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Scrolling
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
DrawableRuleset.cs
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Remove FrameStableClock (and redirect usages to FrameStabilityContainer )
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2022-08-15 19:19:19 +09:00 |
DrawableRulesetDependencies.cs
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Apply IRenderer changes
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2022-08-02 19:50:57 +09:00 |
FrameStabilityContainer.cs
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Merge branch 'even-less-gameplay-clock' into even-nicer-frame-stability-clock
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2022-08-15 20:22:30 +09:00 |
GameplayCursorContainer.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
GameplaySampleTriggerSource.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
HitObjectContainer.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IFrameStableClock.cs
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Remove FrameStableClock (and redirect usages to FrameStabilityContainer )
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2022-08-15 19:19:19 +09:00 |
IHitObjectContainer.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IPooledHitObjectProvider.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
JudgementContainer.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
ModIcon.cs
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Simplify colour assigning logic and remove system mod colour for now
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2022-07-12 14:36:50 +09:00 |
ModSwitchSmall.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
ModSwitchTiny.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Playfield.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
PlayfieldAdjustmentContainer.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
PlayfieldBorder.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
PlayfieldBorderStyle.cs
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Prefix common strings for context
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2022-08-10 00:35:19 +10:00 |
ReplayRecorder.cs
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Move spectator begin/end playing to SubmittingPlayer
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2022-07-28 20:44:04 +09:00 |
RulesetInputManager.cs
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Update parameter discards
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2022-06-24 21:26:19 +09:00 |