Dean Herbert
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4db2a1e693
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Split ApproachCircle out into its own class.
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2016-11-18 17:47:47 +09:00 |
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Dean Herbert
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4c61a13e71
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Make slider parsing kind of exist.
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2016-11-18 17:40:06 +09:00 |
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Dean Herbert
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bd8856611a
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Shuffle namespaces and make hitcircle pieces reusable by other objects.
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2016-11-17 17:21:23 +09:00 |
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Dean Herbert
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885df47864
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Add simple implementation of HitExplosions.
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2016-11-16 19:24:48 +09:00 |
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Dean Herbert
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4e2e7ec8ba
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Don't initialise children in load().
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2016-11-16 16:59:34 +09:00 |
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Dean Herbert
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353b9c0789
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Fix incorrect blending mode on triangles.
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2016-11-16 16:29:19 +09:00 |
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Dean Herbert
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fba748b24e
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DrawableCircle -> DrawableHitCircle.
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2016-11-16 16:20:58 +09:00 |
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Dean Herbert
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da1f6eeab5
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Circle -> HitCircle.
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2016-11-16 16:16:45 +09:00 |
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Dean Herbert
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abdfe42388
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Merge branch 'refs/heads/master' into better-anchors
# Conflicts:
# osu.Game.Mode.Osu/UI/OsuComboCounter.cs
# osu.Game.Mode.Osu/UI/OsuScoreOverlay.cs
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2016-11-15 14:33:13 +09:00 |
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Dean Herbert
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08bf7c6d39
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Make abstract ruleset no play mode.
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2016-11-15 01:06:53 +09:00 |
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Dean Herbert
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d3f810f72f
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Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
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2016-11-14 22:03:39 +09:00 |
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Dean Herbert
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5dd4e31011
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Move DrawableHitObject.
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2016-11-14 19:49:29 +09:00 |
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Dean Herbert
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6c7fab0e31
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Fix some remaining naming discrepancies.
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2016-11-14 19:20:21 +09:00 |
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Dean Herbert
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4590be552f
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Move play modes to their own projects.
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2016-11-14 18:54:24 +09:00 |
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