Dean Herbert
42519e3723
Rewrite code for clarity
...
This also uses the AvailableRulesets list rather than private IDs
2018-05-21 14:49:26 +09:00
ocboogie
ebd9d1a037
Resolve linting issues in ToolbarModeSelector.cs
2018-05-13 19:43:26 -07:00
ocboogie
327c7432be
Use OnKeyDown instead of a IKeyBindingHandler
2018-05-13 19:33:52 -07:00
ocboogie
26f06a9ae1
Resolve linting issues in ToolbarModeSelector.cs
2018-05-12 17:25:15 -07:00
ocboogie
8a5bd27c20
Add global key bindings for changing current ruleset
2018-05-12 16:30:29 -07:00
TocoToucan
ca574f2345
Disable RulesetToggleButton whenever the ruleset can't be changed
2018-04-29 18:36:19 +03:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
5e1cd8ddc4
Apply conditionals directly rather than using an in-between property
2018-01-16 20:34:40 +09:00
TocoToucan
ae032cbf23
Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties
2018-01-07 23:40:00 +03:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
dff082ed94
Make toolbar testable and add the most basic of visual tests
2017-12-26 01:12:46 +09:00
Dean Herbert
4f6263ef86
Make many internal classes and methods public
...
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
Dean Herbert
acc299c7b9
Correct and simplify RulesetStore
2017-10-16 17:02:31 +09:00
smoogipoo
b178be21d1
Let's not rename columns yet
2017-10-14 14:30:58 +09:00
TocoToucan
6a4198d0d6
Initial EF Core commit
2017-10-04 22:52:12 +03:00
Dean Herbert
5f53426a9a
*Database -> *Store
...
Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
fce580d717
Reshuffle namespaces
2017-07-26 13:22:46 +09:00
Thomas Müller
e68675f970
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
Thomas Müller
a5e610a7ba
Update framework and fix compilation
...
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Thomas Müller
2d7eefa6fe
Update Cached usage according to framework
2017-07-02 13:00:02 +03:00
paparony03
62dee59672
Shapes namespace
...
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
smoogipooo
ffbb46f668
Update in line with framework.
2017-06-12 12:48:47 +09:00
John Neijzen
2f7d9655fd
More Clean up
2017-06-08 15:27:35 +08:00
Dean Herbert
efab186384
Update namespaces in line with framework
2017-05-16 12:50:30 +09:00
Dean Herbert
5aa90df819
Allow OsuScreens to decide whether ruleset switching should be allowed.
...
Tidies up ToolbarModeSelector a lot by using DI.
2017-04-21 16:03:59 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
Dean Herbert
a4e2f34ee7
Make a RulesetDatabase.
2017-04-17 17:43:48 +09:00
smoogipooo
0a1376c2db
Remove PlayMode game-wide.
2017-04-15 05:22:41 +09:00
Huo Yaoyuan
411988f038
Remove all trailing whitespaces in this repo.
2017-04-06 16:21:18 +08:00
Dean Herbert
fa7fd6efe3
Fix mode selector not invoking a re-filter.
2017-03-29 19:48:13 +09:00
Dean Herbert
f7dc7e9bb9
Update references.
2017-03-28 21:26:20 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
Jorolf
d9a4a677fd
Added Descriptions to Rulesets + PlayModes list
2017-03-09 21:37:03 +01:00
Dean Herbert
da751804b6
Reduce error count.
2017-03-09 14:24:16 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings.
2017-03-07 13:05:57 +09:00
Thomas Müller
a2317e5a1e
Update usage of FillDirection
2017-03-04 11:00:17 +01:00
Thomas Müller
4d28696479
FlowDirection -> FillDirection
2017-03-01 20:15:38 +01:00
Thomas Müller
9c853b0465
Update framewörk
2017-03-01 19:33:01 +01:00
default0
03889e6ca6
Update References to FlowStrategies
...
References now use the Create*-names instead of the outdated
Get*-names to create instances of FlowStrategies.
2017-02-27 16:55:55 +01:00
default0
8d91519d59
Update usage of FlowContainer and its subclasses
2017-02-26 21:32:43 +01:00
Thomas Müller
1585ae842a
Update framework
2017-02-26 11:22:58 +09:00
Thomas Müller
a5dfa7ab06
Remove unnecessary using statements
2017-02-23 21:38:10 +01:00
Jorolf
d42c5481b0
Make mode selector selected line non-relative. ( #352 )
...
* mode selector line has the correct length now
* calculation is now a 'one-liner'
* Line length is absolute now
* Line length is calculated inline
2017-02-15 13:48:49 +09:00
Thomas Müller
aaaf7163e0
Update framework.
2017-02-13 17:46:50 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
Drew DeVault
fa007e632d
Refactor colors to palette based design
2017-01-12 16:38:27 -05:00
Drew DeVault
70ecf48ca7
Add central color class
...
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.
Closes #126
2017-01-09 17:20:31 -05:00
Thomas Müller
773d64cd5e
Update judgement after children have been updated.
2016-12-03 14:40:15 +01:00
Dean Herbert
918a3bc74f
Add glow and bling to game mode selector.
2016-12-01 19:15:34 +09:00
Dean Herbert
11f958030f
Make Triangles more flexible and more random.
2016-12-01 18:53:13 +09:00