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Commit Graph

110 Commits

Author SHA1 Message Date
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Dean Herbert
f6018294b5 Update framework 2019-01-07 18:50:27 +09:00
smoogipoo
8a2a6a3ecb Preserve the beatmap's version 2018-10-23 14:59:21 +09:00
smoogipoo
9b0954ab81 Reference whether texture is available rather than disposed 2018-09-11 11:28:02 +09:00
Dean Herbert
89a92ab7eb Fix potential thread-safety issue 2018-09-06 13:27:53 +09:00
Dean Herbert
8d9e0ff1c3 Remove async WorkingBeatmap logic 2018-09-06 12:51:23 +09:00
Dean Herbert
b1a3dfedd1 Reduce async-await pairs 2018-08-30 14:41:16 +09:00
Dean Herbert
95cca046fb Merge branch 'master' into open-downloaded-beatmas 2018-07-25 12:38:49 +02:00
Dean Herbert
0f37758314 Update framework 2018-07-21 16:21:53 +09:00
Dean Herbert
693ba8e994 Add more ToString output 2018-07-19 18:43:11 +09:00
Dean Herbert
b7893bc994 Remove unnecessary comments 2018-07-02 13:07:44 +09:00
smoogipoo
756cabd5d0 Add a preprocess method to BeatmapProcessor 2018-06-29 12:45:48 +09:00
smoogipoo
b88c4464cb Make virtual beatmap tracks approximate beatmap length 2018-06-27 16:02:49 +09:00
Dean Herbert
f7f17bab78
Merge branch 'master' into catch-droplet-fix 2018-06-26 19:29:15 +09:00
Dean Herbert
3819ecb2be Update framework 2018-06-19 20:19:52 +09:00
ekrctb
9f2e09dae4 Move PostProcessing to after control points applied and nested hit objects created. 2018-05-25 18:57:06 +09:00
smoogipoo
e6e3758304 Fix HR mod affecting original beatmap difficulty
Fixes #2575.
2018-05-18 18:11:52 +09:00
smoogipoo
68441f1ef0 Output ruleset instantiation info 2018-05-07 14:28:30 +09:00
smoogipoo
794418432f Fix incorrect method name 2018-05-07 11:22:25 +09:00
smoogipoo
db3e48c194 Rename GetBeatmap() to GetPlayableBeatmap() 2018-05-07 10:40:30 +09:00
smoogipoo
9128e64c9a Rename OriginalBeatmap back to Beatmap 2018-05-07 10:29:38 +09:00
smoogipoo
7e83c75888 Add xmldoc 2018-05-07 10:23:32 +09:00
smoogipoo
b68ee39136 Reword beatmap conversion error 2018-05-07 10:18:47 +09:00
smoogipoo
03a5df84c6 Initial rework of beatmap conversion process 2018-04-19 22:04:12 +09:00
smoogipoo
66b3b295e7 Use IBeatmap wherever possible 2018-04-19 20:44:38 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
dbcf755618 Make Beatmaps parsable as skins 2018-03-20 16:05:29 +09:00
Dean Herbert
21b641b302 Give storyboards a BeatmapInfo to reduce weird method calls
Also removes unnecessary background texture (the actual storyboard background spec wasn't implemented correctly anyway).
2018-02-16 12:09:23 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
b2c0b013aa Remove migration setting in favour of export option in the editor 2017-12-21 19:56:12 +09:00
Dean Herbert
2a1a9b9f1f Fix post-merge issue 2017-12-07 17:26:39 +09:00
Dean Herbert
44ee11e75f
Merge branch 'master' into fix-beatmap-carousel-lag 2017-12-07 15:30:50 +09:00
Dean Herbert
34596b3368 Rename and comment for clarification 2017-12-06 21:47:48 +09:00
Dean Herbert
04ae64e9fd Add missing IsCompleted check to ensureValid 2017-12-06 16:20:49 +09:00
Dean Herbert
15ed3b4aac Fix IsValueCreated method not cecking whether the async task was completed
Caused potential stutters for components that relied on this check.
2017-12-06 09:49:12 +09:00
Dean Herbert
7532795935 Lock during validity checks 2017-12-01 22:43:49 +09:00
Aergwyn
96f5bd3323 remove Storyboard from Beatmap, add it to WorkingBeatmap 2017-11-29 21:54:04 +01:00
Aergwyn
cd653c1cbc split storyboard loading into GetStoryboard() 2017-11-29 21:28:02 +01:00
Dean Herbert
d402222f17 Fix DisposeTrack and improve AsyncLazy to support disposal 2017-11-30 05:05:07 +09:00
Dean Herbert
5e70b7a9f7 Add async load methods for WorkingBeatmap properties 2017-11-21 22:34:53 +09:00
smoogipoo
ddf402d948 Add nullchecks in Disposal where population methods return nulls 2017-11-17 22:14:28 +09:00
smoogipoo
4ced1b6490 Use more of the properties 2017-11-17 22:10:24 +09:00
Dean Herbert
6b591ac77f Add missing initialisation 2017-11-17 19:17:00 +09:00
Dean Herbert
d75e3d8e81 Use lazy for WorkingBeatmap component loading 2017-11-17 18:37:46 +09:00
smoogipoo
19b38983df Update in-line with framework 2017-10-09 17:18:11 +09:00
Dean Herbert
3000323727 Give WorkingBeatmap's Metadata a non-null default 2017-09-19 21:41:18 +09:00
Dean Herbert
b1145272d1 Update code to support new inspectcode analysis rules 2017-09-14 12:58:32 +09:00
Dean Herbert
5b9d906ad5 Improve beatmap track disposal logic
- [ ] Depends on https://github.com/ppy/osu-framework/pull/1035
2017-09-12 16:56:46 +09:00
Dean Herbert
18ad0956b4 Merge branch 'master' into maybefix 2017-09-11 18:23:00 +09:00
Dean Herbert
a528173943 Ensure that WorkingBeatmap's Beatmap is never null
Also ensures some extra fields inside Beatmap have non-null defaults.
2017-09-08 19:05:14 +09:00