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Commit Graph

57 Commits

Author SHA1 Message Date
Dean Herbert
47b92f3d1d Fix mute button not prolonging volume control display 2018-01-31 18:00:44 +09:00
Dean Herbert
93ffa1f8a2 Fix button alignment and animation 2018-01-31 17:36:53 +09:00
Dean Herbert
97ae44f23c Remove outwards exposure of mute property 2018-01-31 16:56:26 +09:00
aQaTL
c4feb67bce
Using field properties to set mute / unmute instead of separate methods 2018-01-20 11:45:04 +01:00
aQaTL
4a85266fca
Using BindableBool to mute the volume when it's value changes 2018-01-18 17:23:02 +01:00
aQaTL
9c09b33e4e
Removed no longer used "lastVolume" field 2018-01-17 23:17:59 +01:00
aQaTL
18ff57fdf9
Inline changing mute icon properties with object creation 2018-01-17 21:09:46 +01:00
aQaTL
a8fb732256
Added muted/unmuted icon 2018-01-17 20:43:08 +01:00
aQaTL
1440edbf8b
Use AudioManager adjustments to mute volume 2018-01-17 17:15:13 +01:00
aQaTL
ac41cb59ea
Typo fix, removed unnecessary braces 2018-01-17 14:36:33 +01:00
aQaTL
0340e4f8dc
Option in settings to toggle mute/unmute when losing/gaining window focus 2018-01-16 20:33:30 +01:00
aQaTL
9277586907
Toggle mute/unmute keyboard shortcut 2018-01-16 17:46:54 +01:00
smoogipoo
5cfb2c2ffe Make VolumeControlReceptor handle global input
Fixes volume not being able to be changed in dead areas of OverlayContainers.
2018-01-11 19:03:31 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
Dean Herbert
f33bd700c5 Fix individual volume controls not being adjustable via wheel
They were blocking each others' input unnecessarily.
2017-09-11 08:27:29 +09:00
Dean Herbert
18645fcf29 Update volume control logic to use key bindings
Fixes them not working at all, too.
2017-08-22 14:48:04 +09:00
Dean Herbert
7e21ddb5eb Remove usage of HideOnEscape 2017-08-16 22:56:32 +09:00
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Thomas Müller
87bcd526f3 Get rid of raw AddDelay calls within osu.Game 2017-07-17 16:51:21 +03:00
Thomas Müller
032e9df67b ApplyDelay -> AddDelay 2017-07-16 17:47:29 +03:00
Thomas Müller
71105bb9ee Delay -> ApplyDelay; DelayReset -> ResetDelay 2017-07-16 14:06:46 +03:00
Thomas Müller
a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
paparony03
62dee59672 Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
Dean Herbert
bdeaf2dbb4 Update method names in line with framework changes 2017-05-28 18:34:12 +09:00
Dean Herbert
efab186384 Update namespaces in line with framework 2017-05-16 12:50:30 +09:00
Dean Herbert
7c74951454
Update bindables.
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCaseResults.cs
#	osu.Game/Screens/Ranking/ResultModeButton.cs
#	osu.Game/Screens/Ranking/Results.cs
2017-04-04 11:34:13 +09:00
Dean Herbert
f7dc7e9bb9
Update references. 2017-03-28 21:26:20 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Thomas Müller
9c853b0465 Update framewörk 2017-03-01 19:33:01 +01:00
Thomas Müller
d46e68b36b Merge branch 'master' of github.com:ppy/osu into flowcontainer-refactor
# Conflicts:
#	osu-framework
#	osu.Game/Beatmaps/Drawables/BeatmapGroup.cs
2017-03-01 18:05:58 +01:00
default0
03889e6ca6 Update References to FlowStrategies
References now use the Create*-names instead of the outdated
Get*-names to create instances of FlowStrategies.
2017-02-27 16:55:55 +01:00
Dean Herbert
47997c20ad
Weld -> BindWith. 2017-02-27 12:24:53 +09:00
default0
8d91519d59 Update usage of FlowContainer and its subclasses 2017-02-26 21:32:43 +01:00
Thomas Müller
1585ae842a Update framework 2017-02-26 11:22:58 +09:00
Thomas Müller
a5dfa7ab06 Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
Dean Herbert
18bb61897f
Update overlay containers in lines with framework changes.
Allows closing the MusicController using escape.
2017-02-09 13:57:44 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Thomas Müller
aae5f4f9e2 Fix volume control not showing is mouse-wheel is turned during its fade-out animation. 2017-02-05 09:40:12 +01:00
Dean Herbert
6b66ecc131 Global shadows and more sane font size setting. 2017-01-31 18:53:52 +09:00
Dean Herbert
f356640cb7 Add missing licence headers. 2016-12-06 19:07:15 +09:00
Dean Herbert
fa80cc84f8 Fix volume control fill being incorrect on first display. 2016-11-29 18:35:59 +09:00
Dean Herbert
139fe873f3 Remove silly weld weld weld. 2016-11-29 18:35:40 +09:00
Drew DeVault
69cb9cf4de Fix up volume encapsulation 2016-11-25 00:21:42 -05:00
Drew DeVault
a3db259071 Fix VolumeMeter.Bindable 2016-11-25 00:21:42 -05:00
Dean Herbert
20ae8df2bd Refactor volume control to load asynchronously. 2016-11-23 16:12:21 +09:00
Dean Herbert
3e9c398652 Update input handler logic to match framework changes. 2016-11-21 21:36:11 +09:00
Dean Herbert
867797a089 Change volume control mouse wheel behaviour to not gain full-screen focus. 2016-11-15 15:22:14 +09:00
Tom94
c860eb25f9 Migrate to new anchor system without x/y reversal. 2016-11-14 17:22:20 +01:00