This reverts commit 4e12a2734c.
4e12a2734c
Add a HitObjectUsageEventBuffer to handle HOC events appropriately
Only ignore online score id for database import
Remove legacy playlist item ID handling
Add more correct flip support to skin editor
This reverts commit b88e5a31
b88e5a31
This reverts commit 632bb70e
632bb70e
This reverts commit 73dfb04d
73dfb04d
TestSceneSkinnableHUDComponents
MainHUDComponents
OsuSelectionHandler
SkinBlueprint
Not sure how this feels, but it makes using the same point throughout the editor possible, which I think is the correct way forward for now.
TransferBlueprintFor
Rename hitobject blueprints and tie them to HitObjects
LegacySkinPlayerTestScene
HitErrorDisplay
This was overly complex and does not play well with the new layout customisation system. We can add it back as required.
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>