Thomas Müller
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e8ce3e16b0
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Address CI concern
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2017-07-10 12:52:29 +03:00 |
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Dean Herbert
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0e2dc9388a
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More changes in-line with framework changes.
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2017-07-10 12:55:47 +09:00 |
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Dean Herbert
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89c8a34025
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Merge branch 'master' into better-drawablehitobject-lifetimes
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2017-06-21 20:13:57 +09:00 |
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smoogipooo
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fc0e44b214
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Update framework.
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2017-06-21 11:28:27 +09:00 |
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paparony03
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62dee59672
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Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
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2017-06-20 15:54:23 +10:00 |
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smoogipooo
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4afe83e74e
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Rework DrawableHitObject to provide default life times and proper DrawableTimingSection autosizing.
This exposes LifetimeOffset from DrawableHitObject which is used by the XSRG rulesets to adjust the life time range by the VisibleTimeRange.
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2017-06-16 19:21:54 +09:00 |
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smoogipooo
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5bac0919f0
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Remove gross autoSizingAxes and life time.
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2017-06-16 13:00:08 +09:00 |
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smoogipooo
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5d7336b235
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A bit more cleanup.
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2017-06-16 10:06:47 +09:00 |
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smoogipooo
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fda220acbc
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Move speed adjustment code from ManiaHitRenderer to SpeedAdjustedHitRenderer.
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2017-06-15 19:34:28 +09:00 |
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smoogipooo
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419682b740
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Merge remote-tracking branch 'origin/master' into timingchange-rework
# Conflicts:
# osu-framework
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2017-06-12 13:09:02 +09:00 |
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smoogipooo
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ffbb46f668
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Update in line with framework.
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2017-06-12 12:48:47 +09:00 |
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smoogipooo
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de35ea22b1
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Make bar lines work again.
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2017-06-09 22:03:28 +09:00 |
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smoogipooo
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1f56848442
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Rewrite the way speed adjustments are applied.
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2017-06-09 19:57:03 +09:00 |
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smoogipooo
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921350128d
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Rename SpeedAdjustment -> MultiplierControlPoint + reworking.
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2017-06-09 16:57:17 +09:00 |
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smoogipooo
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4b2669e65d
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Namespace movement.
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2017-06-09 16:20:55 +09:00 |
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smoogipooo
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d11002e499
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Use new naming structure + VisibleTimeRange bindable.
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2017-06-09 16:11:49 +09:00 |
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smoogipooo
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cd435f7ec6
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Merge remote-tracking branch 'origin/master' into timingchange-rework
# Conflicts:
# osu-framework
# osu.Game.Rulesets.Mania/Timing/ControlPointContainer.cs
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2017-06-09 03:37:55 +09:00 |
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smoogipooo
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8de6bdf340
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Rewrite mania to use the new timing section stuff.
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2017-06-09 02:43:48 +09:00 |
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smoogipooo
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55f238f6a9
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Remove IHasTimeSpan, add rename to TimingSection.
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2017-06-08 23:40:24 +09:00 |
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John Neijzen
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2f7d9655fd
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More Clean up
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2017-06-08 15:27:35 +08:00 |
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smoogipooo
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8641379424
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Not sure how these CI issues were missed.
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2017-06-07 19:27:22 +09:00 |
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smoogipooo
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6f191193a1
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Rename timing changes, simplify + improve columns/dictionary usage.
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2017-06-07 19:15:51 +09:00 |
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smoogipooo
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7aee8ee547
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Make TimeSpan a double again.
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2017-06-07 19:08:32 +09:00 |
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smoogipooo
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d66f114b5b
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Properly set starting lifetime for mania hit objects.
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2017-06-03 18:18:25 +09:00 |
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smoogipooo
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7022c8d496
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Move timing change stuff to osu.Game project.
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2017-06-02 20:17:44 +09:00 |
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smoogipooo
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a4cd409835
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Super huge abstraction changes to (hopefully) make this TimingChangeContainer usable for non-mania rulesets.
Also includes commenting improvements/fixes.
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2017-06-02 19:27:22 +09:00 |
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smoogipooo
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1d3f5d8649
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CI fixes.
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2017-06-02 18:19:21 +09:00 |
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smoogipooo
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5ebe08ed2a
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Make default mania playfield timespan 1.5s for now.
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2017-06-02 17:45:48 +09:00 |
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smoogipooo
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b46a9dd0ef
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Add gravity mod.
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2017-06-02 17:33:58 +09:00 |
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smoogipooo
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d30706f640
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Move drawable timing changes to Timing/Drawables.
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2017-06-01 15:13:52 +09:00 |
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smoogipooo
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3e2aa26722
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Add bar line timing changes.
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2017-06-01 15:08:41 +09:00 |
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smoogipooo
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f612914e87
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Initial rewrite of timing changes to allow them to be more extensible.
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2017-06-01 14:26:21 +09:00 |
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smoogipooo
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4b6f2efa76
|
Cleanups.
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2017-05-29 15:32:58 +09:00 |
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smoogipooo
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32550bda4f
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Make drawable bar line a bit more sane.
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2017-05-29 15:18:06 +09:00 |
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smoogipooo
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4fce0c1189
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Rename Barline -> BarLine.
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2017-05-29 15:05:20 +09:00 |
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smoogipooo
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ee7158aa95
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Implement bar lines.
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2017-05-29 14:44:42 +09:00 |
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smoogipooo
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e4b59314ea
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Use new HitObjectStartTimeComparer.
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2017-05-26 18:52:43 +09:00 |
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smoogipooo
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a5b79b2192
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Fix notes not getting accent colours.
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2017-05-24 21:56:49 +09:00 |
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smoogipooo
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78067e085c
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Fix note input ordering.
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2017-05-24 20:53:47 +09:00 |
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smoogipooo
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836bf930a0
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More cleanups.
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2017-05-23 15:29:38 +09:00 |
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smoogipooo
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002a0e99a2
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Use SortedList + BinarySearch to find control points at time values.
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2017-05-23 15:20:32 +09:00 |
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smoogipooo
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3cdfd2eef5
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Split ControlPoint into different types.
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
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2017-05-23 14:03:40 +09:00 |
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smoogipooo
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3dfe88c068
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Make Key a bindable, pass down to drawable hit objects.
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2017-05-22 15:28:30 +09:00 |
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smoogipooo
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c972335297
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Add InputTarget to capture input from columns before hit objects.
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2017-05-22 15:25:37 +09:00 |
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Dean Herbert
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93182e5da3
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Merge branch 'master' into generic-interface
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2017-05-22 09:52:40 +09:00 |
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smoogipooo
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67cf64062a
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Add flag to determine whether the beatmap requested for conversion is for the current ruleset.
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2017-05-19 16:02:40 +09:00 |
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smoogipooo
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4e8ead9cf4
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Fix possible nullref.
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2017-05-18 19:05:03 +09:00 |
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Huo Yaoyuan
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88f8619e9a
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More missed exceptions.
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2017-05-18 02:46:12 +08:00 |
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smoogipooo
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4d9aea6aec
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Remove while statement (came from fastrandom...).
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2017-05-17 13:14:42 +09:00 |
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smoogipooo
|
17466a662c
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Add hold note conversion.
|
2017-05-17 13:09:07 +09:00 |
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