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Commit Graph

110 Commits

Author SHA1 Message Date
smoogipoo
36a8f61d26 Add failing test for implicit segments 2020-10-12 18:58:07 +09:00
smoogipoo
e70d261474 Add failing test 2020-10-12 18:03:41 +09:00
Dean Herbert
6b5b215299 Split out IHasPath from IHasCurve to better define hitobjects 2020-05-26 17:44:47 +09:00
smoogipoo
72fb34f82c Fix overriding control points incorrectly 2020-04-21 14:19:05 +09:00
Dean Herbert
0677f746aa Provide the ruleset to converter classes 2019-12-24 16:02:16 +09:00
Huo Yaoyuan
144812669d Use static local functions. 2019-11-12 19:56:54 +08:00
smoogipoo
cf2d885099 Fix control points being flushed too late 2019-10-30 18:02:18 +09:00
Dan Balasescu
514c9f1eef
Merge branch 'master' into bindable-control-points 2019-10-30 16:20:54 +09:00
Dean Herbert
7c6ccce3ba Add tests covering precision case 2019-10-29 18:02:30 +09:00
Dean Herbert
8baf569f59 Remove necessity of AutoGenerated flag 2019-10-25 19:58:42 +09:00
Bartłomiej Dach
76c74719a4 Add test for fallback decoder overwrite
LegacyDifficultyCalculatorBeatmapDecoder was registered as a fallback
decoder in commit ffde389 for future use in the server-side difficulty
calculation components. Due to the pre-existing fallback registrations
this causes a runtime crash when the diffcalc components are started.
Add a test reproducing this scenario to prevent the issue from
resurfacing in the future.
2019-10-04 17:00:51 +02:00
Bartłomiej Dach
86588778b1 Implement fallback decoder registration
After the preparatory introduction of LineBufferedReader, it is now
possible to introduce registration of fallback decoders that won't drop
input supplied in the first line of the file.

A fallback decoder is used when the magic in the first line of the file
does not match any of the other known decoders. In such a case,
the fallback decoder is constructed and provided a LineBufferedReader
instance. The process of matching magic only peeks the first non-empty
line, so it is available for re-reading in Decode() using ReadLine().

There can be only one fallback decoder per type; a second attempt of
registering a fallback will result in an exception to avoid bugs.

To address the issue of parsing failing on badly or non-headered files,
set the legacy decoders for Beatmaps and Storyboards as the fallbacks.

Due to non-trivial logic, several new, passing unit tests with possible
edge cases also included.
2019-09-15 01:28:07 +02:00
Bartłomiej Dach
11eda44d34 Migrate decoding to line-buffered reader
Migrate all usages of StreamReader in the context of decoding beatmaps,
storyboards or skins to the new LineBufferedReader.
2019-09-15 01:28:07 +02:00
David Zhao
15a592e25e Just assert doesn't throw and don't catch at LegacyDecoder 2019-08-07 19:25:40 +09:00
David Zhao
497d2cb677 shorten tests and rename 2019-08-06 12:35:18 +09:00
David Zhao
2c32d886d7 Add better asserts 2019-08-06 10:39:54 +09:00
David Zhao
b8c38d4dfd remove unnecessary assert 2019-08-06 10:36:26 +09:00
David Zhao
a5c17ae26d Don't use GetDecoder 2019-08-06 10:14:36 +09:00
David Zhao
cd6fe91882 Log error for invalid events 2019-08-06 10:05:21 +09:00
Dean Herbert
60ea3d4e1a Fix skinning support for combobreak 2019-06-30 21:58:30 +09:00
smoogipoo
7e38aabe75 Remove equivalence check from controlpoint parsing 2019-05-21 14:27:41 +09:00
smoogipoo
e3ae858c87 Adjust testcase to avoid potential rounding issues 2019-05-21 14:01:41 +09:00
smoogipoo
19bc6b72cc More tests to showcase failures 2019-05-14 10:13:42 +09:00
smoogipoo
7aa10956b5 Add unit test 2019-05-14 09:46:42 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
0222424aef Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
c584967eb1 Remove mods from workingbeatmap 2019-04-09 12:59:32 +09:00
Dean Herbert
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
smoogipoo
a08086cc8a Fix volume not being considered for file samples 2019-03-05 18:21:29 +09:00
Dean Herbert
628b3e1119 Move osu-resources to nuget 2019-01-28 18:33:39 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
eb88768bd0 Fix incorrect controlpoint being applied to samples 2018-12-03 17:21:27 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
ace1dce281 Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
#	osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
2018-11-05 18:10:22 +09:00
smoogipoo
92d570342c Fix sample additions not falling back to non-addition bank 2018-11-05 17:35:24 +09:00
smoogipoo
a4caaf56ef Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
#	osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2018-11-05 16:38:28 +09:00
smoogipoo
8a2a6a3ecb Preserve the beatmap's version 2018-10-23 14:59:21 +09:00
smoogipoo
47be95ce0b Fix slider nodes using the wrong samples 2018-10-16 17:10:24 +09:00
smoogipoo
cb1703c6e2 Fix colours with alpha components not being parsed 2018-10-05 11:19:01 +09:00
smoogipoo
557a2ee39d Add more comprehensive tests 2018-08-17 10:04:00 +09:00
smoogipoo
05b5144dac Add parsing test 2018-08-15 13:36:22 +09:00
smoogipoo
c087a73f40 Implement per-hitobject custom sample banks 2018-07-20 15:12:44 +09:00
smoogipoo
967d0c3c72 Adjust testcase 2018-07-20 15:12:04 +09:00
smoogipoo
65d351c31a Fix failing test cases 2018-07-10 16:26:04 +09:00
smoogipoo
c1b8799253 Add simple testcase 2018-07-02 14:40:43 +09:00
smoogipoo
9fd9af22f0 Remove unused using 2018-06-28 18:40:12 +09:00
smoogipoo
94f1b2eeb8 Only custom sample banks > 1 modify the filename 2018-06-28 18:29:17 +09:00
smoogipoo
3a9a82c80c Add back legacy custom sample banks 2018-06-28 18:29:12 +09:00
Dean Herbert
955a78e76d Remove OnlineBeatmapSetID from BeatmapInfo
It should now be retrieved via the linked BeatmapSetInfo
2018-06-08 15:26:27 +09:00
Dean Herbert
8220e0c79a Remove OnlineBeatmapSetID from BeatmapMetadata 2018-06-08 12:46:34 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
9a0fc9e29a Move combo colours completely out of beatmap 2018-03-20 16:24:06 +09:00
Dean Herbert
e43de68ad3 Move colour parsing to LegacyDecoder 2018-03-13 19:13:50 +09:00
Dean Herbert
217dd2ecdc Initial push for better decoders 2018-03-09 21:24:15 +09:00
Dean Herbert
7b18e8a5ca Merge branch 'master' into fix-taiko-conversion 2018-03-06 01:16:47 +09:00
smoogipoo
a6b6c016d6 Fix beatmap decoder tests 2018-03-05 16:14:36 +09:00
Dean Herbert
e46f363fdc Fix failing unit test 2018-03-04 22:46:50 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
5026c7a95e SoundControlPoint -> SampleControlPoint 2017-12-23 16:34:34 +09:00
Aergwyn
2bbfe0dda1 expanded BeatmapDecoder tests, added StoryboardDecoder tests 2017-12-02 15:28:00 +01:00