Bartłomiej Dach
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0f382590e6
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Remove unnecessary #nullable disable
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2022-11-20 15:31:51 +01:00 |
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Salman Ahmed
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58296bd4f0
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Introduce IDrawableScrollingRuleset for editor consumption
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2022-11-20 04:11:10 +03:00 |
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Susko3
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56fd1f95b1
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Fix FallbackSampleStore.GetAsync fallback logic
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2022-11-13 18:47:28 +01:00 |
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Dean Herbert
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5c13c443ff
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Fix incorrect fallback logic
Regressed when attempting to share implementation of binary search.
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2022-10-20 23:08:44 +09:00 |
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Dean Herbert
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26860a903e
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Refactor implementation to support hitobjects nested multiple levels deep
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2022-10-20 22:30:30 +09:00 |
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Dean Herbert
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d237c818f6
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Fix nested objects in overlapping scrolling hit object container ruleset not using correct reference time
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2022-10-18 16:15:21 +09:00 |
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Dean Herbert
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ec3761ced9
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Standardise control point search logic in OverlappingScrollAlgorithm
Was using a very local algorithm which I cannot guarantee is correct.
I'd rather it just use the one used everywhere else.
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2022-10-18 16:01:05 +09:00 |
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Salman Ahmed
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4fb156ef4e
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Update xmlodc and add nullability attributes
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2022-10-13 00:16:42 +03:00 |
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Salman Ahmed
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7a6ecaff0d
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Remove default invisible cursor container from rulesets
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2022-10-12 17:50:47 +03:00 |
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Salman Ahmed
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9b45a9cf76
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Rename various cursor symbols
- `IProvideCursor.MenuCursor` -> `IProvideCursor.Cursor`
- `MenuCursor` -> `MenuCursorContainer
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2022-10-11 16:21:01 +03:00 |
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Salman Ahmed
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2d4f390372
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Remove non-smoke key bindings on "Relax" mod instead
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2022-10-09 17:14:16 +03:00 |
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ekrctb
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1cccd03480
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Fix scrolling nested hit object lifetime not set
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2022-10-04 15:17:14 +09:00 |
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ekrctb
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781f5420b0
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Add test for scrolling hit object lifetime
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2022-10-04 15:17:11 +09:00 |
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ekrctb
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5d80950eaf
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Compute lifetime from entry in scrolling container
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2022-10-04 15:12:28 +09:00 |
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Dan Balasescu
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cbed268ac9
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Merge pull request #20510 from sw1tchbl4d3r/high_bpm_judgements
Clamp `LifetimeStart` of `HitObject`s to their judgement windows
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2022-09-28 17:49:35 +09:00 |
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sw1tchbl4d3
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0cffbb7562
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Clamp LifetimeStart of HitObject 's to their judgement windows
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2022-09-27 16:54:24 +02:00 |
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o-dasher
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feadac1f79
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Cleanup all other leftover binding instantiation
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2022-09-25 16:02:40 -04:00 |
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ekrctb
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c59aa57450
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Remove createLifetimeEntry from HitObjectEntryManager
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2022-09-14 15:19:33 +09:00 |
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ekrctb
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a9eba27129
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Factor out pooling logic from Playfield
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2022-09-14 15:19:05 +09:00 |
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Dean Herbert
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6bf6b7e125
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Fix null considerations in DrawableRulesetDependencies
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2022-09-13 13:13:38 +09:00 |
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Salman Ahmed
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0ca4be5e5b
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Fix one more inspection
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2022-09-13 03:45:31 +03:00 |
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Dean Herbert
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d4afc3629c
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Merge branch 'master' into kps
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2022-09-08 23:00:36 +09:00 |
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Dean Herbert
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6729bb3e1a
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Change FrameStableClock to inherit IGameplayClock
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2022-09-08 18:24:18 +09:00 |
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Dan Balasescu
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b559d4ecdf
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Rename GameplayAdjustments -> AdjustmentsFromMods
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2022-09-08 17:14:06 +09:00 |
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Dean Herbert
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75d0deef72
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Apply proposed changes to remove inheritance from MasterGameplayClockContainer
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2022-09-07 17:49:05 +09:00 |
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Dean Herbert
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bc1212f4e6
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Change NonGameplayAdjustments to GameplayAdjustments and convert TrueGameplayRate to extension method
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2022-09-06 22:26:46 +09:00 |
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Dean Herbert
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44b456e216
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Use gameplay clock's TrueGameplayRate in FrameStabilityContainer ?
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2022-09-05 23:38:22 +09:00 |
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Dean Herbert
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7337d4c1aa
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Merge branch 'master' into kps
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2022-08-31 15:41:42 +09:00 |
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Dean Herbert
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105aa01e7d
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Update usages of RemoveInternal
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2022-08-29 15:57:40 +09:00 |
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Dean Herbert
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a215d009fe
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Update Remove /RemoveRange /RemoveAll calls in line with framework changes
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2022-08-29 15:57:40 +09:00 |
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Ryuki
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5cddc7ed1f
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Code cleanup (CPS)
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2022-08-24 17:13:23 +02:00 |
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Dean Herbert
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f3847b90fd
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Tidy up attach logic
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2022-08-24 19:36:01 +09:00 |
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Dean Herbert
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5129716612
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Merge branch 'master' into kps
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2022-08-24 18:18:45 +09:00 |
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Dean Herbert
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ec61a94dc9
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Merge branch 'master' into no-gameplay-clock-gameplay-offset
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2022-08-23 17:36:06 +09:00 |
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Dean Herbert
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19bba143ee
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Fix editor crashing on mobile releases
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2022-08-22 15:57:24 +09:00 |
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Dean Herbert
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da407aa827
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Merge branch 'master' into kps
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2022-08-20 15:24:58 +09:00 |
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Dean Herbert
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2c6fd1ec6e
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Fix `GameplayClockContainer potentially resetting external seeks
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2022-08-18 18:54:10 +09:00 |
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Dean Herbert
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43442dbf65
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Merge branch 'even-less-gameplay-clock' into even-nicer-frame-stability-clock
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2022-08-15 20:22:30 +09:00 |
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Dean Herbert
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87760bbc06
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Fix IsCatchingUp not being in correct state
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2022-08-15 20:17:48 +09:00 |
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Dean Herbert
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1fc3d005c0
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Seal FrameStabilityContainer
No one should ever derive from this class. It is already too complex.
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2022-08-15 19:31:02 +09:00 |
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Dean Herbert
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fff2b57905
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Tidy up and document FrameStabilityContainer
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2022-08-15 19:28:12 +09:00 |
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Dean Herbert
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9bc2e91de0
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Fix incorrect handling of reference clocks when no parent IGameplayClock is available
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2022-08-15 19:19:19 +09:00 |
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Dean Herbert
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828b6f2c30
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Remove unnecessary setClock shenanigans
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2022-08-15 19:19:19 +09:00 |
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Dean Herbert
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27569e2ed5
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Remove FrameStableClock (and redirect usages to FrameStabilityContainer )
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2022-08-15 19:19:19 +09:00 |
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Dean Herbert
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c8764cb333
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Move all usage of GameplayClock to IGameplayClock
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2022-08-15 18:30:53 +09:00 |
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Dean Herbert
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95c1b488a7
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Add non-null assertion to FrameStabilityContainer
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2022-08-15 18:08:49 +09:00 |
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Ryuki
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2aa3a1b50d
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Rename all "KeysPerSecond" usages to "ClicksPerSecond"
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2022-08-14 20:12:11 +02:00 |
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Ryuki
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9dc806506e
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Make ActionListener and KeysPerSecondCalculator not rely on events to add timestamps
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2022-08-14 19:31:14 +02:00 |
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Ryuki
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9b252b1d81
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Make KeysPerSecondCalculator dependency in HUDOverlay nullable
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2022-08-11 11:58:30 +02:00 |
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Ryuki
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3c6461b9e4
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Remove KPS acronym usage
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2022-08-11 10:01:39 +02:00 |
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