Dean Herbert
3e28ab72ce
Standardise default skin names
2022-09-17 23:57:25 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dean Herbert
078288a616
Make "skin.ini" the default skin filename and remove redundant parameters
2022-03-23 15:05:01 +09:00
Dean Herbert
7a1909bf97
Change parameter order of LegacySkin
to put IStorageResourceProvider
first
...
The optional resource store should not be before the (basically)
required resource provider.
2022-03-23 15:02:04 +09:00
Dean Herbert
9d3c6ade62
Remove unnecessary skin reading hack in DefaultLegacySkin
2022-03-23 14:57:42 +09:00
Dean Herbert
00aea9bef0
Only use legacy resources lookup for protected (aka default) skin
2022-03-23 14:57:42 +09:00
Dean Herbert
09ec49e6fa
Rename realm-backed resource store in preparation for non-legacy usage
2022-03-22 18:31:18 +09:00
Dean Herbert
f6a3709060
Store default skins to database
2021-11-29 18:28:25 +09:00
Dean Herbert
e2d9a685d7
Update skin implementations to match new structures
2021-11-29 18:28:25 +09:00
Dean Herbert
0a961fd9d8
Replace usages of IHasFiles
with IHasRealmFiles
2021-11-29 18:28:25 +09:00
Dean Herbert
9cdc1ba592
Fix default legacy skin not being able to read from stored skin.ini
2021-10-22 13:43:45 +09:00
Bartłomiej Dach
7c88a1c6de
Add a way to change custom combo colours via IHasComboColours
...
`IHasComboColours` was already mutable (via a strange
`AddComboColours()` method) and exposing a straight list is easier to
work with. `IHasCustomColours` is also similarly externally mutable (in
a way which is not easily removable).
2021-08-15 20:06:06 +02:00
Dean Herbert
65709ec7d7
Move leagcy resource store construction local to DefaultLegacySkin
2021-05-31 19:14:49 +09:00
Bartłomiej Dach
27ca7d0f4f
Actually annotate the correct ctor
2021-05-12 23:53:39 +02:00
Bartłomiej Dach
a6aec6e007
Fix missed InstantiationInfo
setter usages
2021-05-12 23:34:25 +02:00
Bartłomiej Dach
4464204e33
Mark all skin ctors used via reflection in SkinInfo.CreateInstance()
2021-05-12 23:23:42 +02:00
Dean Herbert
77e422409c
Add SkinInfo.InstantiationInfo
to allow creating different skin types
2021-05-11 23:37:06 +09:00
Dean Herbert
a5bcf1dc20
Expose resources to skin via interface (and share common pieces with beatmap)
2020-12-21 15:18:52 +09:00
Dean Herbert
6b548ef5e4
Split out SkinInfo ID constants and fix random logic
2020-11-11 11:54:40 +09:00
Dean Herbert
4b16b2e720
Bump legacy skin version
2020-04-08 19:42:31 +09:00
Salman Ahmed
a9125f6544
Merge remote-tracking branch 'upstream/master' into fallback-to-skin-combo-colours
2019-12-12 12:37:51 +03:00
iiSaLMaN
808543885f
Change ComboColours type to IReadOnlyList<Color4>
...
Also exposes functions to modify the internal list (AddComboColours, ClearComboColours)
2019-11-07 15:54:30 +03:00
iiSaLMaN
2cf17e0bf3
Use decimal data type instead
2019-10-09 23:33:25 +03:00
iiSaLMaN
01ac19fdbb
Set legacy version of osu!classic skin to 2.0
2019-10-09 23:06:32 +03:00
Dean Herbert
3fa1b53b2a
Add back combo colours for osu!classic
2019-09-19 12:39:15 +09:00
Dean Herbert
097012dc95
Move slider ball colouring to DefaultLegacySkin for now
2019-09-03 18:05:16 +09:00
Dean Herbert
40c1c6072e
Add "osu!classic" as a bundled skin choice
2019-08-29 16:39:42 +09:00