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Commit Graph

3092 Commits

Author SHA1 Message Date
Andrey Zavadskiy
91e18cc63e Fix usings 2017-03-28 12:12:35 +03:00
Andrey Zavadskiy
cf3db49631 Inherit Pause/Fail overlay from InGameOverlay 2017-03-28 12:09:26 +03:00
Andrey Zavadskiy
687f71e410 Fixes 2017-03-28 11:45:48 +03:00
Andrey Zavadskiy
60be69d3b0 Fixes 2017-03-28 11:41:08 +03:00
Andrey Zavadskiy
85c2184170 Fixes 2017-03-28 11:33:56 +03:00
Andrey Zavadskiy
62693a6a59 Again separate classes 2017-03-28 10:49:58 +03:00
Andrey Zavadskiy
c1009c2a3c Merge remote-tracking branch 'refs/remotes/ppy/master' into pause_buttons_refactor 2017-03-28 10:20:06 +03:00
Dean Herbert
4bdf9e09ca Merge pull request #560 from smoogipooo/general_taiko_fixes
General taiko fixes
2017-03-28 16:12:19 +09:00
smoogipooo
ae4cabccef Adjust comment. 2017-03-28 16:00:39 +09:00
Dean Herbert
ffbf6888c4 Merge branch 'master' into general_taiko_fixes 2017-03-28 15:40:55 +09:00
Dean Herbert
28bde5eecd Merge pull request #559 from smoogipooo/rename_accented
Rename Accented to Strong.
2017-03-28 15:40:35 +09:00
Dean Herbert
076dd73e84 Merge branch 'master' into rename_accented 2017-03-28 14:22:33 +09:00
Dean Herbert
8ad4c5f312 Merge pull request #513 from smoogipooo/taiko_drumroll_drawable
Drawable DrumRoll Implementation (Input only)
2017-03-28 14:21:44 +09:00
Andrey Zavadskiy
9774f826ab Pause and fail overlays -> StopOverlay 2017-03-28 06:08:31 +03:00
Andrey Zavadskiy
c4500fa270 fixes 2017-03-28 05:19:32 +03:00
Andrey Zavadskiy
110d43bc25 fixes 2017-03-28 05:12:04 +03:00
Andrey Zavadskiy
457f5c6a89 Removed unised using statement 2017-03-28 04:58:30 +03:00
Andrey Zavadskiy
2348b619a3 Merge remote-tracking branch 'refs/remotes/ppy/master' into pause_buttons_refactor 2017-03-28 04:55:46 +03:00
Andrey Zavadskiy
5461c6516a Refactor PauseOverlay, FailDialog -> FailOverlay 2017-03-28 04:53:57 +03:00
Andrey Zavadskiy
2f9a15092b Refactor pause buttons 2017-03-28 04:52:11 +03:00
smoogipooo
2211c08441 Properly set playfield scale. 2017-03-28 10:32:27 +09:00
smoogipooo
542cff0976 Move consts to CirclePiece. 2017-03-28 10:32:01 +09:00
smoogipooo
2ff4aa5346 Merge branch 'rename_accented' into taiko_hit_drawing 2017-03-28 10:04:52 +09:00
smoogipooo
4c7e523d18 Rename Accented to Strong. 2017-03-28 10:02:41 +09:00
smoogipooo
4bb60607e1 Add property to make the div2 internal. 2017-03-28 09:50:43 +09:00
smoogipooo
4c7a724beb Merge remote-tracking branch 'origin/master' into taiko_drumroll_drawable 2017-03-28 09:44:50 +09:00
Dan Balasescu
a52991c101 Merge pull request #557 from peppy/update-grade-textures
Update grade textures.
2017-03-28 09:26:09 +09:00
Dean Herbert
0ad070c2d8
Update grade textures. 2017-03-27 22:24:47 +09:00
Dan Balasescu
74d003bbf6 Merge pull request #556 from peppy/fix-drag-regression
Fix regression in mouse dragging behaviour.
2017-03-27 21:38:24 +09:00
Dean Herbert
cc5154dd12
Fix regression in mouse dragging behaviour. 2017-03-27 17:55:57 +09:00
Dean Herbert
b8c8ca2f0e
Adjust input drum transition slightly. 2017-03-27 15:49:32 +09:00
Dean Herbert
d0b1fda24f Fix merge fail. 2017-03-27 12:33:15 +09:00
Dean Herbert
4e50b28884 Merge branch 'master' into taiko_drumroll_drawable 2017-03-27 12:30:31 +09:00
Dean Herbert
d6d19d726b Merge pull request #516 from smoogipooo/taiko_bash_drawable
Drawable Bash Implementation (Input only)
2017-03-27 12:20:05 +09:00
Dean Herbert
dfd40c6b29 Merge branch 'master' into taiko_drumroll_drawable 2017-03-27 11:51:10 +09:00
Dean Herbert
e81040cfa1 Merge branch 'master' into taiko_bash_drawable 2017-03-27 11:51:08 +09:00
Dean Herbert
806d8bfd1c Merge pull request #554 from smoogipooo/better_taiko_keys
Move validKeys to DrawableTaikoHitObject. Cleanup + reword comments.
2017-03-27 11:22:41 +09:00
smoogipooo
bcaf2f9758 Use lambda expression. 2017-03-26 00:01:00 +09:00
smoogipooo
7c9900376f Remove validKeys (now in DrawableTaikoHitObject). 2017-03-25 23:54:50 +09:00
smoogipooo
e5c674a051 Merge branch 'better_taiko_keys' into taiko_drumroll_drawable
Conflicts:
	osu.Game.Modes.Taiko/Objects/Drawable/DrawableTaikoHitObject.cs
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-25 23:52:41 +09:00
smoogipooo
d9ecb430ed Remove validKeys (now in DrawableTaikoHitObject). 2017-03-25 23:48:13 +09:00
smoogipooo
9b0a15cd6c Fix post-merge errors. 2017-03-25 23:48:00 +09:00
smoogipooo
6e5db7b75d Merge branch 'better_taiko_keys' into taiko_bash_drawable
Conflicts:
	osu.Game.Modes.Taiko/Objects/Drawable/DrawableTaikoHitObject.cs
2017-03-25 23:44:40 +09:00
smoogipooo
989a6ab02b Move validKeys to DrawableTaikoHitObject. Cleanup + reword comments. 2017-03-25 23:43:41 +09:00
Dean Herbert
a774a68456 Merge branch 'master' into taiko_bash_drawable 2017-03-25 22:01:50 +09:00
Dean Herbert
f150c0828c Merge pull request #515 from smoogipooo/taiko_hit_drawables
Drawable Hit Implementation (Input only)
2017-03-25 21:44:02 +09:00
smoogipooo
cbb6930f76 Remove CreateCircle() - hitobjects should handle the addition of this to their hierarchy themselves.
CreateCircle() lends itself to a few issues:
- It can't be used for drum roll ticks unless it returned a Container instead, at which point the method loses its meaning, and I would rather that constructed in the ctor.
- Writing `return Accented ? new AccentedCirclePiece() : new CirclePiece()` in two places as the body of this method feels wrong - it's something I would expect to be taken care of in the base DrawableTaikoHitObject, but that leads back to #1.
- Swells don't have an AccentedCirclePiece, so #2 becomes more problematic.
2017-03-25 20:58:02 +09:00
smoogipooo
e7941859e4 Rename bash -> swell. 2017-03-25 20:57:49 +09:00
smoogipooo
a7cea811f4 Merge remote-tracking branch 'origin/master' into taiko_bash_drawable
Conflicts:
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-25 20:55:14 +09:00
smoogipooo
5bd9147661 Remove CreateCircle() - hitobjects should handle the addition of this to their hierarchy themselves.
CreateCircle() lends itself to a few issues:
- It can't be used for drum roll ticks unless it returned a Container instead, at which point the method loses its meaning, and I would rather that constructed in the ctor.
- Writing `return Accented ? new AccentedCirclePiece() : new CirclePiece()` in two places as the body of this method feels wrong - it's something I would expect to be taken care of in the base DrawableTaikoHitObject, but that leads back to #1.
- Swells don't have an AccentedCirclePiece, so #2 becomes more problematic.
2017-03-25 20:53:45 +09:00