck
2017-11-20 20:49:31 -05:00
Brayzure
6d74fd254c
Remove Extraneous Using Statement
...
- System.Collections.Generic was leftover from a previous attempt
2017-11-20 20:25:14 -05:00
Brayzure
da30d76f9b
Implement Score Processor Mod Interface
...
- Add a delegate whenever we want to register an additional fail condition
2017-11-20 02:15:29 -05:00
Brayzure
de4d8eb196
Implement Sudden Death and Perfect
...
- Two additional fail conditions
2017-11-18 01:28:09 -05:00
smoogipoo
433f4f03a1
Actually initialise DifficultyCalculator with mods
2017-11-17 20:19:49 +09:00
smoogipoo
bf44b3d0ef
Cleanups
2017-11-17 16:54:50 +09:00
smoogipoo
825aa6570e
Fix rebase issues
2017-11-17 14:37:19 +09:00
smoogipoo
1e023f0419
Implement PerformanceCalculator testcase
2017-11-17 14:37:19 +09:00
smoogipoo
ac6213d1fa
CI fixes
2017-11-17 14:26:33 +09:00
smoogipoo
18f2e92a48
Rework mod applications to hitobject/rulesetcontainer for DifficultyCalculator
2017-11-17 12:36:13 +09:00
smoogipoo
62155e6dd5
Make DifficultyCalculator support mod applications
...
Fixes https://github.com/ppy/osu/issues/476 .
2017-11-17 12:36:07 +09:00
Dean Herbert
f912744acc
Fix sizing of ModIcon
2017-11-16 00:15:27 +09:00
Dean Herbert
ae6d4aa38d
Merge remote-tracking branch 'upstream/master' into fix-replay-clock
2017-11-13 20:03:29 +09:00
smoogipoo
495155874c
Make sure that the clock is only updated once per time value
2017-11-13 19:30:57 +09:00
smoogipoo
0cec51110a
Fix replay clock always running 1 frame behind
...
* Fixes swells never completing.
* Fixes forward playback missing notes every now and then.
* Probably more stuff.
2017-11-13 17:55:21 +09:00
smoogipoo
ae8407a3f3
Fix nested hitobject judgements not being removed
2017-11-13 14:00:35 +09:00
smoogipoo
5277c3c164
Set the frame time appropriately to reverse judgements a little better
2017-11-10 22:11:25 +09:00
smoogipoo
66ee9d1631
Update in-line with framework changes
2017-11-09 17:04:04 +09:00