Avoid `Enum.GetValues` allocation overhead in each score population pass
Avoid unnecessary array/LINQ operations when replay frames have no action changes
Avoid unnecessary unbind operations when constructing `FollowPointLifetimeEntry`
Enum.GetValues
FollowPointLifetimeEntry
Fix editor crashing when quickly switching between screens
EditorScreen
VisibilityContainer
Fix osu!mania hold notes eating input whenever on screen
Add ability to handle user join/leave/kick events in `MultiplayerComposite`s
Add countdown settings to beatmap info
MultiplayerComposite
CountdownOffset
Update Discord user status for multiplayer/playlists
Fix gameplay HUD load not always completing if initially hidden
Fix crash when entering multiplayer gameplay
Show mods that are incompatible with the current selection
Improve skin stable import behaviour to better handle similar skins
Add pinned comment section in comment container
Update beatmap info wedge text on mod change without full refresh