Dean Herbert
2cb1a6fdaa
Adjust metrics further
2023-07-21 14:23:53 +09:00
Dean Herbert
ba237a0e3a
Convert StarFountain
to use ParticleSpewer
...
More efficient
2023-07-18 20:04:52 +09:00
Dean Herbert
f4acc86df8
Adjust metrics to closer match expectations
2023-07-18 16:26:37 +09:00
Dean Herbert
49bb0b190a
Split out star constant to reuse in pool definition
2023-07-18 16:14:54 +09:00
Dean Herbert
85c780ae5b
Allow the osu! logo to be proxied locally into scenes
2023-07-14 19:19:14 +09:00
Dean Herbert
1051982bc5
Tidy up code with constants
2023-07-13 23:25:50 +09:00
Dean Herbert
8f826a3702
Add skinning support for kiai fountain stars
2023-07-13 22:57:04 +09:00
Dean Herbert
53fccaa3bd
Use skinnable sprite
2023-07-13 22:30:27 +09:00
Dean Herbert
1698caa078
Add kiai fountains to main menu
2023-07-13 22:13:40 +09:00
Dean Herbert
20e4e2581a
Change IBeatSyncProvider.Clock
to always be non-null
2023-07-13 22:13:40 +09:00
Dean Herbert
3d1a8aeb54
Use more understandable cancel button text
2023-06-25 21:25:16 +09:00
Bartłomiej Dach
a7202721ff
Merge branch 'master' into no-confirmation-on-update-restart
2023-06-25 13:35:21 +02:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Dean Herbert
f66b787b12
Show ongoing operations in exit confirmation dialog
...
Also changes the button to a dangerous button, forcing user acknowledgement
2023-06-23 15:20:19 +09:00
Dean Herbert
693b7c9906
Reorganise resolved fields in MainMenu
2023-06-23 15:19:47 +09:00
Dean Herbert
20aedc82ac
Remove unused code
2023-06-23 14:47:32 +09:00
Dean Herbert
6df617d536
Rename ExitConfirmOverlay
to be more explicit about purpose
2023-06-23 14:46:38 +09:00
Dean Herbert
11a97e1bb8
Move confirmation bypass implementation to MainMenu
to allow for more correct logic
2023-06-23 14:42:56 +09:00
Dean Herbert
59b1f08d53
Don't require exit confirmation when there are no ongoing operations that could be interrupted
2023-06-21 19:06:28 +09:00
Dean Herbert
5757eb7529
Update a few more instances of 0.96f
scale constants
2023-05-03 18:20:12 +09:00
Dean Herbert
453143813f
Extend input handling of osu! logo to full border area
...
This is the easiest way to make this happen. It does mean the pink area
is being drawn behind the white border, but I haven't found a scenario
where this is noticeable.
Closes #4217 .
2023-05-03 14:57:57 +09:00
ansel
a41a031909
Localise some notifications
2023-01-13 23:11:25 +03:00
Dean Herbert
750b55d9b7
Update other events to have matching return types (and animate more)
2023-01-08 22:28:19 +09:00
Joseph Madamba
bae3a6851b
Block hover events behind logo even if action is null
2023-01-07 11:15:51 -08:00
Joseph Madamba
53d7dcefe5
Fix osu! logo not being draggable on player loader
2023-01-06 09:30:25 -08:00
Berkan Diler
08d2fbeb8e
Use new ArgumentNullException.ThrowIfNull throw-helper API
2022-12-22 21:27:59 +01:00
Loreos7
0aeee8d6ab
fix typo in today's tip
2022-12-07 17:47:37 +03:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dean Herbert
20d87fbed4
Eagerly dispose of triangles intro textures to avoid holding for full length of game session
2022-11-17 23:05:34 +09:00
Thomas Müller-Höhne
fa8e38d9d6
Target rounded fragment shader
...
Compatibility with osu-framework change https://github.com/ppy/osu-framework/pull/5512
2022-11-12 17:18:23 +09:00
Joseph Madamba
0efbae6e70
Fix osu! logo drag area being a square
2022-10-26 18:33:07 -07:00
Dan Balasescu
300888b423
Merge pull request #20720 from peppy/fix-welcome-intro-delay
...
Fix incorrect delay for non-theme music on "welcome" intro
2022-10-12 16:15:54 +09:00
Dean Herbert
d6998c810c
Fix incorrect delay for non-theme music on "welcome" intro
2022-10-12 14:51:14 +09:00
Dean Herbert
db148d145b
Fix incorrect offset logic for beatmaps without a preview point specified
2022-10-12 14:47:37 +09:00
NotGumballer91
d18466d740
Fix delay inconsistency in IntroCircles.cs
2022-10-11 16:16:57 +08:00
NotGumballer91
5baad52a9e
Fix unintended delay on osu!theme
2022-10-11 16:15:56 +08:00
NotGumballer91
ef840e98cf
Update IntroCircles.cs
2022-10-11 01:49:53 +08:00
NotGumballer91
8a4f2efa14
Update IntroScreen.cs
2022-10-11 01:49:49 +08:00
NotGumballer91
9a3689b6e9
Update IntroCircles.cs
2022-10-10 21:04:14 +08:00
Dean Herbert
a215d009fe
Update Remove
/RemoveRange
/RemoveAll
calls in line with framework changes
2022-08-29 15:57:40 +09:00
Dean Herbert
21b364cd77
Fix nullref in tests as initialBeatmap
may be null
2022-08-17 14:48:00 +09:00
Dan Balasescu
8b5ac55fca
Remove newline
2022-08-17 13:48:06 +09:00
Dean Herbert
d9346abb9c
Tweak intro timings more and ensure non-theme tracks play from preview point
2022-08-17 13:20:40 +09:00
Dean Herbert
37799e3b31
Allow preparing preview point without looping
2022-08-17 13:20:24 +09:00
Dean Herbert
5ac314077a
Improve intro timings when not using osu! theme
...
Roughly as proposed in https://github.com/ppy/osu/discussions/19687 .
2022-08-16 18:19:30 +09:00
Dan Balasescu
802dc90cb1
Adjust using directives for vertices
2022-08-05 20:37:33 +09:00
Dan Balasescu
c4b9b2a14b
Merge branch 'master' into irenderer-glwrapper
2022-08-05 20:35:06 +09:00
Dean Herbert
a32149fda1
Convert interface methods to extension methods
2022-08-03 20:07:55 +09:00
Dan Balasescu
b4e55f7309
Apply IRenderer changes
2022-08-02 19:50:57 +09:00
Dan Balasescu
a2a913ab52
Merge branch 'irenderer-batches' into irenderer-textures
2022-08-02 19:25:08 +09:00