TocoToucan
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887aa7496b
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Rework EF Core usage in model classes
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2017-10-06 00:23:26 +03:00 |
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TocoToucan
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6a4198d0d6
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Initial EF Core commit
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2017-10-04 22:52:12 +03:00 |
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Dean Herbert
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968c61902a
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Merge branch 'master' into new-menus
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2017-09-05 23:42:33 +09:00 |
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Tom
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05f5dfba81
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Change difficulty colors and add ExpertPlus
ExpertPlus is for beatmaps above 6.75*
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2017-09-05 13:57:30 +02:00 |
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smoogipooo
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b871323ed8
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Fix BeatmapGroup initialization not correctly setting panels to Hidden.
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2017-09-05 19:26:28 +09:00 |
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smoogipooo
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57678a13d9
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Update in-line with framework changes.
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2017-09-04 09:32:35 +09:00 |
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Dean Herbert
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dd26c80837
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Delete -> Hide
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2017-09-04 07:59:32 +09:00 |
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Dean Herbert
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1f646e6d54
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Add hiding support for beatmap difficulties
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2017-09-01 17:57:12 +09:00 |
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Dean Herbert
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5a58489adf
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Hook up play and edit (kinda)
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2017-08-30 21:12:58 +09:00 |
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Dean Herbert
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3b4b4b669b
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Add framework for deleting difficulties
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2017-08-30 21:12:46 +09:00 |
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Dean Herbert
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2fb4126ffc
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Use BeatmapSetInfo instead of WorkingBeatmap
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2017-08-30 20:53:33 +09:00 |
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Dean Herbert
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8619f28ced
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Add context menu to beatmap difficulty (wip)
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2017-08-30 20:41:53 +09:00 |
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Dean Herbert
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07da29ea1c
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Add context menu to beatmap set header
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2017-08-30 20:41:41 +09:00 |
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Dean Herbert
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0d9ea97828
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Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
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2017-08-03 14:36:21 +09:00 |
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Dean Herbert
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5f53426a9a
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*Database -> *Store
Welcome back BeatmapManager
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2017-07-27 16:56:41 +09:00 |
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Dean Herbert
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9e20a02c0a
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Split out BeatmapDatabase into BeatmapStore
Hide database functionality at a lower level in preparation from eventually making it private.
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2017-07-26 16:31:34 +09:00 |
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Dean Herbert
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fce580d717
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Reshuffle namespaces
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2017-07-26 13:22:46 +09:00 |
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Dean Herbert
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64f2e2dc32
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Use Colour instead of ColourInfo
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2017-07-23 13:06:16 +02:00 |
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Thomas Müller
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e68675f970
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Rename EasingTypes to Easing
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2017-07-22 20:53:53 +02:00 |
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Thomas Müller
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a5e610a7ba
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Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
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2017-07-14 19:18:12 +03:00 |
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DrabWeb
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b196b1d3c6
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CI fixes, switch RoomInspector to use BeatmapSetCover.
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2017-07-13 01:24:59 -03:00 |
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DrabWeb
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fea40ccc1a
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Share BeatmapSet cover sprite code.
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2017-07-13 01:17:47 -03:00 |
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Thomas Müller
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9d523ea012
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Update framework
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2017-07-12 11:06:13 +09:00 |
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Thomas Müller
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40225238d9
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Set RelativeSizeAxes for updated FillMode behavior
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2017-06-28 12:24:23 +03:00 |
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paparony03
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62dee59672
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Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
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2017-06-20 15:54:23 +10:00 |
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smoogipooo
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ffbb46f668
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Update in line with framework.
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2017-06-12 12:48:47 +09:00 |
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John Neijzen
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4abad17b92
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Fix Black Space after } and Symbol Spacing
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2017-06-08 14:48:42 +08:00 |
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DrabWeb
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c6320c0f11
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BeatmapBackgroundSprite public -> internal
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2017-05-19 16:02:42 -03:00 |
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DrabWeb
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3b8cadd4df
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Clean up DirectPanel and it's subclasses
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2017-05-19 12:52:23 -03:00 |
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Dean Herbert
|
efab186384
|
Update namespaces in line with framework
|
2017-05-16 12:50:30 +09:00 |
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Huo Yaoyuan
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146d57953d
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Use metadata field of WorkingBeatmap.
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2017-05-06 14:57:11 +08:00 |
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Dean Herbert
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003cf53441
|
Streamline panel selection event logic.
Was previously firing multiple times where it was completely unnecessary. Also had bidirection firing going on.
|
2017-04-28 20:43:42 +09:00 |
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smoogipooo
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c95a6fbd09
|
Use single line for GetUnicodePreference.
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2017-04-28 14:14:14 +09:00 |
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Huo Yaoyuan
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4cb18361c1
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Use localisation engine for unicode text.
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2017-04-26 19:50:38 +08:00 |
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Dean Herbert
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43d09a9734
|
CI fixes
|
2017-04-24 20:31:25 +09:00 |
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Dean Herbert
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c7b789424b
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Update BeatmapInfoWedge design
- Adds colour difficulty strip.
- Adjusts paddings.
- Fixes source/artist confusion.
- Double dash to em-dash.
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2017-04-24 20:19:44 +09:00 |
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Dean Herbert
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a4e2f34ee7
|
Make a RulesetDatabase.
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2017-04-17 17:43:48 +09:00 |
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Dean Herbert
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83b083ce64
|
Move SQLite connections out of database classes; make abstract Database.
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2017-04-17 14:37:52 +09:00 |
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smoogipooo
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ddce3c157f
|
Clean up a few remaining stragglers.
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2017-04-15 06:15:55 +09:00 |
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smoogipooo
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59bfc7abad
|
Move statics to RulesetCollection to avoid conflicts later on.
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2017-04-15 04:53:37 +09:00 |
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Huo Yaoyuan
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411988f038
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Remove all trailing whitespaces in this repo.
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2017-04-06 16:21:18 +08:00 |
|
Dean Herbert
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7c74951454
|
Update bindables.
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCaseResults.cs
# osu.Game/Screens/Ranking/ResultModeButton.cs
# osu.Game/Screens/Ranking/Results.cs
|
2017-04-04 11:34:13 +09:00 |
|
Dean Herbert
|
bfa2e68bfb
|
Container->Wrapper.
|
2017-04-02 16:17:13 +09:00 |
|
Dean Herbert
|
6f1fff4ee7
|
Update async load usage to new style.
|
2017-04-02 15:56:12 +09:00 |
|
Dean Herbert
|
a6c8be3637
|
Increase load delay on panel backgrounds; add back missing fade.
|
2017-03-29 19:52:16 +09:00 |
|
Dean Herbert
|
f7dc7e9bb9
|
Update references.
|
2017-03-28 21:26:20 +09:00 |
|
Dean Herbert
|
4042b94e01
|
Use DelayedLoadContainer in more places.
|
2017-03-28 15:28:58 +09:00 |
|
Dean Herbert
|
54e1b24fe9
|
Enforce readonly private members where possible.
|
2017-03-23 13:50:08 +09:00 |
|
Dean Herbert
|
907236e475
|
Move filtering to BeatmapCarousel (but actual logic is now in FilterCriteria.
|
2017-03-17 19:54:51 +09:00 |
|
Dean Herbert
|
ba73968303
|
Load whole panel background in async.
|
2017-03-17 18:28:21 +09:00 |
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