OliBomby
98505d0bba
improve grid from points tool code
2024-01-01 16:12:28 +01:00
Bartłomiej Dach
b6215b2809
Rename and document SelectFromTimestamp
2023-11-20 21:57:14 +09:00
ratinfx
4e1e19728c
Refactor HitObject selection in Composer
2023-11-11 14:02:42 +01:00
ratinfx
aa87e0a44d
HitObject Selection logic and separation for gamemodes
...
+ moved time_regex into EditorTimestampParser
2023-11-07 01:36:58 +01:00
Bartłomiej Dach
2c6bf9e346
Remove unused using directive
2023-10-19 20:45:47 +02:00
Dean Herbert
013b5fa916
Move beat snap grid implementation details to ScrollingHitObjectComposer
2023-10-19 23:54:34 +09:00
Bartłomiej Dach
7abd7fe658
Remove redundant explicit array type specification
2023-10-17 10:26:02 +02:00
Dean Herbert
4381169a3f
Combine selection and input handling logic for beat snap grids across all rulesets
2023-10-17 17:09:42 +09:00
Dean Herbert
d26d4b8b79
Cache IScrollingInfo
at a HitObjectComposer
level automatically
2023-10-17 16:42:22 +09:00
Dean Herbert
41a8239e49
Remvoe null default for mods which can't be null
2023-09-20 15:27:50 +09:00
Dean Herbert
37c2b330a2
Move toggle implementation to work on all scrolling rulesets automatically
2023-09-01 19:53:10 +09:00
Bartłomiej Dach
caad931a16
Move comment to more fitting place
2023-07-28 22:10:10 +02:00
Bartłomiej Dach
6d018c08af
Rename Apply{Vertical -> Horizontal}Centering
to match common understanding
2023-07-28 22:09:28 +02:00
Dean Herbert
c9155f85ab
Fix playfield not taking up full width correclty when not vertically centered
2023-07-28 16:40:14 +09:00
Dean Herbert
deba6e2508
Fix osu!taiko editor playfield missing a piece
...
Regressed with recent centering changes in https://github.com/ppy/osu/pull/24220
2023-07-27 02:24:10 +09:00
Dean Herbert
b58354ac64
Fix playfield getting cut off (again) at tall aspect ratios
2023-07-21 15:20:20 +09:00
Dean Herbert
f489dbd7a9
Reduce width of right toolbar ever so slightly (and use more shared constants)
2023-07-21 14:39:15 +09:00
Bartłomiej Dach
53c91349fe
Merge branch 'master' into slider-control-point-no-distance-snap
2023-05-26 19:52:54 +02:00
Dean Herbert
804671ca74
Split out grid snapping modes into "relative" and "global" types
2023-05-25 21:41:19 +09:00
Dean Herbert
a22ad98cb7
Fix hotkeys not actually working
2023-05-24 14:56:11 +09:00
Dean Herbert
298989ffd2
Merge branch 'master' into sample-set-controls
2023-05-24 14:03:04 +09:00
Dean Herbert
67f83f246b
Add more padding around playfield in editor to avoid overlap with tool areas
...
Closes #23130 .
2023-05-02 15:37:02 +09:00
Dean Herbert
3209b09270
Move inspector into own file
2023-04-04 19:17:34 +09:00
Dean Herbert
4aed483005
Tidy up dependency resolution
2023-04-04 19:14:30 +09:00
Dean Herbert
195b5fc3f1
Add view for selections of size != 1
2023-04-04 19:11:48 +09:00
Dean Herbert
b0d5761667
Add object type
2023-04-04 19:05:50 +09:00
Dean Herbert
c356c163fa
Add hit object inspector view
2023-04-04 19:03:45 +09:00
Dean Herbert
f9ebdadfe8
Move right-side editor toolbox to base HitObjectComposer
...
Move right-side editor toolbox to base `HitObjectComposer`
2023-04-04 19:00:56 +09:00
Bartłomiej Dach
d9ca7102f0
Use more generic wording for future-proofing
2023-02-19 15:06:40 +01:00
Bartłomiej Dach
aac32a2c9f
Combine config and time checks into one
...
Functionally equivalent right now, but the combined variant is more
localised to what it actually needs to do, and less error-prone if
any new code gets appended to the method.
2023-02-19 13:14:51 +01:00
Maximilian Kruse
f3522c4162
change bindable seekToHitObject to private
2023-02-19 10:18:02 +01:00
Maximilian Kruse
ddd37bb319
Add setting to disable automatic seeking after object placement
2023-02-18 19:43:45 +01:00
Derrick Timmermans
6a61e70766
Expose Ruleset from HitObjectComposer instead
2022-11-30 12:17:58 +01:00
Dean Herbert
4215f4f5d7
Merge branch 'master' into Editor-DrawableRuleset-Dependencies
2022-11-30 17:42:46 +09:00
Derrick Timmermans
93ba84e5ff
Fix code style
2022-11-27 21:48:44 +01:00
Derrick Timmermans
70c320b2e8
Provide ruleset dependencies only to Compose Placement Blueprints
2022-11-27 21:43:33 +01:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Derrick Timmermans
65e5c9a3ae
Dispose DrawableRulesetDependencies in HitObjectComposer
2022-11-25 08:27:22 +01:00
Derrick Timmermans
7b620392fe
Provide DrawableRulesetDependencies from HitObjectComposer
2022-11-24 13:13:45 +01:00
Dean Herbert
d0e6bda9ef
Stop HitObjectComposer
from handling Shift
+Number
keys
2022-10-24 15:19:36 +09:00
Dean Herbert
50e24ddd87
Add icon and radio button logic
2022-10-19 21:35:08 +09:00
Dean Herbert
6a7f6c76ff
Fix osu! editor padding being applied to toolboxes
...
The result of https://github.com/ppy/osu/pull/20739 and https://github.com/ppy/osu/pull/20738 having unintended side effects when applied together.
2022-10-18 14:32:00 +09:00
Dean Herbert
4d99c7002b
Add background behind editor toolbox groups
2022-10-13 16:36:19 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dean Herbert
17206bbebf
Update screen padding and colouring to better match new designs
2022-05-24 18:43:22 +09:00
Dean Herbert
c0abce918f
Add enum
to snap method as alternative to mutliple nested invocations
2022-05-12 16:19:07 +09:00
Dean Herbert
e83604a1fc
Merge branch 'master' into cache-at-interface
2022-05-05 18:54:24 +09:00
Dean Herbert
5a1ac71d90
Remove unnecessary type specification in HitObjectComposer
's caching
2022-05-05 16:44:37 +09:00
Dean Herbert
1c6a233cc0
Move snap provider caching to interfaces
2022-05-05 16:44:37 +09:00
Dean Herbert
b411b59006
Move IPlacementHandler
caching to interface
2022-05-05 16:43:02 +09:00